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Patch notes · published by the developer

11/1/2026 Game Update V1.1

On Steam

New

  • Weather system: Clear, wind, rain, snow and thunderstorms. Windy days bring dust devils and leaf whirlwinds, rain soaks the ground, and snow settles on the terrain and melts away after a while. Units and vehicles leave footprints and tracks on snow and wet ground.

  • Blue moonlight: Nights are no longer pitch black; a soft blue moonlight fills the scene.

  • Coordinated enemy offensives: Enemy bases now mobilize together, gather outside your base and strike from several directions at once instead of attacking separately. A warning appears before the assault.

  • New-player tutorial: Starts after your talk with General Vance and covers building with B (the Build button flashes), F1 to select Commander Liz, F2 to select your army, and right-click to move and focus fire. You can skip it at any time.

  • World map right-click navigation: Right-click the world map to send your selected units (or the Commander if none are selected) to attack-move there. A new enemy base list on the left lets you march on a base with one click, and the map shows your destination, a dashed route and the remaining distance.

  • Manual demolish: Misplaced a building? Select it and demolish it (two-click confirmation).

  • New defense tower: Arc Tower: The second turret type is now an arc-lightning tower that shocks several targets at once.

Changes

  • World map: Brand-new art, plus a compass, scale bar, cursor coordinates and a decorative frame.

  • Drone skill: Now a guardian drone that circles the Commander, fires homing missiles at enemies and launches periodic salvos.

  • Airstrike: Uses battlefield explosion effects instead of scorching the ground black.

  • Turrets: The whole turret rotates to track targets, not just the barrel.

  • Legend Vehicles: The shield bubble on vehicles 2 and 5 is five times smaller, replaced by a lighter pulse ring that no longer blocks your view.

  • Enemies vs. villagers: Enemies now attack villagers and workers.

  • F2 select army: No longer selects villagers or workers.

  • English UI: Enemy bases now show their English names.

Fixes

  • Fixed being able to recruit soldiers when the population cap is full.

  • Fixed Medics not healing allies.

  • Fixed construction workers’ animation glitches and leaning.

  • Fixed a resource issue that made release builds fail.

Per-depot manifest changes

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