Outbreak Island
Playing now
11+2 vs. yesterday
2.2%of peak
All-time peak
507Nov 2025
Playing now
11+2 vs. yesterday
All-time peak
507Nov 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog - June 2026 Devlog – June 2026 Hello everyone! I want to share some work-in-progress and what’s coming next: New crafting table (Sewing Station): A new crafting station is being added that will allow you to create clothes, backpacks, and other useful equipment. This will expand crafting options and give more ways to improve your character's gear. Map expansion: I'm currently working on a brand-new section… | — | |
| In-game event | Update #11 Hello everyone! Update #11 is now live! New content and main improvements: -Added new animal: Bear -Added new animal: Wolf -Added new hunting quests (hunt bears and wolves) -Added new enemy walking drones -Tunnel location has been expanded with new rooms -Scientist #1 quest card was moved deeper into the tunnels -Added new weapon: Sniper Rifle -Improved Rocket Launcher: Rebalanced damage and di… | 23150025 | |
| In-game event | Update #10 Hi everyone! This is a smaller update while I’m preparing a bigger one that will introduce wild animals, weapons improvements, and more gameplay additions . Also, sorry for the increased update size , this build already contains some future content groundwork for upcoming missions and features. Here’s what’s new in this update: New Features & Improvements -Added new story note and quest (can be… | 22543095 | |
| In-game event | Update #9 Hi everyone! I’m getting a lot better after my broken shoulder — if you’re on Discord you probably already know 🙂 Recovery is going well and I finally feel comfortable getting back to a more regular development pace. Today I’m really happy to present the first update this year. My goal is to release updates more often from now on and keep expanding the game with more systems, content, polish,… | 22055372 | |
| Community | Devlog - January 2026 Hello everyone, and happy New Year! First, I want to apologize for not uploading the planned update this week. I broke my shoulder on the icy roads—some of you may have seen my post about that on Discord. Despite that setback, I want to share some work-in-progress and what’s coming next: · Farm animals & chicken coops: You’ll be able to build coops and keep up to 5 chickens. Don’t forget to giv… | — | |
| In-game event | Update #8 Hey everyone! This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content. Core Gameplay -Storage window is now a bit taller and can display more items at once -Storage now shows correct values after loading or building -Added instructions for moving items from/to storage using gamepad -You can now store/take the whole stack from/to inve… | 21269537 | |
| In-game event | Update #7 Hey everyone! This update introduces a brand-new location, the first NPC with basic dialogue, a money & trading system, new farm items, and lots of quality-of-life improvements. Let’s jump in: New Location: Goodwin Farm Explore a fresh new area added to the world. New NPC: Edward Goodwin (BETA) First NPC is now in the game! Edward works at the Goodwin Farm and comes with a basic dialogue system… | 21062709 | |
| Community | Steam Awards 2025 Hello, Survivors! A massive thank you to everyone exploring the dangers of Outbreak Island! Your support, your detailed feedback, and bug reports have been incredibly valuable, and I'm actively reading everything and adding it to my development list. The work is far from over. I'm currently deep in development on a bigger update . Here's a sneak peek at what I'm working on right now: · Writing… | — | |
| In-game event | Update #6 Weapons New Weapon: Rocket Launcher You can finally blast things with rockets! This feature is new, so there may still be some bugs — but it’s already fun to play with. Craftable Rockets (Ammo) Rockets can now be crafted so you can keep the explosions going. Small Ammo Crafting & Spawn Rebalance Minor adjustments to ammo availability and crafting amounts. Gamepad Support Full Gamepad Support Ad… | 20882151 | |
| In-game event | Update #5 Hey Survivors! I made new update for you — added new tools, new renovations, and few of quality-of-life changes based directly on your feedback. Let’s dive in New Features Added Flashlight (Beta) — You can now light up dark areas! Default key: F (remappable) Currently has unlimited power — I got suggestions about battery logic, maybe it will come in a future update. Note: Lighting may still hav… | 20757828 | |
| In-game event | Update #4 (Patch) Hey everyone! Hope you had good weekend. New update is here with some improvements, balance changes, and bug fixes. Main Changes -New Radial Menu (Default Q key) — pressing it now opens a quick radial menu instead of just cycling through weapons. You can switch between Equipment and Consumables , making it much easier to quickly heal, eat, or pick the right weapon in combat. -Scientist #4 quest… | — | |
| In-game event | Update #3 (Patch) Hey everyone! I’ve been working on some new item changes, quality-of-life improvements, and fixes . Thanks as always to everyone sharing feedback and testing the game — it really helps me make the world better and more fun! Changes & Additions -Old soil bag is now called “Garden Soil Bag” — you can use a crafting station to split one bag into 4 Garden Soils , so 1 bag = 4 plants. -More Garden S… | 20629087 | |
| In-game event | Update #2 (Patch) Hey everyone! Another quick update is here — bringing a few new features, quality-of-life improvements, and bug-fixes. As always, huge thanks to everyone who’s been playing, testing, leaving reviews and reporting bugs on Discord and Steam. New Stuff -All tools in workbenches are now shared — craft a tool in one workbench, and it’ll be available in all others. Everything now syncs properly! -Coa… | 20605857 | |
| In-game event | Update #1 (Patch) Hey everyone! It’s been just one day since launch — and I want to say a huge thank you to everyone who bought and played the game! Also, big thanks to everyone who left positive reviews and reported bugs both here on Steam and in Discord — this really helps a lot! First Update — Bug Fixes & Improvements This is the first small update focused mostly on fixing some critical bugs and improving a f… | — | |
| Steam news | Early Access Release Early Access Release — Thank You for Joining the Journey! Hey everyone! I’m excited (and a little nervous!) to announce that Outbreak Island is now live in Early Access on Steam! This project has been a passion of mine for quite some time, and it’s finally at a point where I can share it with you. The game is still a work in progress , but it’s fully playable and already has a lot of what makes… | — | |
| Community | Development Roadmap Hello everyone! I am excited to share a look at what’s coming next for the game. The journey has just begun, and this roadmap outlines the major features and updates currently in development. Please note: this roadmap is a work in progress — things may shift or expand as we continue to develop and listen to community feedback. Your input truly helps shape the future of the game! Core Updates -I… | — | |
| Announcement | Early Access Release Announcement Hey survivors! I’ve got some huge news to share — Outbreak Island will officially launch in early access on October 28th! 🎉🎉🎉 It’s been a long journey developing this game, and I can’t wait for you all to finally experience it. You’ll be able to: Survive the Outbreak Explore the island during the day, gather resources, and prepare for nightfall when the bloodthirsty monsters awaken. Craft &… | — | |
| Community | Dev Log: Fishing, Supply Boxes Survival Mechanics Update — Get Ready for New Features! Survival in our game isn’t just about staying alive — it’s about smart choices and bold strategies. Here’s what’s new: Radio Station Players can now craft a Radio Station in the workshop. Use it to scan the area and locate Supply Boxes . Once scanned, the box is marked on your map — but beware: every supply box is surrounded by increased e… | — | |
| Community | Dev Log: Weapons Hey everyone, I’ve been working on improving the weapon system! Here’s what’s new: Weapon Types You can use melee weapons for close combat or ranged weapons for long-distance fights. Some weapons have higher or lower range, letting you pick the best option for each situation. Crafting & Upgrading You can craft weapons, upgrade them, and create ammo. Improve durability, increase damage, and cust… | — | |
| Community | Dev Log: Energy System Surviving Without Power Hey everyone, I wanted to share some exciting updates about the game! As you explore the island, you'll quickly notice something unusual—there’s no regular electricity here. But don’t worry, I’ve designed some unique and fascinating ways for you to power up devices and keep things running. Let me take you through how the island’s energy system works. Daytime Power: Gener… | — | |
| Community | Dev Log: Farming Hey everyone! I'm excited to share some new farming features that I've been working on for the game. These features are aimed at making your survival experience even more immersive and rewarding. Here’s a quick rundown of what you can expect: Building Garden Beds You can now build Garden Beds in your farm location. These beds are perfect for planting and growing a variety of plants. Whether you… | — | |
| Community | Dev Log: Players Menu (Pre-Final), Abilities Hey everyone! I'm super excited to share some details about the game I'm working on. We've shared glimpses of this before as a work in progress, but now it's more final and polished. Let me take you through the Player's Menu, which is your go-to place for everything you'll need in the game. Exploring with Confidence: The Map Your journey begins with the map. As you explore new territories, the… | — | |
| Community | Work in Progress: shooting, vehicle, locations and optimization Hello, mystery seekers! Today, we want to share some news about the development progress of Outbreak Island, covering locations, vehicle improvements, shooting mechanics, and optimization. Location Enhancements and More Loot Until recently, the roads between locations on the island were quite barren, but now we’ve added various objects like houses, abandoned cars, and much more. And all these o… | — | |
| Community | Work in Progress: Updated Locations, Car and Crafting Hello mystery hunters! It's been a long time since we've reported on the progress in development and it's time to share: we will tell you about redesigned locations, crafting, the car, and much more. Redesigned locations We rework and improve locations. If you played Outbreak Island: Pendulum, you might remember the location with the player base. Here's what it looks like now: a large area with… | — | |
| Community | New gameplay video ⚡ ⚡ Hello, Survivors Introducing the action side of Outbreak Island in our new gameplay video! But first, a few words about the new monster: · Moves quickly, piercing space ~ · Shoots energy pulses that can be countered with weapon attacks! You will also see the final view of the Garage and the New location of the Armory and Shooting Range. We have already updated some things in the game descript… | — | |
| Community | HOW TO SURVIVE ⚡The first thing we need to know before heading to the Island is that there is Life on it! In addition to potential encounters with armed units of local military forces that have taken control of half of the Island, we will face inexplicable phenomena in the form of terrifying monsters that appear literally out of nowhere. This is facilitated by the presence of a secret laboratory hidden deep i… | — | |
| Community | New teaser - BUNKER [GAMMA] Hello, Survivors! Today we have something to share! On the eve of winter, when the wind is blowing stronger each time and the sun becomes less and less, it's time to summarize the summer. Let's start with the most important thing - Yes-yes, we are alive, everything is fine! Of course, in game development, the concept of "fine" is stretchable, and we certainly face difficulties that sometimes se… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.