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Outbreak IslandNewsDevlog - July 2026
Community

Devlog - July 2026

Outbreak Island · published 18 Jul 2026, 22:26 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

First of all, thank you so much for playing the game and for taking the time to report bugs and share your feedback. I read everything, even if I can't reply to every message.

Bugs

I know about the current issues, including the farming station not working properly, collision problems, loot spawning bugs, balance issues, and a few other things you've reported. These are already on my list, and I'm actively working on fixes. You can expect them to be addressed in the next updates.

New Enemies

I've also been working on expanding the variety of enemies.

My goal is to make combat feel much more interesting by introducing enemies with different behaviors and roles. I want to have melee enemies, ranged attackers, fast and aggressive enemies, slow but powerful ones, poisonous creatures, robotic enemies, and many more.

In the nearest update, I'm planning to add 1–2 completely new enemy types. By the time the full game releases, I'd love to have at least 10 unique enemy types, plus several boss fights.

New Island Area

Work on the new part of the map is going really well!

The new island is planned to be roughly the same size as the current playable area and will include lots of new places to explore.

Here's what you can expect:

  • 15+ story quests

  • Side quests

  • Notes and lore

  • New NPCs

  • Hidden locations

  • And plenty more surprises

The map itself is almost finished. Right now I'm focusing on filling it with quests, characters, rewards, and all the fun content that makes exploration worthwhile.

New Crafting Progression

The new island will also introduce new crafting mechanics.

You'll be able to explore a huge crater to mine a new type of ore. After collecting it, you'll process it through two brand-new crafting stations:

  • Extractor – extracts valuable crystals from the ore.

  • Grinder – turns those crystals into a special crafting material.

These new resources will be required for crafting some of the new equipment and items available later in the game.

About the Recent Reviews and AI

I also wanted to briefly address the recent negative reviews regarding AI usage.

Following community feedback (and Steam's requirements), I've added an AI disclosure to the Steam page.

Please, if possible, don't send reports or leave negative reviews solely because of the disclosure. They genuinely hurt the game's visibility, and I've already received strikes from Steam because of the situation.

I'm developing this game completely on my own, and I'm doing my best to make it the best game I can.

The AI tools I use are primarily development assistants—for things like debugging, syntax checking, and code optimization. If AI-generated placeholder content is ever used during development, I replace it with handmade assets, original art, sounds, or other custom content as soon as I can. My goal has always been to create a game with its own identity, and I continue improving it with every update.

Thank you all for your patience, bug reports, suggestions, and support. Every update gets the game closer to the experience I originally envisioned, and I couldn't do it without this amazing community.

See you in the next update!

More from Outbreak Island

Other announcements

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In-game event6 Aug 2026Update #13Hello everyone! First of all, thank you so much for playing the game and taking the time to report bugs, suggest improvements, and share your feedback. This update focuses on bug fixes, balance improvements, and introducing a couple of new enemies to make exploration and combat more interesting. Two New Enemy Types I've added two brand-new enemies to the game! A powerful new enemy with signific…In-game event21 Jun 2026Update #12Hello Survivors! A new update is now available! This update introduces a new crafting system for clothing and backpacks, along with balance changes to resources and many fixes across the world. New Features Sewing Station -Added a new crafting station: Sewing Station -Craft and equip different clothes and backpacks New Clothing & Backpacks -Added craftable clothes and backpacks in different sty…Community6 Jun 2026Devlog - June 2026Devlog – June 2026 Hello everyone! I want to share some work-in-progress and what’s coming next: New crafting table (Sewing Station): A new crafting station is being added that will allow you to create clothes, backpacks, and other useful equipment. This will expand crafting options and give more ways to improve your character's gear. Map expansion: I'm currently working on a brand-new section…