Spark in the Dark
Playing now
14−5 vs. yesterday
1.9%of peak
All-time peak
755Apr 2026
Playing now
14−5 vs. yesterday
All-time peak
755Apr 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch (0.3.16) Hi everyone! We’ve released a new update with a number of improvements, fixes, and gameplay refinements. Change List · Improved the Dodge calculation formula. Heavy armor now applies a -10% Dodge penalty, while light armor grants a +10% bonus. Previously, heavy armor had a noticeable advantage over other armor types. · Added a finishing move animation for two-handed swords · Added new hit react… | 23717393 | |
| Community | Spark in the Dark Original Soundtrack is Now Available While we’re hard at work on the next updates, improvements, new content, and the continued development of Spark in the Dark, we decided to release the game’s official soundtrack on Steam. The soundtrack currently includes 14 atmospheric dark fantasy tracks composed for the underground world of Dargroth. From quiet moments around a campfire to the ominous depths of the Dungeon, these composition… | — | |
| Game update | Patch (0.3.15) Hello everyone! We've released a new update with a number of improvements, fixes, and adjustments. Change List · Adjusted the death penalty in Seeker Mode. On Hard difficulty, up to two items can be damaged; on Normal, one item; on Easy, equipment is no longer damaged after death · Added a finishing move with bare fists · Fixed a possible hero freeze when switching between a crossbow and anothe… | — | |
| Game update | Hotfix (0.3.14.1) Change List · Fixed sound issues · Fixed blood effects Thanks! | 23377192 | |
| Game update | Patch (0.3.14) We’ve released a new update with a number of improvements, fixes, and gameplay adjustments. Change List · Hunter experience is now awarded when a trap is triggered and deals damage, not only when a creature dies · Legendary weapon generation now depends on the hero’s preferred skill — one-handed or two-handed weapons. Previously, the chance was random (50/50) · Optimized the game’s sound system… | 23364904 | |
| Game update | Patch (0.3.13) We’ve released patch 0.3.13 with a number of improvements, fixes, and gameplay adjustments. Change List · Added finishing attacks with two-handed hammers and axes · Accelerated the startup of finishing attacks with one-handed weapons · Improved creature tracking in the Bestiary · Increased reliability of quick weapon switching and fixed related issues · Fixed possible hero freeze after firing a… | 23183447 | |
| Game update | Patch (0.3.12) We’ve released patch 0.3.12 with a number of improvements, balance changes, and fixes. Version 0.3.12 · Improved dream system — alcohol now correctly affects the chance of nightmares · Increased duration of most potions (90 sec → 120 sec). Health potion now heals more intensively. · Added auto-reload for an empty crossbow when attacking (uses a standard bolt). Manual reload still opens the bolt… | 23031151 | |
| Game update | Small Patch (0.3.11) We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes. Version 0.3.11 · Improved lighting system across all layers · Improved creature trigger system — their arrival is now less predictable · Refined Сounter-attack startup timing when using shields and two-handed swords · Reduced the weight of medium and heavy shields, and slightly increased the durability of all… | 22963993 | |
| Community | Early Access and What’s Next Hi everyone, A few weeks ago, Spark in the Dark launched in Early Access, and we want to thank you for your support, feedback, and reviews. We’re closely monitoring your feedback and continuing to improve the game. What’s Next The next major update will be the release of the 4th layer of the dungeon, planned for Q4 this year. It will bring new locations, dangers, and creatures. Upcoming Updates… | — | |
| Game update | Small Patch (0.3.10) We’ve released patch 0.3.10 with a number of improvements and fixes. Version 0.3.10 · Added new “Vibration” and “Light” options (for DualShock and DualSense) — they can be disabled in the gamepad settings · Improved save loading stability · Improved camera zoom smoothness · Improved gamepad zoom (right stick) — added threshold limits, so it no longer triggers unintentionally · Improved gamepad… | 22926164 | |
| Game update | Small Patch (0.3.9) We’ve released patch 0.3.9 with a number of fixes and minor improvements. Version 0.3.9 · A legendary crossbow has been added to the treasury on the 2nd layer for ranged builds (yes, it was oddly missing before) · Fixed the “Shadow Master” achievement — previously it could only be obtained on the 1st layer · Fixed hero statues on the 2nd layer — it was previously possible to receive more than o… | 22892862 | |
| Game update | Small Patch (0.3.8) Small Patch We’ve released patch 0.3.8 with a number of fixes and improvements. Version 0.3.8 · Fixed interaction with armor upgrade blueprints — previously, the “Use” button on learned blueprints could cause item duplication or disappearance · Fixed an issue with disarming hidden traps in chests · Fixed save file deletion — files are now properly removed both locally and in Steam Cloud · Impro… | 22856112 | |
| Game update | Small Patch (0.3.7) We’ve released patch 0.3.7 with a number of improvements, new features, and fixes. Version 0.3.7 · The blacksmith now has an additional tab in the inventory that shows all learned and unlearned armor upgrade blueprints. You can also see at which level each upgrade becomes available · On the 3rd layer, ancient layer schematics can be found in some locations — carved into stone and metal · Dagger… | 22820238 | |
| Game update | Small Patch (0.3.6) We’ve released patch 0.3.6 with a number of balance changes, fixes, and improvements. Version 0.3.6 · Increased storage capacity · Increased dagger durability · Slightly increased the number of crowbars available to the Hunter · Increased monster difficulty on the 3rd layer — some weaker creatures have been replaced with more dangerous ones · Fixed an issue with rebinding the action key · Fixed… | 22786013 | |
| Game update | Small Patch (0.3.5) We’ve released patch 0.3.5 with a number of improvements and fixes. Version 0.3.5 · Added Steam Cloud save support · Ropes are now more visually noticeable · Various minor improvements and fixes across the game Thank you for your support. We continue to monitor your feedback and take it into account in our ongoing work on the game. | 22767437 | |
| Game update | Small Patch (0.3.4) We’ve released patch 0.3.4 with a number of fixes and improvements. Version 0.3.4 · Improved navigation through lists when using gamepads · Improved navigation in the settings menu when using gamepads · Added the ability to delete save files from the game menu · Fixed the Yargee quest — the curse is now properly removed after completion · Fixed various minor issues Thank you for your support. W… | 22745851 | |
| Game update | Small Patch (0.3.3) Small Patch We’ve released patch 0.3.3 with a number of fixes and improvements. Version 0.3.3 · Fixed micro-stutters related to refresh rate and physics · Fixed incorrect display of star indicators on buttons in the rest screen · Added a falling-into-the-abyss animation with the hero’s scream · Slightly slowed down darkness progression without a light source · Slightly increased lamp light dura… | 22736185 | |
| Game update | Small Patch (0.3.2 / 0.3.1) Small Patch We’ve released a small patch with fixes and improvements. Version 0.3.2 · Improved interaction with containers, especially when using gamepads · Fixed an issue with the exit button not working on some displays · Fixed an issue with using the oiler when playing with a gamepad · Fixed several spots in the dungeon where the hero could get stuck in a softlock or fall through the ground… | 22715071 | |
| Community | Out Now in Early Access Early Access is now live Today, the gates of Dargroth open — an ancient dungeon where a great civilization once thrived, now reduced to ruins, darkness, and traces of Corruption. Your journey begins in the first layers — slow, dangerous, and unforgiving. What’s available now · The first 3 dungeon layers · Exploration, traps, and hidden paths · Combat where every move matters · Secrets of a lost… | — | |
| Community | 1 Day Until Early Access Release 1 Day Until Release The dungeon is silent. Tomorrow, April 7, Spark in the Dark launches in Early Access. All this time, we have been building Dargroth step by step — a place where a great civilization once thrived, now reduced to ruins, darkness, and the traces of Corruption. Tomorrow, the gates will open. There will be no turning back. What Awaits You · The first layers of the Dungeon · Deadl… | — | |
| Community | 7 Days Until Early Access 7 days until launch The dungeon awaits. Spark in the Dark enters Early Access on April 7. All this time, we’ve been working on the game as a small indie team, building Dargroth step by step — a place where a great civilization once thrived, now reduced to ruins, darkness, and traces of Corruption. In Early Access, you will explore the first layers of the dungeon, where the hero’s journey begins… | — | |
| Community | Spark in the Dark — Early Access Release Date Hello everyone! We’re happy to announce the release date of Spark in the Dark in Early Access. 🗓 The game launches on Steam on April 7. If you haven’t added the game to your wishlist yet — now is the perfect time to do so. It helps the project and supports us ahead of launch. Thank you for your support, feedback, and ideas. Stay with us — there’s much more to come. | — | |
| Game update | Patch for Demo Version (0.017.7) — Game Modes Hello everyone! Today we’ve released a small but important patch for Spark in the Dark (0.017.7). It adds two gameplay modes to the game: 💀 Path of the Survivor — the classic rules with permanent death and Dreamcatchers. ✨ Path of the Seeker — without permadeath: the hero is reborn at the last bonfire, but part of the equipment or inventory is damaged or lost. Now everyone can play the way the… | — | |
| Game update | Steam Scream Fest 2025 / New Patch (0.017.6) Hello everyone! We’ve just released the Spark in the Dark Demo (0.017.6) patch. This update includes various fixes, balance tweaks, and minor improvements – some based on your feedback. Thank you for staying active and involved! Also in this patch: · Added bleeding effects – now you can see monsters and the hero losing blood, leaving trails on the ground. The intensity of the effect reflects th… | — | |
| Community | Spark in the Dark – Demo Update & Road to Early Access Hello everyone! We're excited to share a new update for the Spark in the Dark demo, featuring new mechanics, improvements, and many fixes. This is the final major update for the demo. The next big step is the Early Access release, planned for Q1 2026. In Early Access, all three Dungeon tiers will be available. Our team is currently focused on finishing the second and third tiers, along with ref… | — | |
| Community | Spark in the Dark – Development Update & New Demo Hello, everyone! We’d like to share some updates on the development progress of the game. Our main focus right now is on the development of the second and third tiers of the Dungeon. We are adding new locations, quests, and NPCs to bring our vision of the game to life. Once these tiers are completed, we plan to launch the game in Early Access. Based on our estimates, the game will offer around… | — | |
| Game update | Steam Scream 2024 / New Patch (0.015.3) Hello, everyone! We've just released a new patch for the demo of Spark in the Dark (0.015.3). This patch brings some fixes, small balance adjustments, and minor improvements based on your feedback. It also includes a new location in the Dungeon. This update enables the "Halloween Horrors" mode during the SteamScream Festival (Oct 28 - Nov 4). Thank you for your feedback. We read nearly everythi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.