Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Drop CommandNewsDemo Patch v0.9.02
In-game event

Demo Patch v0.9.02

Drop Command · published 18 Sep 2026, 03:19 UTC

All newsPlayers around this dateRead on Steam

Welcome back Pilots!

Today brings another smaller patch where we improve map load times, improve the unit AI in several ways, and fix many smaller bugs and rough spots. Full patch notes are below.

Full Patch Notes v0.9.02

Content

  • Added unit targetting information to tactical map

  • Improved AI pathfinding, obstacle avoidance, and use of leg jump

  • “Focus Target” order now allows units to engage much further from their squad leader

  • Added tutorial tip: "Campaign difficulty can be changed at any time from the Settings menu"

Optimization

  • Optimized VFX for improved performance: ground fire, ground smoke, footstep smoke

  • Optimized map load times via faster terrain generation and more efficient A* grid calculations

Bug Fixes

  • GAM Missiles no longer oscillate in the air when fired at slopes

  • Armadillo description text corrected to say Medium Mech

  • Fixed an issue causing infantry Zombie Legs

  • Fixed collider issues on planets with pillars

  • Fixed an issue causing defense missions which would never end

  • Fixed lasers vfx where visuals did not line up with firing solutions

  • Fixed an issue causing player dropship to land directly in the middle of enemy forces

  • Fixed an issue allowing pavement to spawn very high in the air, now correctly clamped to 25 max height from ground plane

More from Drop Command

Other announcements

All news
Game update11 Oct 2026Hotfix v1.0.09Small hotfix: unit AI now enables correctly even when player chooses their drop location (this should fix the issue players have been experiencing where their own squad members aren't acting correctly until occupied by the player).Game update9 Oct 2026Hotfix v1.0.08Small hotfix: Infantry in the player start squad no longer stand around doing nothing.In-game event9 Oct 2026Quality of Life Update (1/2)Welcome back Pilots! Today brings the first of two Quality of Life patches. This patch is arriving early so that we can fix a critical bug which has been causing the game to soft lock inside of campaign Refit Bays. Arriving early also means that we haven't finished adding quality of life features, so you can expect a second QoL patch to be coming within the next few weeks. Starting Drop Zones Y…