Super Chaos
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 3x Text Renderer Optimization Nanoupdate Text rendering is now ~3x times faster · Removed test-related GPU resources, freeing up VRAM · Better worm shapes | — | |
| Game update | Blood & Shadow Nano-ish-update Bloody water added under damage particles, damaged players, wisps and pseudo-projectiles, can be disabled in Video settings · A clearer melee range indicator , can be disabled in Video settings · Voidshift Dash VFX · Volumetric shadows · Mud kicked up on motion · Much more realistic graphics (again) · Better wall visuals · Reworked damage particles (again) · Reworked Rift visuals to look more l… | 21828932 | |
| Game update | Graphics Nanoupdate Thundering Pain now actually thunders with booming VFX · Much more physics-accurate background · Eldritch wall VFX · Removed foreground distortion · Shinier damage particles | 21764231 | |
| Major update | Remixes, Invis, Mechanics, VFX, Replayability Gigaupdate [#12] Okay. Mutations Remix The much more extreme mutations are here! Full list: · Rift and Rift Armor Mutations were merged · Added Instincts mutations to remix the general playstyle (normal vs careful-style vs wild-style) · Every other mutation has become much more extreme and packed with effects · Mutations can only be swapped before 1st Level to prevent useless superpowers ( can be changed per re… | 21746905 | |
| Major update | Pseudo-projectiles, New Enemies, New Superpowers, Mechanics Update [#10] Impulsively importing mechanics from our next secret project Wild Superpower Changes · New defensive superpower that makes Rifts push instead of pull and allows some healing in Rift, enabling a "sit in a Rift" playstyle · New superpower that magnetizes enemies and Rocks via Hex/Antihex, allowing more control and clumping · New reckless superpower that makes longer Blasts pull instead of push an… | 21539062 | |
| Game update | Title Nanoupdate Title shortened · Enemy worms now balloon on being damaged | 21376862 | |
| Game update | Rebalance Nanoupdate Mad Rage Enemy Power Consequence was too angry in later levels during Decaying and Energized biomes, and was rebalanced for · Changed the Consequences formula to reward duo tag color paths, not just tri · Reduced Mad Rage maximum potency distance · Decaying and Energized biomes shrink slightly less | 20195476 | |
| Game update | Descriptions Nanoupdate Improved description readability · Renamed "Pebbles" to "Rock" · Added green outlines to Rifts and Wisps to make it more clear that they are friends, not foes | 20157990 | |
| Game update | Mutations & Superpowers Nanoupdate Mutations now have proper names · Some mutations now have extra Antihex effects · Starting superpowers are all highest power (not only the middle) | 20040585 | |
| Major update | Biomes, Variety, Mechanics, Font, Graphics Update [#6] Main Changes · 2 extra biomes : in addition to the normal biome, 2 new wild biomes now can be unlocked as you progress in the game: · A default biome · An energetic biome with accelerated enemy spawns, push-pull (on enemies) and pulsating dish size · A decaying biome with more spirit enemies, slowed down enemy spawns, pull (on enemies) and slowly shrinking dish size · 3 new superpowers related… | 19625232 | |
| Game update | Co-op Bugfixes No more infinite co-op superpower crashy exploit · Co-op states properly reset on connection break/interruption · Co-op host&client superpower rarities are properly separated · The terrifying sound of low health now properly updates on the client instead of growling into your ears 24/7, no more ASMR | 19040972 | |
| Game update | Font Nanoupdate Made the font more coherent | 19033071 | |
| Game update | Swarm Sim Secret Bonus Nanoupdate Watch Swarms - bonus simulation-toy mode, this was a secret devtool, now no longer secret · Eye graphics fixes | 18970426 | |
| Game update | Starting Infotips, Superpower Infotips QoL Nanoupdate Skippable starting screen with Basics for new players · Toggleable Infotips during Superpower selection to reduce the journeys to the Info menu You can hide the Infotips in Settings! | 18933876 | |
| Major update | Knockable Pebble Disks, Variety, Graphics Update [#5] + Full Release in 12h Main Changes · Added Pebbles : physical disks that can be knocked into enemies for similar effects as wall hits, bounce off walls and can be used as shields · New enemy subtype : Spirit - can't be damaged, but dies on its own · 3 new superpowers related to Pebbles · New mutation group : Rift Armor, this time very risky health-draining mutations to challenge you! · Replaced placeholder toon grap… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.