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Outbreak IslandNewsUpdate #5
In-game event

Update #5

Outbreak Island · published 11 Nov 2025, 19:29 UTC · build 20757828

All newsPlayers around this dateRead on Steam

Hey Survivors!
I made new update for you — added new tools, new renovations, and few of quality-of-life changes based directly on your feedback. Let’s dive in

New Features

Added Flashlight (Beta) — You can now light up dark areas! Default key: F (remappable)

Currently has unlimited power — I got suggestions about battery logic, maybe it will come in a future update. Note: Lighting may still have some visual bugs (I am still working on it!).

New Renovation: Plant Watering System

Automatically keeps your plants hydrated.

New Renovation: Garden Storage

Adds a 100-slot outdoor storage box to your garden for extra space.

New Quest: “Automatic Irrigation”

A new farming quest focused on building your watering system.

New Setting: Show Hints

You can now disable automatic tutorial popups. Tutorials remain available in the Tutorials section. Recommended for first-time players to keep ON.

New Setting: Weather Sound Volume

Control the loudness of rain, wind, and ambient weather separately.

New Clock Format Option

Choose between 24-hour or AM/PM display.

Improvements & Changes

Radial Menu Improvements:

Hold Q to open, hover over a weapon, then release to equip.

No more clicking to select or close — it’s smoother than ever.

Consumables Removed from Radial Menu:

They’re easier to use directly from your inventory.

Classic Weapon Switch Key is Back!

Default: 1 (remappable in settings).

Added Quick Heal Button

Default: 2 — instantly consumes a healing item.

Renovation Dependencies:

Some renovations now require others first (e.g., can’t craft solar panels without an inverter, or greenhouses without garden beds).

Melting Station Relocated

Now found in the Auto Repair Shop (was in the nearby hangar).

Bug Fixes & Minor Tweaks

-Fixed music volume slider not always reacting properly.

-Various resolution, VSync, and graphics setting improvements.

-Updated a story note — the bunker key is in one of the rooms, not specifically the server room.

-Sleeping now correctly advances Fishing Nets and Farm Bed progress.

-Increased in-house storage capacity (30–50 per storage).

-Improved collision at Forest Tower — you can now walk up wooden stairs normally (no more jumping needed!).

Thank you all for your continued feedback and bug reports
Keep posting your thoughts — I am reading everything and planning more new features and improvements next!

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