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Super ChaosEventsPseudo-projectiles, New Enemies, New Superpowers, Mechanics Update [#10]
Major update

Pseudo-projectiles, New Enemies, New Superpowers, Mechanics Update [#10]

Super Chaos · published 17 Jan 2026, 18:35 UTC · build 21539062

All eventsPlayers around this dateRead on Steam

Impulsively importing mechanics from our next secret project

Wild Superpower Changes

  • New defensive superpower that makes Rifts push instead of pull and allows some healing in Rift, enabling a "sit in a Rift" playstyle

  • New superpower that magnetizes enemies and Rocks via Hex/Antihex, allowing more control and clumping

  • New reckless superpower that makes longer Blasts pull instead of push and restore Energy, try not to smash enemies into your face!

  • Remixed a superpower to make Rock copy your Blasts

  • Remixed a superpower to pull Rifts towards you during Ward, allowing control over Rift locations

More remixes might arrive...

New Enemy Mechanics

  • New large enemy that moves slowly and spawns pseudo-projectiles (based on biome spawn rate not to be too overwhelming, number of enemies is always <=6)

  • New pseudo-projectile enemy that dies quickly but moves very quickly as well

  • New spirit enemy subtypes copied from normal enemy subtypes (swimmer, dasher, hybrid)

  • Golden enemies now strongly repel Rifts

Other Changes

  • Video Intensity is now 40% by default

  • Tweaks and small bugfixes

More from Super Chaos

Other announcements

All events
Super ChaosGame update11 Sep 2026Intel GPU Invisible Units HotfixThe affected Intel GPUs now should be able to draw units on all graphics settings but the highest (Super)Major update15 Aug 2026Tutorial, New Mechanics Update [#14] + Rainfusor AnnouncedRainfusor Our next project finally has a store page! It's similarly weird and emergent like Super Chaos, but skills are made from modular elements that generate runes , and you use runes for arcane synergies , and every enemy is segment-destructible , so kind of an inversion of Super Chaos ! Tutorial Super Chaos now has a simple 4-stage tutorial that should familiarize players with Rifts, Wisps…Super ChaosGame update11 Mar 2026Demo NanoupdateA demo is now available · A more informative final screen · Changed level counts to 2, 3, 6, 7, 8, 9, 10, 10... for easier early mutation unlocks · New players now always unlock the Voidshift Dash mutation first