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A Place for Every Potion · beta, public · first seen

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Major update · published by the developer

Update 1.3.1

On Steam

Hey everyone, most of this update came from your ideas and reports. Thank you!

Heads-up: this update doesn't include the late-game improvements yet. Those are coming in the next one, most likely 1.4.0.

Skills

  • Highlight reaches the whole lab. Every rank now lights the nearest matching bottles anywhere in the lab, the ones in view first, instead of only the ones close by.
  • Ringed Labels replaces Highlight IV. Select a potion, and a ring shows through walls around the labels of up to 6 unfinished potions that belong in its cabinet but stand somewhere else. The rings fade in and out as your selection changes. Already had Highlight IV? You now have Ringed Labels. (thanks, Tashdacat, von Boomslang and Casper!)
  • Buried colors. With Highlight I and III, up to 6 bottles that hold the color you need under a different color get a faint highlight. (thanks, Tashdacat and Feral Rat!)
  • Golden Highlight picks the right empties. When a gold set needs empty bottles, it now lights ones with matching labels, even farther away, so each color can end up in its own potion instead of a beaker or the wrong bottle. (thanks, Schweisser and Sscary!)

Settings and controls

  • HAND ON THE LEFT in Settings > Game Settings > HUD moves your hand to the bottom left and the apron to the bottom right. (thanks, Mary | RockAngelx3!)
  • SELECT ON PICK UP in Settings > Controls > Pouring is on by default. Turn it off, and picking up a bottle keeps your current selection, in both pour modes. (thanks, Major Lag and sati-r / mblfa!)
  • F pours into vats too. In the DIRECT pour mode, F (or the middle mouse button) now pours into a vat, just like E. (thanks, von Boomslang and ElNico56!)
  • New players start with HELD POTION INFO on: a small tag over your selected bottle with its name. Already playing? Your setting stays as it is, in Settings > Game Settings > HUD. (thanks, Frostfeather!)

Other changes

  • The cat keeps you company. When it comes to sit by you, it now stays (often napping) while you work nearby, instead of walking in front of you every half minute. Walk away and it may follow you, as before. (thanks, Adelaida!)

Fixes

  • Keyboard and mouse work again while a controller is plugged in. A controller whose stick drifts a little at rest could take control back many times a second. Now it takes over only when you press a button or push a stick. (thanks, sPiii!)
  • Golden Highlight no longer lights new bottles while you hang a gold set on the Essence Separator. They could mix into the set and leave a color in the loop or a bottle half full. (thanks, Schweisser and Poro!)
  • Japanese: beakers are now called フラスコ (flask) instead of ビーカー, since the game's beakers are conical flasks. (thanks, Owl.Marionette!)

Keep the ideas coming in the discussions and on our Discord! 🧪

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