Demo Update 1.0.4 — Patch Notes

Video Game Store Simulator · published

Improvements

  • Prices stay in range. A price above 1.5× the catalog price is refused, and price entry is capped at $9999.99. Enter confirms a price, the checkout, and a card payment.

  • New customers. Shoppers have new looks, and their walk animation matches how fast they are moving. At the register they place cash or a card on the counter; it disappears once you take the payment.

  • Calmer store pace. Fewer people are in the shop at once than in 1.0.3, without dropping as low as the previous cut. Leveling up takes longer. Purchased expansions are saved. You can keep more than one save slot.

  • Keys follow your keyboard. Prompts use the labels of your keyboard layout. The default mouse sensitivity is lower.

Bug Fixes

  • Fixed: new shelves copying old stock. Shelves that still copied games from the shop now start empty.

  • Fixed: delivery boxes flying away. Overlapping boxes no longer launch into the ceiling.

  • Fixed: huge prices still selling. Prices are checked against the catalog price, and card amounts can no longer overflow.

  • Fixed: expansions not saving. Bought expansions stay in the save.

  • Fixed: a crash on high graphics. High and ultra quality no longer turn on the lighting mode that crashed on launch.

User Interface

  • The Steam button on the main menu opens the full game’s store page inside Steam.

Thanks for taking the time to play the demo — if you run into anything else, please leave a comment below.

Demo Update 1.0.4 — Patch Notes · Video Game Store Simulator patch notes · SteamPeaks