Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Super Chaos
Events
Demo Nanoupdate
Game update
Demo Nanoupdate
Super Chaos
· published
11 Mar 2026, 12:48 UTC
All events
Players around this date
Read on Steam
A demo is now available
A more informative final screen
Changed level counts to 2, 3, 6, 7, 8, 9, 10, 10... for easier early mutation unlocks
New players now always unlock the Voidshift Dash mutation first
More from Super Chaos
Other announcements
All events
Super Chaos
Game update
11 Sep 2026
Intel GPU Invisible Units Hotfix
The affected Intel GPUs now should be able to draw units on all graphics settings but the highest (Super)
Major update
15 Aug 2026
Tutorial, New Mechanics Update [#14] + Rainfusor Announced
Rainfusor Our next project finally has a store page! It's similarly weird and emergent like Super Chaos, but skills are made from modular elements that generate runes , and you use runes for arcane synergies , and every enemy is segment-destructible , so kind of an inversion of Super Chaos ! Tutorial Super Chaos now has a simple 4-stage tutorial that should familiarize players with Rifts, Wisps…
Super Chaos
Game update
9 Mar 2026
3x Text Renderer Optimization Nanoupdate
Text rendering is now ~3x times faster · Removed test-related GPU resources, freeing up VRAM · Better worm shapes