What developers changed, in their own words, newest first · page 152
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Fullscreen Issues Fixed -Fixed Issues where the Game did start in Fullscreen even if its explicitly deactivated | 26350527 | ||
| 0.5.2 - Upkeeps changes, Challenges & New Controls Hey everyone! 0.5.2 is here! I didn't write separate notes for 0.5.1, so this update covers the changes from both versions. The biggest additions are Endless Mode , new Challenges and Records , another major tutorial rework, economy and building changes, and new control options. Economy & Building Changes Walls doesn't have an upkeep anymore, but they have a larger upfront cost. You can constru… | 26350460 | ||
| Pre-Release Patch Notes: 0.9.9.5 Hello High Rollers! Sorry I had to rollback the last update, I accidentally introduced a soft-lock in Endless 😅 Apologies to anyone that encountered it. But the reworkening is done, and with some more polish and bug fixes, two new bosses have been added! Content · Stale Bread (Regular Boss): All hands are set to x0.5 freshness at the start of the ROUND · Crystalmancer (Final Boss): At the star… | — | ||
| More capable crews and smoother sailing Rowing now depends on the ship and the hands available aboard. Larger oared vessels need larger rowing complements, and shorthanded ships show fewer working oars. Crew assigned to the oars cannot also fire weapons from the deck. Sailing and visibility · Ships meeting a riverbank retain motion along the bank in the direction the bow is pointing, rather than stopping solely because their old mome… | 26350065 | ||
| Vertal Strike 3.7.45 - A cleaner Farm and better translations Farm has a new, calmer look, with less saturated greenery, darker foliage and a more matte look for stock weapons and hands. The changes aim to make soldiers easier to pick out against the scenery. Menu soldier previews and stock weapon previews also use the updated material look. · Soldier uniform textures now use smoother distance filtering on every map to reduce shimmer on far-away players.… | 26350009 | ||
| Hotfix 0.0.4v1 Fixes & Changes: · Fixed an issue where the mouse cursor would sometimes fail to appear. · Fixed an issue where the Resort Level would sometimes fail to unlock. · Reduced the volume of several sound effects. | 26350405 | ||
| Story mode changes and fixes - Reworked story mode ending based on feedback - Clearer in-game explanation of what counts as an anomaly, with examples - Updated tutorial text - Bug fixes Happy Halloween! 🎃 | 26350310 | ||
| v1.3.2 – The Library, the Signal Station and a 500-coin gift • Help is now the Library (Help): 7 books on a shelf; click one to page through it. Locked features leave an empty slot. Play screens and arcade level select have a "?" that opens the right page. Fish Market help is in the books too. • Two new places on the island: the Library on the northwest ridge, where the Librarian walks among the shelves to greet you on your first visit each day, and the… | 26350229 | ||
| RigidGems Museum Version 2.0 – Major Mineral Expansion Updatemajor The major Version 2.0 update for RigidGems Museum is now available. This update expands the number of mineral types from the previous 59 to 158. A total of 99 new mineral types have been added, with 156 minerals currently available through mining. Including color variations, the collection catalog now contains a total of 219 entries. Version 2.0 is not only a large content expansion. It also in… | 26343872 | ||
| **Terran Dawn 0.6.0 — Patch Notes** Update 0.6.0 brings together all changes since the previous Steam release, 0.5.7, with improvements to combat, fleet repairs, ship production and multiplayer reliability. Combat and Balance · Rebalanced damage scaling by ship class and improved escort accuracy against small craft. · Adjusted hull costs for several Terran, Mechanoid, Voidborn and Zythian ships. · Missile and plasma damage now re… | 26350164 | ||
| Accessibility Update 1.02 is here! Changed cursor highlight to high-visibility pink · Added graphic 4-3-2-1 countdowns to all time-sensitive minigames · Added "WAIT" directive to gauge-filling minigame · Cone weaving minigame now highlights cones and counts tasks completed · Clarified directions for and outcomes of some minigames · Minor changes to a few lines of dialogue · Changed a few things inside "Hurricane Kicks." I wonder… | 26350237 | ||
| Headgears! New: Headgear · A new Headgear slot in the Profile menu, above the weapon. Headgear shows on your character. · Everyone starts with their own: Hairband (Neraine, +1 Agility), Sailor Cap (Sisily, +1 Endurance), Boy Cap (Gelyan, +1 Strength). · Anyone can wear any headgear. Take it off to show the bare head. · The Tweedle Twins can now upgrade headgear as well as weapons ("Upgrade gear"): each up… | 26350271 | ||
| UPDATE v0.13 IS LIVE: Multi-Floor Generation, 12-Item Shop & AI Overhaul!major Greetings, Couriers! Update v0.13 is NOW LIVE! We have been working tirelessly, and today we are thrilled to release Major Update v0.13 directly to the main branch of DELIVERX ! No beta codes needed—just update your game and jump straight into the action. This release transforms every shift with vertical multi-floor exploration, a full 12-item tactical shop, physics-based weight mechanics, and… | 26346512 | ||
| Bug Fixes 26330967 Features and Improvements · Altar Fusion: You can now select fusion materials from both your Active Roster and Reserve. · Improved fusion animation. · Fusion now displays your progress and the star ranks you will gain. · Online Co-op: Normal stage rooms no longer require mods. Players with different mod setups can now join the same room. · Stage Selection: Locked stages now display a small gold… | 26330967 | ||
| October 2026 Plugin Panel Release October The Plugin Panel Release and Halloween/Fall DLC are live on Steam! Downloads are ready! 📢 Greetings again MH2 Creators, • 🎉 We are so very delighted to announce that the MakeHuman 2 second major expansion/patch is live on Steam! The Plugin Panel patch is now ready to be downloaded. This expansion, like the original MH2, is completely free to use and create with. As always, our softwar… | 26192048 | ||
| Small fixes Small fixes | 26349923 | ||
| Update v1.6.58: One Captain. Three Ships.major You don’t have to sail alone anymore. A broadside is better with company, so everyone gets a Halloween gift! Fleet has arrived in Pirate Twist. Collect blueprints, build companion ships at Port, and sail with up to two allies beside your flagship. Choose who comes with you, set their formation, and give the order when the fighting starts. One captain. Three ships. More ships to bring home. Buil… | 26350178 | ||
| v0.47: Wonders, Encounters, Consumables, New Islands and More!major Hi everyone! Here's v0.47 ! This is a big update: wonder islands are now fully playable levels, Wonders give them unique objectives, and barbarian Raiders have arrived. Encounters add new choices and events, while the new Consumable system lets you prepare useful tools for difficult situations. I completely reworked map generation, so now you can find much more unique looking islands! ^^ This u… | 26254355 | ||
| Update V41.1 laundry machine | 26350182 | ||
| 1.11.1 Bugfix Just fixing some typos! | 26350030 | ||
| v0.47: Wonders, Encounters, Consumables, New Islands and More!major Hi everyone! Here's v0.47 ! This is a big update: wonder islands are now fully playable levels, Wonders give them unique objectives, and barbarian Raiders have arrived. Encounters add new choices and events, while the new Consumable system lets you prepare useful tools for difficult situations. I completely reworked map generation, so now you can find much more unique looking islands! ^^ This u… | — | ||
| Version 50 – Steam Leaderboards, Menu & Tweaks New · Playtime leaderboards : new worldwide and Steam friends rankings. · Improved main menu : now with tabs, better organized and easier to navigate. Fixes & tweaks · Fixed the wild duck sprite. · Guided tutorial adjustments. | 26349998 | ||
| RentPoly 1.0.36 Patch Notes Fixed typos in the names of "Hand Drill", "Holographic Material", and "Golden Brooch" items. · Fixed incorrect text labels in certain localized texts. · Fixed some duplicate names in certain localized texts. (e.g., 'Chalé' -> 'Refúgio') · Fixed various typos in other languages. | 26349895 | ||
| v0.4.10-26 v0.4.10-26: Fixed: * An amoeba's body going round when it engulfs a cell. It now closes around that cell's own shape | 26347072 | ||
| v0.5.0 Patch Notesmajor This update requires a new game. Saves from earlier versions cannot be continued. Greetings, fellow cultivators. This update opens the game to mods: you can install mods, subscribe on the Workshop, or make your own. Tribulation and Dual Cultivation are now performed by your own character, and the Family tree reaches further into your relatives. New Content · The main menu now has a Mods entry.… | 26349859 | ||
| Demo 0.1.5 — Update Notes Added a temporary right-click eraser : While using the pencil, hold and drag the right mouse button to erase. Release to continue drawing, making design changes easier. · Added collapsible requirement lists : Click a heading to expand or collapse its details. All lists collapse automatically once every requirement is met, keeping your blueprint tidy. You can reopen them anytime. · Improved the… | — | ||
| 1.0.1: AJ's Upgrades Adds building upgrades for most buildings. Adds an upgrade preview to side of tile to be upgraded. Fix an ICBM building animation issue. | 26350010 | ||
| Hotfix #1 2026-10-31 – Animation Bug Fixes (v1.0.037) Hey everyone! 👋 I've just released an update for The Transference aimed at fixing an issue reported by some players involving an enemy's behavior and animations. This issue, reported by two players on the Steam discussion forums, could cause the enemy to become stuck during its animations, preventing players from interacting with certain puzzles and progressing further. It seems to have occurr… | 26349936 | ||
| 3.0.13 QoL: -Increased maximum UI scale on PC to 1.5x Bug Fixes: -Fixed Infection damage rate of growth mismatch at higher game speeds -Machines no longer shut down from short power gaps at high game speeds -Damage is now cleared at the end of every tick on Ghost Attack and Infect Payload prompts -Fixed the Smart Flow Manager output rules -Fixed production showing as NaN when using a chain of Optimize… | 26349823 | ||
| Second Boss Balance Adjustment Adjusted the second boss’s health so that breaking its weak point allows for a faster kill, making the fight less dependent on raw stats. | 26349903 | ||
| v0.8.10.1 Hey Contestants! Thank you for playing Please, Spin. We have a small balance update this week, focusing on tile odds. Read them below: v0.8.10.1 Patch Notes GAMEPLAY · Tile type odds while editing the wheel now depend on each tile's rarity, and plain Score Tiles will be offered less often, especially at higher rarities. · +Multiplier and xMultiplier Tiles now have separate odds. · Effect Tiles… | 26349847 | ||
| Update 1.1: A Whole New Look The Wrong Village just got a lot prettier, and a bit smarter in a fight. This update is mostly about how the game looks and feels. Every level, every fighter, every hit. New look · All 48 backgrounds repainted with richer colours, deeper shadows and more detail. · All 17 characters redrawn at double the resolution: sharper outlines, better shading, more readable at 4K. · A new lighting pass: bl… | 26349904 | ||
| Beta 0.1.14 NEW - Added the quest log, opened with the L key or from the Tab wheel: it lists the quests you have and, when you click one, shows its description, who gave it, the current objectives and the rewards. The quest list left the inventory, and abandoning a quest is now a button in the log. - Added the Controls tab to the settings: you can change the keys and mouse buttons of every game control. If… | 26349927 | ||
| New mode: The Shareholdermajor New mode: The Shareholder Art. 7: the employee agrees to feed the Shareholder. The Shareholder agrees to nothing. A giant mouth has moved into the back of the factory. Feed her. She burps money. The Shareholder is a new mode, free for everyone who owns the game. To play it, scribble in the "The Shareholder" box on the contract in the main menu. The game from before is still there, under "Origin… | 26349668 | ||
| Anonymized v1.0.1 – Patch Notes Thank you to everyone who jumped into cyberspace at launch! This first patch brings better controller support plus a round of fixes from your feedback. Controller · You can now move with the left stick: one flick moves one tile · Button prompts now detect your controller through Steam Input, so PlayStation pads show PlayStation icons Bug Fixes · The analytics consent prompt now remembers your a… | 26349887 | ||
| 202611011更新说明 1尖啸敌人伤害低一点。 2尝试修复了一些地面掉落物的bug(待验证是否完全修复) 3分解涨合成系经验值。 4隐身下翻滚不破隐身。 5修复子弹使用按钮的bug 6修复电路板的bug。 | 26349888 | ||
| KeyQu Creator and Overlay Update + Patches! This update brings QOL improvements to KeyQu creation and the overlay. · More reliable overlay: If the overlay window is closed while enabled, it can reopen. · Protection for your work: KeyQu creation and editing warn you before leaving with unsaved changes. · Jump animation: Enable a quick bounce on keypress for an individual KeyQu. · Shorter sound clips: The creator accepts audio files shorte… | 26349759 | ||
| The Rift Bloommajor New Campaign Chapter: The Rift Bloom · Chapter 4 continues the campaign after Fault Lines on the three Rift Zone maps: Warp, Overdrive and Blackout. Each stage has breach events and the Colossus finale. · All three stages use Fault Lines' 10 towers and all 15 modifiers, with mandates that get harder after Fault Lines. · Two new achievements: The Rift Bloom (clear all three stages) and Bloom Man… | 26349760 | ||
| Small Bugfixes & Improvements Hey everyone! Thanks for playing the demo , sending your feedback, and sharing the first Let’s Plays! You helped me spot a few rough edges, which I’ve addressed in this small demo update: · Smoother building: Less stuttering when moving and placing furniture and equipment. · A clearer start: New tutorial tips explain how to unpack and place items, and how to deal with troublemakers. · Boxes and… | — | ||
| Patch notes v2.3.15 SweatyPanzer v2.3.15 is live. Here is what changed. Changes · Reworked shell speeds: every gun fires faster, and every shell now drops at the same rate except the T105 rocket. · Slopes now slow every tank by the same amount, so the steepest climb follows acceleration alone. The Luchs now climbs 65 degrees instead of 58, the Tiger 48 instead of 41, the Churchill 43 instead of 50 and the KV-7 46… | 25713908 | ||
| Light Fix Fixed the light problem | 26349801 | ||
| Exark - Patch 1.1h Exark - Patch 1.1h Patch 1.1h is a minor bug fix patch that deploys a potential fix for an issue where Voidflight would be stuck on the ninth settlement. | 26349858 | ||
| Achievements Update Hello, truckers! Today we are here to give you a small, but nonetheless important update. It mainly focuses on fixing the logic behind 3 achievements. To be exact: · Young Mafioso. Does not get unlocked after you get robbed by the Mafia. This is not how debts work, you still need to pay yourself! · Yokarny Babai, Floor It! Now unlocks only when you win the circuit race, as intended. No cheating… | — | ||
| P0.19 This is a test build. i wanted to implement controller support, but its still very buggy. There is also a game breaking bug that happens when you die in combat (it does not respawn the encounter). i wanna fix both tomorrow, but i am not sure about the controller support >_>... | 26349793 | ||
| public playtest playtest is becoming public | 26349787 | ||
| Update October 31st 2026 (Version 0.5.17) - Hotfix Patch notes for October 31st 2026 (Version 0.5.17) · Changed the number of berries given by raspberry vines (issue #6437 ) · Fixed distilleries and else sometimes having miniscule amount of leftover liquids (issue #6430 ) · Fixed Electric Kiln having 9000 slots · Fixed interest not compounding (issue #6425 ) · Fixed a bug in initializing saved time values · Fixed odd save related issue where ti… | 26349752 | ||
| 1.1.2 Update Notes 1. Added a battle animation speed-up option to City Battles. 2. Reduced the World Stability penalty for executions. 3. Fixed various bugs. | 26349418 | ||
| Demo Changelog 0.1.73 & 0.1.74 New features - Added a **Reset** button for individual road vehicles in the Transport panel, plus **Reset stuck vehicles** in Settings. - Added **Allow vehicle clipping** in Settings. Enable it to let vehicles pass through one another when traffic is blocking progress. Vehicles may overlap visually while enabled. - Expanded car analysis with clearer explanations of driver pace, consistency, exp… | — | ||
| Demo Update: Stuttering Fix and Resolution Settings Hello everyone! This demo update includes the following changes: Stuttering fix Fixed an issue that could cause the game to stutter after playing for a while. Resolution settings adjustment Your resolution settings will be reset once when you first restart the game after this update. Previously, we set the default resolution to 1920×1080 for all players. This did not suit every display and may… | — | ||
| Release 1.1.1 This release includes built-in timer support (under the Edit menu). Schedule one-off or repeating timers for whatever you need. You can enable/disable them through the updated API as well. Other small tweaks, 3rd party tool updates. | 26327745 | ||
| Patch Notes 0.1.1 Static bug fix. · Increase in mission monitor sign. · Work Credit fix. · Hold to Skip button fix. | 26349623 | ||
| Chinese Localization Patch -Full Chinese Localization added -Deactivated Friend Invite in Ranked Mode -Added Plain White and Black Background in Skin Selection -Changing Skins in the Skins Menu now works instantly after chosen from the Dropdown without the need for pressing a confirm button -Changing Skins wont restart the music anymore except if the music is changed in the Skins Menu -Fixed a bug where one of the 2 Play… | 26347757 | ||
| Bugfix update for critical game slowdown Very quick update to address the biggest source of game lag, especially where the game essentially hangs for quite a while every couple of seconds. I'm still seeing some slowdown especially on larger builds, which will take a bit more time to track down. For now, you can mitigate most of the slowdown by splitting up your factory into multiple different workflows. | 26349673 | ||
| 2026/11/1 大部分人形单位小人制作&修复恶性bug 2026/11/1 大部分人形单位小人制作&修复恶性bug | 26348115 | ||
| Update 1.2 - The Art of Lootsmithingmajor To the Adventurers in the Doom and Pickle, I am given to understand that a great many changes have befallen our dungeons since last I took up the pen. As the realm's foremost authority on Lootical Studies (a title I did not award myself, though I would not dispute it), I have been asked to document them. My field notes follow, each accompanied by the plainer explanation my publisher insists upo… | 26349345 | ||
| 1.8.3 Minor Graphical update | 26349485 | ||
| A Smoother Start: Heroes, Followers & Soulbinding A smoother start for your guild. · Any hero reaching level 4 now earns your first follower place. Iona can help, but is no longer required. · Older saves recover missing first-follower progress automatically on load, including switched or deleted hero cases. No new save needed. · Use Play hero at the Soul Shrine to switch directly to an unbound hero. Binding and calling show clearer requirement… | 26349549 | ||
| Visual Adjustements & Controller Fixes Hello merchants! Thank you for all your reports! This is a small update with a few fixes. Better Picture · The game looks sharper when you use TAA in the graphics settings · The anti-aliasing setting now works in the main menu too Shop Signs · Signs and price boards no longer flicker when you look at them from far away Controller · You can now pick any language from the list with a controller ·… | 26349601 | ||
| Demo Update v0.17 — Balance & UX Improvements, Bug Fixes Thank you for playing the Pawns into the Dark demo! We've updated the demo to v0.17 with balance adjustments, UX improvements, and bug fixes. Balance Adjustments · Buffed the Lantern card so its effect now lasts until the end of the turn. UX Improvements · Added the Re-Act feature. · Relaxed the restrictions on when the End Turn shortcut key can be used. · Added an in-game message indicating th… | — | ||
| Oct 31 Small Update - Increased rate of attacker levelling - Change key bindings for abilities | 26349591 |