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Outbreak IslandNewsUpdate #8
In-game event

Update #8

Outbreak Island · published 21 Dec 2025, 00:33 UTC · build 21269537

All newsPlayers around this dateRead on Steam

Hey everyone!This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content.

Core Gameplay

-Storage window is now a bit taller and can display more items at once

-Storage now shows correct values after loading or building

-Added instructions for moving items from/to storage using gamepad

-You can now store/take the whole stack from/to inventory by pressing right click (left click – move one item)

-Increased player flashlight distance and radius

-Added ability to untrack quests, and manually add or remove current goal

-Added container to the basement, can be built via renovation menu

-New item: Fish Soup, can be cooked using the kitchen stove


Sleep & Rebalance

-You can now sleep 6 hours (previously only 2, 4 and 8 hours)

-Sleeping now restores more HP and reduces hunger loss

-Added more starter food (house storage, auto repair shop and vehicle trunk)

-Small spawn rate rebalances, should play a bit better for new players (based on feedback)

-Car storage is now a bit bigger by default

-Overall food rebalance (how much stats prepared dishes restore)

Locations & World

-Port location improvements – no more random metal containers in the air and other flying objects

-Improved Fishing Village location – fixed floating objects, stuck barrels and other bugs

-Improved Auto Repair Shop location + underground sewer, fixed rocks going through the floor, fixed some collisions and holes in walls

-Improved Canyon location – railway rails collisions and visuals

-Goodwins Farm and Military Base now have increased loading distance, so they should no longer pop in instantly

-At Goodwins Farm, night lights and light poles were added

Localization

Added Italian translation to the game

Added Italian Steam page, roadmap and other info

Fixed many German localization issues

Thanks to Marek Van Helden from Discord for helping find them


Bugfixes & Other Improvements

-Fixed vehicle colliding with berry plants and other plants

-Fixed bug with auto shooting after dying

-Fixed bug where car auto driving could get stuck when opening Map or Journal

-When dying and losing random loot, you will never lose quest items or sleeping tent

-Removed EOS SDK (it was never used but was included in the game)

Thank you all for your continued support, feedback, reviews, and bug reports — it helps a lot and really motivates me.

I’ll keep polishing the game, fixing issues, and preparing new content for the upcoming updates.

More from Outbreak Island

Other announcements

All news
Community15 Sep 2026Devlog - September 2026Hey everyone! I've been working on this update for quite a while now, and it's finally getting very close. There are still things I'm polishing, testing, and fixing, but most of the big pieces are coming together. I think this will be the last devlog before the big update! This will be the biggest content update so far, so I wanted to give you one more look at what is waiting for you. A New Are…In-game event6 Aug 2026Update #13Hello everyone! First of all, thank you so much for playing the game and taking the time to report bugs, suggest improvements, and share your feedback. This update focuses on bug fixes, balance improvements, and introducing a couple of new enemies to make exploration and combat more interesting. Two New Enemy Types I've added two brand-new enemies to the game! A powerful new enemy with signific…Community18 Jul 2026Devlog - July 2026Hey everyone! First of all, thank you so much for playing the game and for taking the time to report bugs and share your feedback. I read everything, even if I can't reply to every message. Bugs I know about the current issues, including the farming station not working properly, collision problems, loot spawning bugs, balance issues, and a few other things you've reported. These are already on…