Hi everyone!
We’ve released a new update with a number of improvements, fixes, and gameplay refinements.
Change List
- Improved the Dodge calculation formula. Heavy armor now applies a -10% Dodge penalty, while light armor grants a +10% bonus. Previously, heavy armor had a noticeable advantage over other armor types.
- Added a finishing move animation for two-handed swords
- Added new hit reaction animations for the Nisses
- Fixed issues that could leave the crossbow in an incorrect state if reloading was interrupted
- Fixed issues related to shooting flying creatures
- Improved the armor upgrade interface. Also fixed an issue that prevented upgrades from being applied when playing with a gamepad or on Steam Deck
- Moved the stealth indicator to the active effects panel at the bottom of the screen
- Fixed navigation of quick item slots when using the D-pad on a gamepad
- Added save file dates to the main menu
- Added missing journal entries when discovering the mysterious Teralixor Mechanism
- Polished and updated text across most localizations
- Various minor improvements and fixes
Thank you for your support!
We continue to monitor your feedback and take it into account as we work on further improvements to the game.