What developers changed, in their own words, newest first · page 11
| Game | Patch notes | Build | Published |
|---|---|---|---|
| 07/07/2026 Patch Have added facial animation and lip syncing to the various characters found throughout the game also now... Cheers | 25169606 | ||
| Demo update 0.0.13 Dear Chefs! You ordered - we delivered! Here's our first batch of latest demo updates (version 0.0.13): Gameplay and systems · Ingredient Prep bonus minigame - to spice things up you can get more from your ingredient preparation! · Rebalanced minigames & economy · Opening Hours: series of serving and interaction fixes · Sleep and fatigue fixes · New options in Foxtagram · New achievements Narra… | — | ||
| Update notes for 7 Sept 2026 Fixed a bug where a dialogue from Wild Nuraga would show up even if the DLC was disabled / you didn't own it, ruining immersion. | 25169035 | ||
| Update 1.0.27 1. Added personal pop up in night; 2. Fixed bug with "No dialog" in last mission (Connected with Demo saves); 3. Fixed some localization issue; 4. Fixed bugs that cinnecnted with Turkish localization; 5. Fixed text for sex scenes; 6. Fixed some VO bugs. | 25168966 | ||
| Load Factor 0.15.0 NEW Route and flight reports. Pick any completed flight and see passengers and revenue by cabin, local versus connecting traffic, fuel, crew, maintenance, airport fees, distribution, and what the flight actually contributed. Every route now keeps 4, 12 and 48 week history for flights, seats, passengers, load factor, fares, costs and on-time. UI scaling, 80% to 200%, in Settings > Display. If yo… | 25168947 | ||
| Patch Notes | September 7, 2026 Today’s update expands the skirmish challenge system with four new missions to complete and new objectives to master. 4 NEW CHALLENGES United Front Win two 2v2 matches. Full Mobilization Build 100 units in a single match. Path of Destruction Destroy 50 enemy units or buildings in a single match. Ultimate Power Launch five superweapons. Earn the new medals and prove your mastery on the battlefie… | 25168950 | ||
| Playtest 86 The campaign now has 20 missions · Gold balance. The amount per kill climbs more gently and stops sooner. · Maps carry fewer obstacles so there is more room to shape the road. · In co op, the tower rankings show your best towers not the best overall towers. · The star stays on the tower panel until the next round in tower details. · In co op, the green gold gain ticks up during the round again.… | 25168872 | ||
| bug fixes bug fixes | 25168929 | ||
| Patch Notes: 0.22 Hi, I am pleased to present Patch 0.22. This patch adds some balancing changes before the early access release. Balancing Changes · Making a tile our core now adds 10% of the base cost per core made, replacing the previous compounded increase. · The Warmonger Penalty now adds 10% of the base war-score cost per war started, replacing the previous compounded increase. · Research costs now add 15%… | 25168771 | ||
| Hotfix on September 7th - 1.2.0.2 This version will not require additional maintenance, and the servers will remain available after the new build is installed. ⠀ · Expanded logging for player login failures. · Fixed gateway selection for players. · Fixed “SendSpawnUnit” node crashing and preventing unit spawning in custom scenarios. · Fixed various localization issues. | 25123324 | ||
| BILLIARDS UPDATEmajor The Billiards update is live! • Meet up with your friends at the new CIX Pool Lounge and play billiards with up to 8 players. • There is now a billiards table in your home as well. This way, you can create a lobby and play with your friends without leaving the house. • The update also introduces a cue and ball set customization system. • A variety of different ball set skin options are availabl… | 25168664 | ||
| Tails & Talons last update before playtest opens - More cards types - Other expeditioners can assist in your journey now. - Affinity and combos upgrades in intro cutscene from second run onwards - More vfx | 25168346 | ||
| Added FPS limit in options Added FPS limiter! | 25168917 | ||
| 2026/09/07 Added a penalty animation,Added a new city v.1.12 New content: 1. Added a new city 2. Added a new insect as a torture device 3. Added a penalty animation Bug fixes and optimizations: 1. Fixed known bugs Update Preview: 1. The content will be updated daily, at the latest every 3 days 1. Female characters, enemy forces, H content, torture equipment content, maps, as well as various storylines and mechanisms will be gradually added. If you… | 25168503 | ||
| Community Update 7 Out Now!major The Beta has officially ended. Thank you for your invaluable support, Mercenaries! Community Update #7 is now live! Features & Changes "The Lair" · A whole new Point of Interest for criminal activities. In "The lair", you'll have the ability to: · Sell stolen items · Purchase weapons and armour · Reduce your troop’s Suspicion. · Accept contracts suited to criminal bands. · Rest Check out our po… | 25052104 | ||
| Update, Version 20260907 English ##########Content############### 【Detect Faith】If thy main character hath the “Detect Faith” skill, thou mayest now use it directly upon random citizens in Liu or Venice to discover their faith. It is a dialog option. 简体中文 ##########Content############### 【检测信仰】如果你的主角有【检测信仰】技能。你现在可以直接对疁城或威尼斯的随机市民使用。这是一个对话选项。 | 25168199 | ||
| [PATCH 1.01] Hardcourt Balls - Qualifiers | Demo Patch 1.01 for Hardcourt Balls - Qualifiers DEMO released today! Release Notes · FIXED: When scoring an Ace against an AI player with a Return skill of +1 or better, the Ace was sometimes ignored and play continued. Now, Aces are correctly recognized. · FIXED: Tiebreak serves were are now switching correctly at scores of 7 and up. · AI PLAYERS: Corrected some AI player statistics and added new… | 25168472 | ||
| 《吾皇万岁》补丁更新— 25168200 After successfully capturing an enemy prefecture through a regular war, an occupation garrison will now be deployed immediately. Newly occupied prefectures will be protected from newly triggered enemy recapture attempts for the following three months. Starting from the fourth month, a prefecture may once again become a recapture target if it meets the existing conditions. Wars that have already… | 25168200 | ||
| Version 0.2.4 - New Puzzles!major This updates brings the game much closer in terms of content to the demo coming September 30th! Future updates will consist of QoL improvements and polish! Please give us feedback if you can! · Upgraded Unreal Engine version to 5.8 · NEW! Medium Lighting Quality option · NEW! Audio Settings menu · NEW! Added more puzzles and items! · Improved overall lighting quality · Improved overall performa… | 25168026 | ||
| Leviathan, ballista and inventory Leviathan, ballista and inventory · The Leviathan has a new model with a moving jaw, fins and smoother body animation. The fight is more challenging, ramming attacks connect reliably and swimmers are actively hunted. Attack warnings give you time to react. · The ballista has been rebuilt with a new model and manual controls: press E to mount it, R to load scrap, then aim and fire with the left… | 25168054 | ||
| Quick fix for cursor, solutions, and Masyu instructions Trailkeeper v1.1.0 — classic Masyu, cursor hotspot fix, Show Solution, French | 25168194 | ||
| patch 0.4.6.10 - Fish chart editor improvement - cloud enable for custom fish project - changed fishing camera movement so that the catcher circle is more centered - adjusted the fish movement upon taking energy depletion to be more consistent - fixed issue of fish action audio slider does not change audio of some fish's action - fixed issue of rotate sound too loud Fish chart editor : - Added Multi selection feature, right click and drag t… | 25167874 | ||
| Leaderboard responsiveness update Optimized leaderboard responsiveness and reduced delay from up to several seconds to around 40ms. | 25168002 | ||
| Demo Test v0.2.1 update - Better water in antigrav - Brain is now more affected by other things (laser, crabs, etc) - Screen shake toggle - Persistent bullet casings/shells toggle - Better faulty rifle look - Saws can now go through portals - Other bug fixes | 25167917 | ||
| Major Runtime Course Creator Update Cycling Arcade Race Simulator has received a major expansion. The new Runtime Course Creator allows complete cycling routes to be created directly inside the application. Roads can be drawn and edited freely, T and X junctions can be added, and additional branches can be created. Road Check and the expanded placement system allow SideObjects, patches, buildings, props, traffic signs and road ma… | 25167815 | ||
| Server Downtime for Update 19.10.0 Greetings Colonists, The Entropia Universe servers will be down for an update at 08:00 UTC, with an expected downtime of 2hrs. After this update, all avatars will be put into the new character creator area on login to create their new avatars. We have assigned additional server resource to support this, though please be patient with any issues and reach out to support if you become stuck or enc… | — | ||
| 3.0.0 Major Update | Less Stuttering, a New Camp and Better Expeditionsmajor Commanders, the 3.0.0 major update is now live! Our top priority in this update is reducing the stuttering reported by players. We have focused on expedition movement, node progression, combat cleanup, saving and Steam Cloud synchronization. The camp, Sky City, inventory, runes and Nightmare builds have also received a substantial update. Below are the full update notes for Windows 3.0.0. Main… | 25167177 | ||
| The Ancient Core A purple portal spawns deep in the cave. Walk in within 60 seconds. Inside, walls close around you and a ancient summoner — the Ancient Core — waits. You have 60 seconds to break it before time runs out. Win = extra ancient loot. Lose = start over. | 25167714 | ||
| Little LUMI Model 1.2.2 Patch Notes Added digital signing | 25167517 | ||
| 《无为修仙传》1.1.8版本更新日志 1. 新增独立法宝栏位,九幽万魂幡由武器调整为法宝。 2. 新增圣品品质,使用红色标识;圣品无法出售,轮回后仍会保留在行囊。 3. 新增圣品法宝吞金炼元炉:每累计消费1000灵石,永久增加1点攻击力,最高增加1000点。 4. 新增圣品法宝造化神农鼎:每服用1颗丹药,永久增加1点生命上限,最高增加5000点。 5. 新增圣品法宝青冥玄古灯:攻击时有3%概率令非Boss敌人立即死亡。 6. 新增圣品武器九仪天尊剑:攻击力增加500点,会心一击伤害增加200%;可在轮回灵锁中消耗20000轮回点解锁。 7. 新增绝品法宝七宝琉璃珠:击败敌人获得的灵石翻倍,可在初级和中级坊市中小概率遇到。 8. 新增隐藏法宝天王创魔心:提供与海渊古魔对应的生命、攻击和防御加成,击败海渊古魔时有十万分之一概率掉落。 9. 优化轮回灵锁与图鉴系统:灵锁项目支持滚动浏览并固定返回按钮;新增装备默认收录图鉴,同时… | 25167749 | ||
| Demo 0.1.13 Update Notes Significantly reworked the Tree Demon boss's attacks. · Increased boss health and attack scaling in the Tower. · Adjusted some talent and item effects. · Made several quality-of-life improvements. · Fixed various bugs. | 25167784 | ||
| Change notice 7.9.2026 Update 18 All buildings now have a LOD (Level of Detail) model for viewing at a distance. Around 20 buildings were still missing one. This has further improved performance. | 25167707 | ||
| Another tiny update Added an alternative color for locks on locked spaces that is visually less distracting · Possibly introduced new bugs that I don't know about yet | 25167136 | ||
| EARLY ACCESS 0.40.7 - Unranked async PVP and fixes. A new Eslabong patch is now live. Optimizations will make the game feel smoother and perform better. I’m currently working on a new classes, new relics, and a chaotic new game mode featuring larger battles. Coming in a few days. But in the meantime, I wanted to release these fixes and improvements. Changes below: Added & Improved - Added Automatic Weekly Scout, costing you 2000 gold each week a… | 25167505 | ||
| Update 9 - Bugfixes Fixed a bug where the "Continue" button would not appear in the main menu despite an existing save file and progress. · Fixed a bug where the Slots on the PC in the apartment could disappear. · Added a sound effect that plays after successfully disarming a mine. · Disarmed mines can now be picked up as loot. · Added an "Invert Vertical Look" option to the Controls section in the settings. · Pla… | 25167365 | ||
| Many updates addressing In Game Bug reports Many updates addressing In Game Bug reports | 25167241 | ||
| Small Gameplay Improvements Thank you to everyone who has already played the game and shared their feedback — it means a lot to me! After carefully reading your comments, I've made a few small changes to improve the overall gameplay experience. Additional hints have been added, and the lighting has been improved in some areas. Thank you for your support and feedback. Enjoy the game! | 25166973 | ||
| Patch 0.1.0.0: Hamlet upgrade (Demo specific) As part of our efforts to listen to players and update the game accordingly we have decided to make some changes to our assets. These are mostly changes to art assets that we believe will make the game experience better for players. Asset upgrades: Changed the mud floor texture in the hamlet Added new standloane houses in the hamlet in level 4 Updated the Inn in level 4 with new strucutre Selec… | — | ||
| Beta of DEMO version 0.12.0 available for testingmajor Beta of new version with major changes such as base level 2 or missile base is ready for testing. I will wait for couple of days before making it an official demo build. Your feedback is more than welcome! Change Log [0.12.0] - 2026-09-07 Play with advanced technologies in MISSION 5 or using PLAYER ADV card. Deploy level 2 base or missile base to wreck your enemy bases. Added · Base level 2 for… | — | ||
| Update 1.0.14 - Build Menu Hotkeys, Army Land Routes & Scenario Editor Fixes New · Number keys 1 to 6 open and close the build menu tabs - units, buildings, economy, mobilisation, ideology and nations. Pressing the same key again closes the menu. · Every build menu hotkey is rebindable in the settings. · The cinematic camera controls are rebindable too. They keep their numpad defaults: 1 and 2 set the start and end points, 3 plays the move, 7 and 9 change its speed. Fix… | 25166599 | ||
| тестирование тестирование | 25166627 | ||
| Combat, Ammo & Stability Update Thanks for all the support from players! Here is a list of things that changed in the most recent updates: · Added ammunition to projectile weapons, refilled at save points · Consolidated bullet, arrow, and dynamite interactions with normal enemies, destructible objects, and bosses · Projectile impacts alert nearby enemies · Smarter enemy chase behavior · Fixed enemies occasionally pausing for… | — | ||
| Extremis, Collection, Bombardment Update time! Features: - Crew description, in the collection you can now view information about crew members you have acquired - At the end of the run swarms of enemies will begin to appear with exponentially growing stats for you to test your build and usher you to the escape portal. - upgrades unlocked in a run now dynamically get added to the shop for you to use immediately. The in game coll… | 25165712 | ||
| Steam Deck Performance & Settings Performance · Reworked VFX on low graphics settings · Blood, explosions and smoke now scale down on low effects quality · Minor lighting and shadow optimizations on low Recommended Steam Deck Settings With these settings the game targets 45 FPS, but most scenes run at around 60, with almost no visual compromise. · All graphics settings: Low / Off · Upscaling: Quality · Anti-Aliasing: High · Bri… | 25166467 | ||
| v1.48 — Pause, hide and resize your translation regions This update is for everyone using translation regions. Following recent feedback on the community hub, every region frame gets three upgrades: a pause button, a hide button, and resizable edges. Existing behavior is unchanged unless you use them. NEW: Each region frame now has two new buttons next to the ✕. Pause (the ⏸ icon) temporarily stops translating that region — the frame stays where it… | 25166167 | ||
| 修改了bug 修改了bug | 25166182 | ||
| Updatemajor Greetings, adventurers! This regular update is arriving a little earlier than usual because of my vacation. It mainly focuses on the first stages of gamepad support , which is still in an early phase of development, and on a new context menu designed to make managing items in the inventory, equipment, quick slots, and chests much more convenient. Quite a lot has changed this time, so I just hop… | 25158936 | ||
| Тестирование тумана войны Тестирование тумана войны | 25166064 | ||
| Slightly guided intro and more for my Monday Update Making some needed updates based on planning and player feedback. New here? There is now a guided tour of the menu: the doors, the map room, picking a character, buying upgrades. It offers itself once. Turn it down and it will not ask again, and Replay Guide in Settings runs it whenever you want. The map room part of the tour teaches how maps open by actually opening one in front of you. New pl… | 25166052 | ||
| VERSION REVERT BECAUSE TECHNICAL ISSUES STAGES WON'T LOAD FOR SOME DUMB REASON. WILL UPDATE WHEN FIXED!! | — | ||
| Patch Notes · v0.1.62 (Early Access) Hotfix for v0.1.61: you can move again. Every load and every new game on v0.1.61 left the cursor free and the player frozen in place. Fixed · You can walk and look again after loading in. v0.1.61 counted a hidden debug overlay as an open menu on every shipped build, so the cursor was never captured and movement stayed frozen. Notes · Your saves load. v0.1.61 saves come across unchanged. · v0.1.… | 25166068 | ||
| Patch notes 2026-09-07 Swamp 0.5.50 Added · Sprout now shows context on errors. · Parameter --show-constant-init to display constant init functions. · Parameter --show-target-code to display backend target code (e.g. Marsh VM assembly). · Command bundle that puts all assets files into a single cart archive (.cart). · Now swamp.yini can have an optional usages field that can be used to override other fields in the yin… | 25166031 | ||
| Tutienpath 07.09.2026-1 Fix bug | 25166039 | ||
| 9월 7일 업데이트 - 선택지 분기 이후 바로 감상모드 진입 시 다음 대사창이 뜨지 않는 이슈 수정 | 25166009 | ||
| Balance Update: Debt Repayment Adjustments Hello, this is Blue Anemoia. This update includes a balance adjustment to the debt repayment system. Balance Adjustments · The amount repaid each time has been increased from 100 to 250. · If your remaining debt is less than 250, you can now pay off the entire remaining balance. Previously, debt could only be repaid in fixed amounts. You can now fully clear your debt even when the remaining bal… | 25165770 | ||
| 09-07 09-07 | 25166033 | ||
| 2.24.0 - Avakin just got a glow-up! We’ve rolled out a graphics enhancement across Avakin Life to improve how the game looks and performs. Everything should feel familiar, just with a little extra polish! However, if you do notice something that looks a little bit strange, we'd love to hear from you! Join the conversation in our Discord feedback thread to help us keep Avakin looking its best! Bugs that were causing issues for som… | 24994344 | ||
| Demo Hotfix: Tutorial, Customer Flow & HUD Improvements Hotfix: Tutorial, Customer Flow & HUD Improvements Hello, tire dealers! We have released a new hotfix focused on improving the tutorial experience, customer flow, HUD clarity, controls, and audio settings. Customer Flow Fixes · Fixed an issue that could stop normal customers from arriving while the tutorial was still active. · New customers can now continue arriving after the tutorial sale has… | 25165964 | ||
| NPC Combat Ship Routes Improvement Owning coasts and bases should have meaning. NPC combat ships will now venture into international waters and enemy territory. | — | ||
| Tennis Elbow 4 - Version 1.0bmajor Here's the version 1.0b of Tennis Elbow 4 ! It's the 1st big update after the end of the full-time development of TE4. There are a bunch of fixes, tuning, and a few improvements and new features. Gameplay-wise, if you like to play at the net, this update features the biggest change the game has had in years : now, the CPU, at Pro-10 and above, hits passing shots in a much more aggressive, and t… | 25165887 |