Patches

What developers changed, in their own words, newest first · page 151

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GamePatch notesBuildPublished
LovelandNew Loveland Demo Available!major
Happy Frog-o-ween everyone! It's been a little while since we last checked in, so we thought we'd make this update a big one with a brand new Demo for Loveland! This demo more closely aligns with our overall vision for Loveland, going more in depth with The Agency and the events leading up to their involvement in the Loveland investigation. We feel it has a more cinematic vibe, and fleshes out…
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GnollHackPatch Notes, Version 3.34 (Linux only)
Changes · Added the GnollHack controller layout for Steam Deck, which includes bindings for the back grips. · Updated the back grip help text in Settings to explain the layout and the alternative F2, F3, F4, and F5 key bindings. · Improved window close handling on Linux, so that a game in progress is saved when the window is closed or the system ends the game. · Improved saving when the game is…
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Greek Row, Fall SemesterPatch: October weekend black screen fixed
Summary: The black screen after finishing a girl’s October weekend is fixed. Sorry it took two patches. Thank you to everyone who reported this in the Discussions, and especially to the players who listed the exact choices they made. Yesterday’s patch fixed a related problem, but not the one you were hitting. This one does. Fixed Black screen after October weekend scenes. Finishing any girl’s w…
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Songs of GlimmerwickVersion 1.10
Fixed a bug where it was possible to have two chicories · Fixed a soft lock when fishing from unequipped instrument · made Citizen 5 non-interactive when transitioning to sleep (catching them in that state causes a soft lock) · Fixed soft lock in music practice room with Azat · Fixed soft lock when talking to toad man in a very specific situation, and now his three quarters are has a scarf as i…
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Dicey DeskUpdate 1.0.4: Elemental Pack, Supporter Pack Gold Dice & Performance Settings
Elemental Pack DLC · New DLC: 20 dice across four elements (Ember, Tide, Gale and Terra) in all five shapes. · Each one reacts to your typing. The more you type, the more it builds: Ember's cracks glow, Tide's water rises into a whirlpool, Gale's clouds gather into a tornado, and Terra's ore grows. · Owners get all 20 dice automatically on launch. Supporter Pack: Gold Dice · Supporter Pack owne…
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Yes, My QueenNew game mode, gamepad support, Spanish and Portuguese localisationsmajor
New game mode: Descent Start with a full board and keep going against progressively stronger opponents, while building up your deck. For those who found the main Campaign to be too easy. Gamepad support We tested the game on Dualsense, Xbox controller, Logitech F310, and Steam Controller (Steam Deck included). This has been... surprisingly more difficult than we originally anticipated, so pleas…
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Indeterminate PlaytestIndeterminate Playtest: 0.2.5
NEW: The Other Side (two-player co-op) - Find it under the new CO-OP section of the map screen. Chapter one is The Night Line. The House - Updated The House's character model. - Walk the Plank has moved to the Chasm: 30 ft planks over a 60 m drop, and a floor that drops open onto lit spikes. - I Spy has moved to the Playroom, a kindergarten full of cardboard cutouts. The House now sets up every…
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Rocky MayhemBeta Branch: Build 26 Hotfix #2
Try out the next update, Patch #26, now on the preview branch before it's full launch on November 1st. Mothman's Lair · Decreased hostility reduction delay by 58% · Increased hostility reduction rate by 33% · Decreased Mothman's attack speed by 33% Haunted Mines · Added 10 new roaming points for the free roam ghost · Reduced free roam ghost speed by 25% · Fixed flashlight only having 3 uses ins…
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Internal Breach Playtestupdates notes 10/31
updates notes 10/31
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They Were Here First PlaytestPlaytest Update v0.1.18
This update adds a new way to heal, a summary screen at the end of every run, and a new look for the menus. New - HP Restore Chance: kills from your weapons, grenade, dive strike or orbital strike can now restore HP. - Run summary: when a run ends, a Victory or Game Over screen shows that run's stats. - New dark and gold style for every menu, and a new title screen intro. - New Game now asks yo…
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Catch The DucksCuackCasino Update: New Games, Shop and Improvements
CuackCasino is here Play solo or share a private casino room with up to 4 players through Special Modes. Create a room or join with its code, and choose which table to play at. · Blackjack with a shared deck that carries over between hands, multiplayer turns, and close-up views of your cards and the dealer's cards and totals. · Roulette with a physical ball and bets on the wheel's actual red, b…
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LogosmancerDemo Update: Controller Support and Bug Fixes
Thank you to everyone who jumped into the Logosmancer demo on launch day. We played a lot of matches with you, read every comment, and spent today fixing what came up. This update is live now. Controller Support · Logosmancer now officially supports controllers. We went through every menu and mode for this update to make sure you can play the whole game start to finish on a controller, and you…
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Voxotron PlaytestJUMP Boosting stabilization
Version 0.0.47 Playtest (31.10.2026) FEATURES: - Jump Boosting mechanic more precise. - Multiplayer FPS fixes
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We Who Are About To DieVulkan launch option added (possibly rare crash fix)
Ave Aspirants! I've put a small update live that allows you to launch the game with Vulkan instead of DX11/12 . If your game already works fine, you can completely ignore this. Tech issues? Try Vulkan A few people are getting rare crashes that seem to be graphics driver/card/API related (so they're very hard for us to test & fix) As a potential fix we're adding the Vulkan API. Note this is an e…
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Shorelands PlaytestSoon...
So close...
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Master of CommandPatch 2.0.2
Visual: - Bust fixes for French marines (hat metal incorrect texture color) - Bust fixes for Swedish Gula Hussars (hat metal incorrect texture color) - High clouds removed as a game object. They decreased framerate and were barely noticeable unless you zoomed all the way out. And if you did that, they'd flicker on your screen - Adjusted sisu spirit text to specify the negative effects from weat…
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Another Zombie ShooterFixed Leaderboard Fetching
Fixed Leaderboard Fetching
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Slice & DiceVersion 3.3 released
Curated mods (extra heroes, monsters, items from the community) German, Japanese, Chinese language Leaderboards reset A few balance changes and textmod bits
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ZotenholdUpdate 44 - BeeKeeper Inbound
NEW CLASS: THE BEEKEEPER • Your community vote winner: a support class who fights with bees, honey and hives • Four branches in his tree: his core hive kit, then three paths - Apiarist (empower your allies), Swarmwarden (poison swarms and traps) and Meadkeeper (honey heals, shields and hives) • Ultimates: the Hive Queen, Queen's Procession and the Sunlit Hive • Unlock him by filling your bag wi…
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Neon Breaker: Endless ArcadeUpdate
General tweaks and bug fixes update Changelog: · Improved resolution selector · Improved player ship focus circle contrast · Added keyboard/gamepad UI mapping to Tutorial · Added custom key mapping option to gamepads · Improved main menu navigation and Help screens · Simplified co-op setup and clarify lobby visibility · Reworked remote coop start UI countdown · Tweaked gameplay visuals when ene…
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Quantum Covenant Playtest10/31/2026 Update (Garage Bays, MOBA Kits, Formation)
Garage Bays · SANCTUARY has four garage bays behind the arrival. Stop in one to change class, SIGNAL and PAINT in flight. · The bay cradles your Ark, lifts and turns it, and a scanner sweeps each change. · SIGNAL and PAINT change on your Ark at once, for everyone. · Your bay lights up in your color with your callsign on its rim. · The pause menu's CLASS row is gone, since the bays do it now. Fo…
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Delta Poly: Block Ops PlaytestUpdate Notes for October 31st, 2026
- Added a comms device that needs to be activated in order to get points (Oil Rig game mode) - Added basic engine sounds for boat. pitch is now driven by RPM. - Fixed the FPS view of turrets - Added turrets to boats.
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TV Station TycoonMajor Balance Update – Audience Growth, Rival Stations & Progressionmajor
Hi everyone! I've been working on a major balancing update for TV Station Tycoon , focusing on audience growth, rival competition, and station progression. After running extensive simulations, I discovered that fully upgraded stations were hitting an audience ceiling that made competing with the strongest rival networks nearly impossible. I've reworked several systems to make progression more r…
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Market master simulatorUpdate 1.5-beta is out!
Hey all! A lot of this update came straight from your reports. Thanks to everyone who sends bugs and ideas, and a big shoutout to our controller player on the Steam Machine who found a ton of these! New · Time and day at the top right of the screen · Daily sales: a morning note tells you what's cheaper, and the Stock page shows a green tag on it · New home battery with charge bars, on the floor…
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The Hat ManHappy Halloween! 🎃 - LAST Changes
We've released our final set of balance adjustments and quality-of-life improvements for The Hat Man! CHANGES: Sleep Paralysis Game #1 / #2 (STORY ONLY) · Added a SKIP option after 3 deaths. · Players can skip the section and continue progressing through the story. · Sleep Paralysis Challenges and Nightmare Mode remain unaffected. NIGHTMARE MODE (Optional Challenge Game) · Reduced Breathing Met…
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The Wrong VillageBig Visual Update: Every Level Repainted
The Wrong Village looks and feels better than ever. This is the biggest visual update since launch. Same game, same fights, but every level and every character has been reworked. A whole new look · All 48 backgrounds repainted, with richer colours, deeper shadows and more detail. · All 17 characters redrawn at double the resolution, with sharper outlines and better shading. · A new lighting pas…
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ATMOSFARHotfix: ATMOSFAR EA 1.0-7
Good evening, Vagabond! We are back once again today as the somewhat larger update earlier today (ATMOSFAR EA 1.0-6) brought a few undesirable kinks that we would like to iron out. Therefore, this small hotfix takes care of the following recently reported issues: ATMOSFAR EA 1.0-7 hotfix notes (updated) UI · VENU-14224: Fixed the resource UI in crafting tables not showing resources stored in tr…
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Nights Out 3:33 PlaytestNew guard behaviour, the Fence and a second guard at 3:33
This update changes how security behaves and how a night inside the building plays out. The guard - The guard has new behaviour. He usually keeps his distance, but he may close in slowly and circle around the crew. From time to time he starts a hunt: he stops, looks around and comes for you. - He picks his own patrol route, so you can't learn it by heart. - Five guard temperaments, from calm to…
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Horror Game Creatorsteam fix
minor steam fix
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Firstborn World PlaytestHotfix: A-0.0.0p-1
Worldloading performance issues fixed
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Convoy Inc. PlaytestPlaytest update v0.14.0: your feedback, in the game
Thank you for every note you left on the forum and on X. This update is mostly built from them. · Wishlist & Follow: a new button on the main menu and the pause menu takes you to Convoy Inc.'s Steam page. · Trucks that need work: the quick buttons now say what they do ("Give → Bolu"). Right-click opens the job card first, and a load given by mistake can be taken back while the truck is still lo…
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Glintwavev1.15 — Turrets, Mouse Controls and a New Talent
Turrets, Mouse Controls and a New Talent Weapons · Sentry Turret: a new Power Shard weapon with 20 ranks. Deploys a turret for 4 seconds every 8 seconds, dealing 8 damage per bullet, +2 per rank (46 at MAX). · Storm Battery: the ultimate upgrade costs 33 Relic Shards and deploys three turrets, each dealing 52 damage per bullet with faster firing. · Turrets support Cooldown Reduction, Attack Spe…
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Tank Battle: BlitzkriegGame Update v6.6.0
Maginot Defense's objective and loss meter show the correct 80% army-loss limit. · Forest Attack's briefing and updated objective clearly direct Captain Kazimierz to the western retreat point when German reinforcements arrive.
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Primordaeon PlaytestPlaytest Update 11
Fixed and enhanced some stats collectors Added a wisp list Removed crack grid from the orb Fixed some bugs with towers and wed wisps sharing pulses
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Debauchery & MagicAlpha 0.0.76 — Controller Improvements, Dungeon Fixes & More
Controller & UI · Improved controller cursor navigation across menus, gameplay windows, and the world map, including clicking, dragging, scrolling, and map controls. · Added an adjustable controller stick dead zone, defaulting to 6.9%. · Improved contextual Back behavior so closing supported views does not also trigger another action. · Improved controller item transfers into the grinder and he…
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BREACHPOINTALPHA-0.2.5 Patch Notes
Four patches have gone out since the ALPHA-0.2.1 notes, so this post covers them all as the ALPHA-0.2.5 update, newest first. The headline is online play: your shots at other players are now judged exactly where you saw them, and when you host, the players who join move smoothly on your screen. Endless co-op gets spectating and three fixes, dedicated servers get admin commands, and BREACHPOINT…
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Power FantasyUpdate 1.3 - "Paths Unwritten" is live. Master Your Heroes!major
After a few months of hard work, I am happy to announce todays release of Update 1.3 - "Paths Unwritten" ! I will keep the patch notes as short as possible to not overwhelm you with the hundreds of changes and tweaks! Features · Hero Masteries are here for all 18 heroes! · Earn Mastery Points and choose from 3 unique paths per hero —that’s 54 mastery paths , 324 progression nodes , and 378 tota…
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Safari-TV PlaytestCHANGELOG — v0.7.20 · October 31, 2026
- Reworked progression into **nine days**, with a follower target every day: **1,000 / 5,000 / 10,000 / 25,000 / 50,000 / 100,000 / 250,000 / 500,000 / 1,000,000**. Updated the day counter and morning target announcement for readability. - After a failed run, the team can now choose to **restart from the failed day's morning checkpoint** or start a fresh run. All remaining players must agree on…
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Architect of WarArchitect of War - Update #4major
Hello, adventurers! Update #4 is here, bringing a huge wave of new content to Architect of War! What's new? A third world, six new maps, 12 new enemies, 12 new talents, a revamped combat system , and plenty of visual, interface, and balance improvements. Let's dive in! A New World and Six New Maps! World 3, the Broken Falls, is finally here! Explore a brand-new environment featuring its own lob…
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TelescapeDemo update 2.0.1
This update fixes a major sequence break in the garden and also addresses some smaller bugs. The sequence break in question: the laser in the garden would always be off, meaning the garden puzzle can be started before enabling the elevator. Completing said garden section would lead to a softlock. Bug fixes · Added an invisible wall to prevent walking out of bounds at the entrance to the garden.…
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Inexplicable Geeks #RestoreTheMillerCutpatch, 10.31.2026 [Halloweeeeeeeeeeeeeeen]
- Typos
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Furries & Scalies: FriendswoodPatch, 10.31.2026 [Halloweeeeeeeeeeeeeeeeeeeeen]
- Typos - Act 4 loop fixed
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Provincia Warsadjust rankings
adjust rankings
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SpartanBit Playtest10/31 Patch Notes
Large game 16+ player/bot performance improvements. Additional Performance improvements. Lobby Changes * Moved Map selection up right above Game Type * Added contrasting strips for easier readability in lobby
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Catch the OctopusUpdate 1.1.2v
Password-protected rooms are now visible by default. · Rooms with games already in progress are now visible by default. · Both "Hide Password-Protected Rooms" and "Hide Games in Progress" are now unchecked by default.
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Darza's Dominion10/31 hotfix (+ translation help request)
lil hot fix while we finish our big update that's on the way! · cythrall indicators were fixed · the pumpkin gladiator is added to the event premium shop (and will be until december) · and... we're looking for help with translations! we're looking to begin localizing the game for different languages! and we're looking for help! visit and sign in with discord to begin submitting translations in…
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Farm.exeHappy Halloween, farmers! 🎃
This update brings a little spooky spirit and something sweet to your desktop farm! 🎃 Halloween-themed decorations to celebrate the season. 🐝 A new beehive for your farm, complete with golden honey! Update Farm.exe and give your little farm a fresh look. Thank you for playing, and have a cozy Halloween!
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Horror Game CreatorMonster Creator and Cutscene Editor Added, Plus a Brand-New Main Menu
Create custom monsters, build cinematic moments with the new Cutscene Editor, and explore a refreshed main menu. This update gives you more ways to personalize your game and bring your ideas to life. -Dev
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Anomaly CenterEarly Access Chapter 1 - Hotfix 2
===== NEW FEATURE ===== · After losing a game due to too many anomalies, the game will now show what anomalies were missed. ===== BALANCE ===== · The "New Game" button will now ask you to confirm whether you want to start a new game (if you have played before). · Night 1 anomalies now appear later. · The chair hint during Night 1 will now tell you to sit down first to continue. ===== BUG FIXES…
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Complexia, A Ballet of BladesDemo Update, Endless Zone patch
Forgot to include this in the main update, so I'll include it here. Endless zone is now fixed! You should be able to get new attacks to build out your own combos! In addition to that the demo is now updated with the full game's combat!
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BackBlast PlaytestRejoin Update
Players can now rejoin a lobby they have left! Surely this won't cause any other issues... I also did some other stuff. UI/Menus - Fixed some controller UI Navigation issues - Added a lobby ID joining system to join unlisted games Gameplay - Players now spawn in a random spawn position each round - Credit for hitting an opponent lasts longer (for KO credit) - Static Powerups now wait a second b…
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Exodrift PlaytestUpdate 0.80
Remove gun jamming · Updated UI for main menu and controls screen · Added sound when missing beat during reload · Added beat grace option · Added camera damping option
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Hot Farm GaugeHotfix 2
* Minor adjustment to difficulty to seem more fair
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VitalCore Hospital Playtest0.9.205: Unlimited Money + Stuck Test Fixes
Patch notes: - New difficulty: Unlimited money. Same wages and patients as Standard, but your cash never runs out, so you can try every stage without saving up. You still need each stage's goals to move up. - Doctors no longer order an ultrasound or ECG your hospital doesn't have the machine for. - A test that can't be done no longer leaves the patient stuck. The care desk has a new Cancel Test…
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拯救餐厅游戏内文本组件升级
游戏内部英文的部分文本显示异常,升级修正
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Ray's Hotel AdventuresHotfix #5
Fixes · Fixed a bug in Floor2 with special blue object not dropping · Floor 8 Hint System, after looping for 2 times, hints will appear on the objectives
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仙山有闲人Update! Breakthrough, Tribulation & Inventory Improvements
Good evening, everyone! This update improves Breakthrough and Tribulation preparation, inventory management, and more to make your cultivation journey smoother and more convenient. 1. Breakthrough and Tribulation Preparation Improvements · Improved the display of cultivation progress, required tasks, and pill status, making preparation requirements easier to understand. · Unmet requirements are…
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Super Space Crystals Playtestv0.4.30
- Add Spellcrafting item to Main Menu - 3 sigils can be combined to draft a new sigil based on their combined powers - Unwanted sigils can be dissolved for extra Woo-Woo - Sigils of any tier can be drafted between missions by spending Woo-Woo - Successfully completing a mission earns a commission, paid in Magic Woo-Woo - 1500 Woo-Woo is immediately available for spellcrafting when the game laun…
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Pong LiveFullscreen Issues Fixed
-Fixed Issues where the Game did start in Fullscreen even if its explicitly deactivated
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The Citadel Must Hold Playtest0.5.2 - Upkeeps changes, Challenges & New Controls
Hey everyone! 0.5.2 is here! I didn't write separate notes for 0.5.1, so this update covers the changes from both versions. The biggest additions are Endless Mode , new Challenges and Records , another major tutorial rework, economy and building changes, and new control options. Economy & Building Changes Walls doesn't have an upkeep anymore, but they have a larger upfront cost. You can constru…
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