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Super ChaosEventsKnockable Pebble Disks, Variety, Graphics Update [#5] + Full Release in 12h
Major update

Knockable Pebble Disks, Variety, Graphics Update [#5] + Full Release in 12h

Super Chaos · published 12 Jun 2025, 23:00 UTC

All eventsPlayers around this dateRead on Steam

Main Changes

  • Added Pebbles: physical disks that can be knocked into enemies for similar effects as wall hits, bounce off walls and can be used as shields

  • New enemy subtype: Spirit - can't be damaged, but dies on its own

  • 3 new superpowers related to Pebbles

  • New mutation group: Rift Armor, this time very risky health-draining mutations to challenge you!

  • Replaced placeholder toon graphics with more PBR but still stylized graphics store graphics will be updated ASAP

  • Rebalanced enemy speeds to be more manageable

  • Fixed animations

  • Fixed the client in high-ping online co-op being flung around when using mouse-only movement control

Full Release

The core mechanics are all implemented, the online co-op works so far as the numerous tests go, full release is ready. The following updates will focus on content, variety, QoL and bugfixes. While the price might increase at some point after a lot of new content is added, it won't increase at the moment of full release in 12 hours.

More from Super Chaos

Other announcements

All events
Super ChaosGame update11 Sep 2026Intel GPU Invisible Units HotfixThe affected Intel GPUs now should be able to draw units on all graphics settings but the highest (Super)Major update15 Aug 2026Tutorial, New Mechanics Update [#14] + Rainfusor AnnouncedRainfusor Our next project finally has a store page! It's similarly weird and emergent like Super Chaos, but skills are made from modular elements that generate runes , and you use runes for arcane synergies , and every enemy is segment-destructible , so kind of an inversion of Super Chaos ! Tutorial Super Chaos now has a simple 4-stage tutorial that should familiarize players with Rifts, Wisps…Super ChaosGame update11 Mar 2026Demo NanoupdateA demo is now available · A more informative final screen · Changed level counts to 2, 3, 6, 7, 8, 9, 10, 10... for easier early mutation unlocks · New players now always unlock the Voidshift Dash mutation first