What developers changed, in their own words, newest first · page 129
| Game | Patch notes | Build | Published |
|---|---|---|---|
| v1.5.2 Patch Notes The game's grid system has been changed behind the screen. If there are any issues with loading previous saves, please let me know ASAP. · Halloween robots and Halloween island decorations have been removed. · You can now pan the buildcam camera by holding right click. · You now have to purchase the expansions for your base. | 26361733 | ||
| Game breaking bug fixed! Sorry new players! Okay I checked Steam discussions and noticed like... hell. The tutorial wouldn't load and thus no new players could progress any further in the game. Uh oh! So why was that? Well campaign and gauntlet share the same level player script, and I was tweaking some things with it to work better with a planned update to gauntlets (that didn't make it to the Halloween update sadly). Anyway this tweak… | 26361757 | ||
| Update 1.3.1major Hey everyone, most of this update came from your ideas and reports. Thank you! Heads-up: this update doesn't include the late-game improvements yet. Those are coming in the next one, most likely 1.4.0. Skills · Highlight reaches the whole lab. Every rank now lights the nearest matching bottles anywhere in the lab, the ones in view first, instead of only the ones close by. · Ringed Labels replac… | 26361265 | ||
| Demo Update 1.0.4 — Patch Notes Improvements · Prices stay in range. A price above 1.5× the catalog price is refused, and price entry is capped at $9999.99. Enter confirms a price, the checkout, and a card payment. · New customers. Shoppers have new looks, and their walk animation matches how fast they are moving. At the register they place cash or a card on the counter; it disappears once you take the payment. · Calmer store… | — | ||
| MAJOR UPDATE #2 - New Recipes, Staff Training and Third Person Perspectivemajor Hey Backyard Chefs! 💚 This update brings some of your most requested features, starting with third person mode! We’ve added this new camera option to help make Farm to Table more comfortable to play, especially for those who experience motion sickness in first person view. Third person mode is still in development , and we’ll continue refining it with your feedback. We’ve also added 16 new rec… | 26361739 | ||
| Patch 1.0.1 – Quality of life update Thanks a lot for all your feedback since launch! Here's what's new: Language - The game now automatically starts in your Steam language (11 languages supported). - The language setting is now at the very top of the Options menu. Options menu - Reorganized into clear sections: Display, Sound and Advanced. - "Reset the game" moved to the bottom, next to "Quit", with its confirmation in the same s… | 26361729 | ||
| Alpha 0.1.27 Update Notes Hot fix! (+ little extras) - Fixed crash when retooling factories to make the Strive 126 APC - Made factory panel show the names of the units instead of their code (when different name is available). - Made Charly more expensive and slower to produce. - Made APCs (Strive 126 and MA-LT) cheaper and faster to produce. | 26361727 | ||
| DEMO v1.1.7 Updated Main updates: · Optimized the tutorial to make the B button more reasonable · Fixed a bug that could cause unexpected sticking in some cases · Calibrated certain positions in some levels | 26361770 | ||
| Alpha 0.1.20: hand-built homes, carts, tailoring and a new Firstfurrow Islemajor This update gathers everything since our last Steam build. The highlights are below; the full list is in the patch notes on our website. Build a real home · Walls built by hand: rough-sawn board-and-batten timber, hand-hewn log walls chinked with clay, and stone walls laid stone by stone, in every shape (windows, doors, gables, half, diagonal and round walls). · Roofs of hand-split shingles or… | — | ||
| AfterPub is ready for your handheld! AfterPub is ready for your handheld! We've spent the last few days optimising AfterPub for the Steam Deck and the ROG Ally Z1 Extreme, so you can take the grandpas, the bets and the chaos anywhere. What's new: · Smoother races: Mountain Run maps now only draw what's actually in view, and trees, plants, props and lights in the distance are trimmed. Dense maps like Jungle Ruins run much lighter.… | 26361032 | ||
| Update Notice #19major Hello. Thank you for using War and Politics. Guiding you through the update #19. 【Update】 - New AI countries added Iran Pakistan Syria Cuba - New unit added Unmanned Surface Vessel (Navy): Available when training is 70 or higher - War balance adjustments Drone (Air Force): Queue time 1 > 0 Nuclear weapons: Fixed so nuclear attacks during combat no longer damage friendly forces - Fixed an issue… | 26360779 | ||
| Find The Gold 1.0.1 Patch Update 1.0.1 adds more sales inputs and logistics upgrades, improves conveyor placement and reduces stutters in busy factories. It also fixes several input, loading and display issues. Logistics upgrades · Multi-Input Sales: Two new upgrades add intake branches on both sides of the original sales conveyor, allowing up to three simultaneous inputs. · Efficient Joining and Efficient Splitting: Th… | 26359742 | ||
| Mitos.is 20 is here: our biggest update ever!major Hey everyone, Mitos.is 20 is here: our biggest update ever! To everyone who's been with us for years, and everyone discovering Mitosis today: we're excited to share this one with you. This update brings back a piece of the game's history with Classic 59 , while Survival Powers give you a new reason to fight for every extra minute alive. There are new ways to play together, more to compete for,… | 26350560 | ||
| Sakura Kanji Ketchi 2.0: Rebuilt From the Ground Upmajor Hi everyone, Yogi here. For the past year I have been rebuilding Sakura Kanji Ketchi piece by piece: the kanji list, the way you study, the combat, the dungeons, the menus. Very little of the old game is left untouched, so 2.0 is closer to a new game than to an update. If you played 1.x: thank you. You are the reason this exists, and 2.0 is a free update for you. Before you start · Your saves c… | 26217557 | ||
| 11/1/2026 Game Update V1.1 New · Weather system: Clear, wind, rain, snow and thunderstorms. Windy days bring dust devils and leaf whirlwinds, rain soaks the ground, and snow settles on the terrain and melts away after a while. Units and vehicles leave footprints and tracks on snow and wet ground. · Blue moonlight: Nights are no longer pitch black; a soft blue moonlight fills the scene. · Coordinated enemy offensives: Ene… | 26361255 | ||
| Windows Update: Purple Screen & Demo Leftovers Fixed Windows Update Hi reef keepers, This small update is for our Windows players. Thank you to everyone who reported these issues! Fixed on Windows · Purple screen: Fixed an error that could show a purple screen on Windows. · Demo leftovers: Temporary files left over from the demo are now removed. · Minor fixes: Several small bugs have been fixed. Mac players Nothing changes for you in this update.… | 26361467 | ||
| Chat Wheel Update – Hero Voice Lines and 3D Emotes The tenth update since the demo launch is live, and it gives you something to say in a match: a new chat wheel, with 16 hero voice lines and 8 3D emotes. Bots sometimes answer back, and keybinds can now use more mouse buttons. Chat wheel Hold the middle mouse button in a match, point at a slot and let go to send an emote or a voice line to everyone in the game. Let go in the middle to close the… | — | ||
| Update 0.1.8 This update brings giant bosses to Co-op Defence: Crown Rock (Alpha), sends a new mix of monsters in every wave, slimes among them, sells every weapon at one shop for gold, has monsters drop hearts and boons, and lays the map out anew with a new base and three lanes of their own look. It also lets you reorder your quick slots by dragging them while holding Alt. Co-op Defence: Crown Rock (Alpha)… | 26361423 | ||
| Release Notes – November 1, 2026 Version : v0.64.011126 · Added the final credits sequence . · Fixed an issue that could occasionally occur on the Game Over screen. · Bug fixes. | 26361513 | ||
| Demo build update - 1 November A big one. Two weeks of work since the Next Fest build came out. NEW IN THE DEMO - Sound. Match and interface effects, a sound for a deal done, and music on the teletext pages. Separate SOUND EFFECTS and MUSIC levels in Settings, both on by default. A first pass - more to come. - Club information page. Press I from the squad or opponent squad: ground, capacity, record crowd, honours, the club i… | — | ||
| Demo 1.3.4 Update Demo Update 1.3.4 · A rare issue was fixed where some players could get locked in real exits · A critical issue was fixed where the host could not get into the lobby after completing the game · Less enemy spawns in 3 player lobbies · Duration of damage of thrown chemicals is reduced for players · Low health effect is shown more clearly Join Our Discord! | 26361365 | ||
| Change Notice 1.11.2026 Update 61 New · 🌺 Flower beds : under Decoration you'll now find flower beds in red, blue, yellow, purple, pink and white ($300 per tile). Drag them tile by tile or hold Shift to drag out a whole area. Beds built next to each other become one large bed – the stone edging only runs around the outside, with rounded corners. Different colors connect too, so you can lay out patterns, for example a red borde… | 26361402 | ||
| Demo 0.1.6 — Update Notes Level balance improvements: Adjusted requirements in some levels to give you more freedom when planning layouts and smooth out the difficulty curve. | — | ||
| ## [1.63.0] - 16 Cases Remake Update Based on player feedback from Steam reviews on 30 October, we've fully rebuilt 16 cases: The White Ship, The Transition of Juan Romero, Old Bugs, Memory, Beyond the Wall of Sleep, Polaris, The Tomb, Blackwood Academy, Innsmouth, The Rats in the Walls, The Hound, The Nameless City, Dagon, The Case of Charles Dexter Ward, The Shadow Out of Time, and The Dunwich Horror. These remakes introduce maj… | 26361222 | ||
| 2.02 Update [11/1/26] =About 75% of the ATL animations have been replaced with optimized animation python blocks; -->This should make animations run better for older hardware! ="Jukebox" has been added in; --> Use this to change the menu background music; the full soundtrack is available from the get-go! =Two small point-and-click-with-additional-dialogue sections added; -->Later on, some backgrounds will be changed… | 26361206 | ||
| Alpha 0.1.16 The server now fills up during the run: heroes keep coming, and staying in one spot draws a crowd. · Getting stuck in the decor: a mob blocked by a building of the next tier smashes through it. · The tier banner stays on screen long enough to read it. · The chicken's dodge grows with the mob. · Ranking: new score sheet. | 26360784 | ||
| UI Scaling UI Scaling Thanks to demo feedback, I've added UI Scaling to Settings. Little Colony's text and UI have been small because there's a lot to fit in the top bars and the cards that pop up for things like rooms. The new 2x option scales up the text and all the UI elements, so everything's easier to read. Settings Label Settings now separates Window size and UI scale, because they change different… | 26361283 | ||
| Performance, Gameplay & Content Update! Post Processing & Visual Improvements · Post Processing now significantly reduces shadow noise and dramatically improves lighting. · Without Post Processing, the game will appear much darker, allowing you to essentially choose between two different lighting experiences. ;) · Added a dedicated button to toggle the Body Cam effect on and off. It can now be enabled or disabled independently of Pos… | 26355538 | ||
| "Late Ming: Reborn in Flames" v1.3.17 Hello everyone! This update primarily fixes issues related to the new Wei Gong Village and adds two new shop features. 【Bug Fixes】 · Black Screen Issue in New Wei Gong Village : Fixed the occasional black screen problem when entering the new Wei Gong Village · Buildings Not Interactable in New Wei Gong Village : Fixed the BUG where some buildings in the new Wei Gong Village couldn't be interact… | 26361170 | ||
| macOS Update: Window Dragging & Retina Fixes macOS Update Hi reef keepers, This small update is just for our Mac players. Thank you to everyone who reported these issues! Fixed on macOS · Window dragging: Dragging the aquarium window by its frame works properly again. · Retina displays: Display issues on Retina screens have been fixed. · Mac-specific settings: Mac-specific file handling and per-monitor settings have been adjusted. Windows… | 26361230 | ||
| Wall and Item fix Found a few wall issues and patched keys/keycards working across all levels | 26357423 | ||
| November 1 Update Notes Changed the text of the “Exit” button in the main menu and in-game menu to “Exit Game.” · Added an “Endings” entry to the main menu, through which players can view the list of endings they have achieved. · Fixed a bug involving contradictory plot points about the “heart” in Chapter 13. · In non-Chinese language environments, the ending icons still displayed Chinese text; this has been optimized… | 26361149 | ||
| v0.4.19 ## Update Highlights Loot now follows your level instead of where you find it, regular enemies drop items five times as often, and a loot filter at the Workbench salvages what you don't want as you pick it up. The Kineticist gets eleven new skill tree nodes, and the Technician's charges are now mines. Everything in this update is built but not yet thoroughly tested in play. Values may still cha… | 26361281 | ||
| Hotfix 0.0.32: fixes from your playtest reports Thank you for the detailed reports and the screenshots you sent us on Discord. They made every one of these easy to find. This small hotfix is live now on Windows and Mac. Fixes · Smoother Shelf Sight. The ghost that shows your item in its spot on the shelf grew a little bigger with every item you placed. Staffs, wands and a few other long items could end up as a see-through ghost the size of t… | 26351653 | ||
| Miscellaneous content optimizations. Settings: Added an "Auto-sell Red Collectibles in Endless Mode" option to make late-game endless runs more convenient. · Fixed the stutter in late-game Endless Mode caused by too many red collectibles in the backpack. · Adjusted the number of slots per backpack row to fit more collectibles on each page. | 26361123 | ||
| Credits Update Streamlined the in-game Credits screen for a cleaner presentation. No gameplay changes in this update. | 26361163 | ||
| Patch Notes Version 2.04.05 Fellow Greymanes, Here are the fixes and improvements that have been added this patch. Update Schedule The patch is rolling out across all platforms. Please refer to the Update section below to see the state of the patch for each platform. Update Steam (PC): Patch available now Steam (Mac): Patch available now Patch Details · Fixed an issue where the game would crash during the battle against R… | 26361232 | ||
| Beta 0.26 Update Notes First part of the beta tester feedback and technical additions. -New graphical elements (including one rather large one, but no spoilers) -New character animations for dialogues (especially for the dialogue editor) -You can repair your ship during the first battle turn -There's a "repair material" item that can be purchased on planets. More effective than simple wooden planks. It's a bit expens… | 26361003 | ||
| Level 0 Visual Update Hey everyone! I'm excited to share a new visual update for Level 0 . I've replaced the old textures with higher-quality, more detailed ones to make the environment look much better. My main goal was to make the liminal space feel more immersive and slightly wrong. The Backrooms shouldn't just look like a yellow room — it should feel like a place you desperately want to escape from. As a solo de… | — | ||
| Pilgrimage update - New path selection menu: pick a path with the mouse, the gamepad or the keyboard; each path shows its champions and its reward. - Redesigned Pilgrimage end screen. - Boss phase changes no longer slow the game down, and the music comes back faster. | 26361164 | ||
| Update Nov#1 Thank you for all the feedback and bug reports! This update focuses on stability, progression fixes, and quality-of-life improvements. New Features Added Small, Medium, and Large store size options. Reworked product categorization and organization for a smoother store management experience. Fixes Fixed an issue where some players could not finish their store during the first playthrough. Fixed… | 26361111 | ||
| 0.5.0 Development Update: Two Bundesliga Seasons This is the first stage of the Germany-to-England career expansion. Two complete Bundesliga seasons · The second-division starting point remains. After promotion, only completed Bundesliga seasons count toward this chapter. Second-division and regional seasons do not count. Promotion, relegation, titles and European qualification still depend on match results. · At the start of your second Bund… | 26360563 | ||
| Ver. 1.0.1 Update Notes Ver. 1.0.1 Based on playtesting at TGD14 and other feedback, I've made the following changes. ■ Undo * Taking damage no longer sends you back to the checkpoint automatically * You can now use an Undo item to return to the checkpoint * Shortened the hold time for returning to the checkpoint ■ Stage Adjustments * 1-3 "Hop Steps": Changed part of the puzzle * 1-6 "Tetromino": Fixed a checkpoint th… | 26360874 | ||
| Friendlier Chinese Headline Font The last build introduced a less jaggy headline font for Chinese. | — | ||
| Micro-update: 1.0.304 Hey guys! A new micro-update, 1.0.304, is live! - Improved Cable Pathfinder performance and fixed stuttering issues. | 26361054 | ||
| Added great audio and visual feedback to kills Its cool | 26361035 | ||
| Just a Few Small Fixes This update just takes care of a few minor bugs. (Like making sure Halloween doesn't last until Christmas..) | 26360905 | ||
| SpacePorts 1.0.16 - Smoother Startup & Nav Assist Sensitivity - Fixed an occasional black screen at startup: if the intro video can’t start, the game now goes straight to the main menu, and a slow answer from Steam can no longer hold up loading. - New setting under Controls: Nav Assist mouse sensitivity (100–200%). The Navigation Assist minigame now also follows your mouse across the whole window, so you no longer have to leave the window to counter stron… | 26360995 | ||
| “Fox Flare Night” Ver1.02 Update Thank you for playing Fox Flare Night. We have released Ver. 1.02 which includes the following changes: Fixed errors in shop item descriptions. Fixed an issue that allowed "Fox Territory" to be used below its SP cost limit. Please note that some replays affected by this issue may no longer play back correctly after this update. | 26361000 | ||
| Demo Update: Sect Management, Spirit Beasts, Demon Tides and Server Saves Demo build 26360791 is live. This release includes 23 patch-note entries across 6 categories. Highlights • Continue your sect on another PC with server saves. Manual and automatic recruits retain their belongings. • Updated pill gifting, study and matchmaking, and fixed beast filters and petition deliveries. • Revised first-tide deployment, sealing platform battles and overlapping tower runs an… | — | ||
| build01_11_2026 general changes · added dialogue to level 10 and 11 · changed level 9 dialogue to word and spell checked bug fixes · fixed crash when calculating creep shield with elite multipliers added · fixed railgun projectile lifetime being calculated wrong when using 2x speed (causing wrong damage to be dealt) | 26360998 | ||
| EA Patch Nov 1 - Fixes for to hit bonuses, widescreen support, terrain attacking This is primarily to address a few issues, in particular issues with to hit calculations, attacking terrain and widescreen support. The to hit calculations in particular ended up making mid-late battle much harder and special abilities less useful. Also, for immersion purposes, when you rename a character it automatically updates the journal, logs, etc to be that new name. Bug fixes: - About 80… | 26360822 | ||
| Update 1.2.3 Updated UI and New Music \ Update 1.2.3 is Live!\ We've just rolled out a fresh update to Galatico, bringing a refreshed UI and brand new music to the game. Menus and screens have had a tidy-up to make things cleaner and easier to navigate, and the new soundtrack gives every run a bit more energy, so make sure your sound is on when you jump back in. A huge thank you to everyone in our Discord who shared feedback, ideas… | 26360967 | ||
| [2.1.1] “Cold Steel” Major Update: Khalkhin Gol, New Systems and Launch Discountmajor Greetings, soldiers! It has been a while since our last update. During this period, we've been working on plenty of exciting new content and have shared a lot of news and progress updates on upcoming campaigns. These include new weapons, vehicles, animations, and gameplay mechanics, as well as progress on some of our most anticipated campaigns: Khalkhin Gol and Iwo Jima. Let's take a look at wh… | 26360775 | ||
| D-Extinction — Major Demo Update: Smarter, Deadlier Dinosaurs!major We've introduced new gameplay mechanics and significantly improved dinosaur AI , making every encounter more unpredictable, intense, and dangerous. Also, a new threat awaits for you towards the biolabs. You'll need to stay alert, adapt your strategy, and think carefully about every move if you want to survive. The Grant facility was dangerous before. Now, it's gotten alive. Jump back into the u… | 26351342 | ||
| Patch 1.1.4 Small fixes and polish from player feedback. | 26360952 | ||
| nov 1 Fixed a bad bug, after the tutorial and you go to sell the data, the dialogue box was remaining. | 26360948 | ||
| CYBER92 BODYCAM IS HERE: A COMPLETE GAMEPLAY REBUILD!major CYBER92 BODYCAM IS HERE: A COMPLETE GAMEPLAY REBUILD! A NEW PERSPECTIVE. A REBUILT EXPERIENCE. A NEW CHAPTER FOR CYBER92. Today marks a major transformation for CYBER92. After months of development, redesigning core mechanics, and carefully considering community feedback, CYBER92 BODYCAM is now available as the new main gameplay experience! And this is not simply a third-person game with a firs… | — | ||
| 1.3.1 Hotfix Notice EXP Potion Fixes · Fixed quantity and unit selection windows not closing after using only part of an EXP Potion stack. · Fixed the description and Use button not displaying correctly when selecting an EXP Potion in Storage. · Improved window closing and Storage refresh handling after using, selling, crafting, or opening items. Rogue Trainee Armor Added · Added Trainee's Stealth Garb, a growth-f… | 26360135 | ||
| Monthly Update - November 1st - 2× leveraged trading for eligible level-10+ players. - 24-hour and 72-hour performance contracts, based on player activity finishing above or below expectations. Offerings appear as eligible windows become available. - Redesigned Advanced Trading terminal: searchable and sortable games, price/player charts, clearer quote breakdowns, payout scenarios, and position profit/loss. - Small-limit pi… | 26346586 |