Build 23717393

build

Spark in the Dark · public · first seen

PICS live
1
Branches
Depots changed
Download delta
14:03 UTC
Time · UTC
Patch notes · published by the developer

Patch (0.3.16)

On Steam

Hi everyone!

We’ve released a new update with a number of improvements, fixes, and gameplay refinements.

Change List

  • Improved the Dodge calculation formula. Heavy armor now applies a -10% Dodge penalty, while light armor grants a +10% bonus. Previously, heavy armor had a noticeable advantage over other armor types.
  • Added a finishing move animation for two-handed swords
  • Added new hit reaction animations for the Nisses
  • Fixed issues that could leave the crossbow in an incorrect state if reloading was interrupted
  • Fixed issues related to shooting flying creatures
  • Improved the armor upgrade interface. Also fixed an issue that prevented upgrades from being applied when playing with a gamepad or on Steam Deck
  • Moved the stealth indicator to the active effects panel at the bottom of the screen
  • Fixed navigation of quick item slots when using the D-pad on a gamepad
  • Added save file dates to the main menu
  • Added missing journal entries when discovering the mysterious Teralixor Mechanism
  • Polished and updated text across most localizations
  • Various minor improvements and fixes

Thank you for your support!

We continue to monitor your feedback and take it into account as we work on further improvements to the game.

Per-depot manifest changes

Depot changes

All depots
No per-depot changes were recorded for this build; they are captured for builds seen while the depot worker runs.