Spellsworn - Collector's Edition
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Spellsworn - Patch 1.0.1.5 - THE YULE IS COMING Yo-ho-ho! The temperatures aren’t the only things that’s being dropped when the Yuletide draws near; we’re also dropping a new patch for Spellsworn! We still see a lot of love coming out from you, our dear community, and people are still playing Spellsworn. Over-time design discussions have been going back and forth in the community and some conclusions have been made. In response to these disc… | — | |
| Community | Spellsworn - Patch 1.0.1.4 - THE DIVIDE Hello friends! Today I have some very cool stuff to present to you! first of we have two BRAND NEW spells. We hope they, alongside the other changes we made will spice some things up. Secondly we can finally open up the shop and present you with some unique cosmetic items for sale. Nothing will be removed or changed from the regular treasure chest. Thirdly we have the Collector edition availabl… | — | |
| Game update | Spellsworn - Patch 1.0.1.3 - TRANSMUTATION! Hello again! For this patch I am proud to present a big and long sought after feature.The transmute system! Simply combine five unwanted items together and you will get one treasure chest out of it. It makes no difference between item rarity or skins, so use it wisely! Features and fixes · Added a "Transmute panel" allowing you to convert 5 items into a treasure chest. · Added tutorial for how… | — | |
| Game update | Spellsworn - Patch 1.0.1.2 Changes · Character models no longer get offset from their actual position · Acid Pool should now always reach its destination · Clients should no longer experience random delays when using Sidestep | — | |
| Game update | Spellsworn - Patch 1.0.1.0 Changes · Removed the Easter Event · Loot crate opening event is now skippable · The End Game screen now has a shorter duration · Homing now deals a flat 6 damage on all ranks (down from 6/7/8) · Upgraded Unreal Engine version to v4.16 · Upgraded Steam SDK to v1.42 · Fixed crash caused by Dimension Gate · Fixed various connection issues · Fixed master volume defaulting to zero · Fixed crash whe… | — | |
| Game update | Spellsworn - Patch 1.0.0.7 Changes · Fixed connection issue when joining a server · Fixed multiple crashes | — | |
| Community | The Equinox Event! Ready to put a spring in your step? Well, prepare yourself, because we’re gonna hop right in there and do it for you! For the next week, we’re celebrating the Spring Equinox in style - from now until Friday 7th April, we’ve added some beautiful eggs to each of the Spellsworn arenas! See if you can find them during your battles and be sure not to step on them - we went to a lot of work to handpa… | — | |
| Game update | Spellsworn - Patch 1.0.0.6 Changes · Dimension Gate level 3 can now clone Rockpillars, Arcane Mines and Energy Shield as long as it's not attached to a player · Shock now deals the correct amount of damage · Players joining mid round should no longer see random floating staffs on the map · Added some easter eggs to the maps and menus · Added two new easter themed staffs to the lootbox for a limited time | — | |
| Game update | Spellsworn - Patch 1.0.0.5 Changes · Experience is now awarded at the end of every round so progress is not lost if host closes the server · Added a warning when starting the game if the steam connection fails · Quick Join no longer joins games that have progressed past the first two rounds · Moving a spell with charges around on the spellbar no longer fully recharges it · Server search filters no longer prevent valid se… | — | |
| Game update | Spellsworn - Patch 1.0.0.3 Fixes · Fixed News opening re-opening itself after every game · Fixed News button showing through loading screen · Fixed ping not properly being fetched from all servers · Fixed server search issues in certain regions · Fixed several crashed during hotjoin · Fixed crash when user had no audio device · Fixed the Truthspeaker staff not appearing in the inventory · Fixed round winner scenes text b… | — | |
| Game update | Spellsworn - Hotfix 1.0.0.2 Fixes · Fixed misc GUI typos · Fixed a crash caused by Homing explosion · Fixed delay when exiting match summary early · Fixed certain staffs not being visible in inventory · Fixed Consuming Void not displaying visual effects properly on clients · Fixed joining games by steam invite when server is password protected · Fixed bug that could sometimes prevent server pings from being received Balan… | — | |
| Community | Free 2v2 Spellsworn Tournament this Sunday - Register Now! Hey everyone, This coming Sunday, we've partnered with OPNoobs to bring you the Spellsworn E4I Tournament, which will be broadcasted on OPN Twitch channel Sunday 3/18 11am PST - 2PM EST - 7PM CET Broadcasted on OPNoobs Twitch Stream with giveaway raffles in the chat. Join the OPN Discord to participate and you can register here Matches are 2v2 - the Top 3 teams win the loot of their dreams: Fro… | — | |
| Game update | Spellsworn - Hotfix 1.0.0.1 Greetings traveler! What would a release be without a hotfix? So without delay I bring you ours! Fixes · Time zone visual effects is now always displayed with its correct model and particle effects. · Edited some tooltips in the server selection that was incorrect. · Added the chest opening event to the lobby and repositioned it on the main menu. · Fixed a few invalid staff animations and image… | — | |
| Community | Spellsworn - 1.0 Full Release EDIT: We're aware of an issue preventing new players from downloading Spellsworn. We're currently investigating the issue and hope to resolve it shortly. Apologies for the inconvenience! WE DID IT! We’re finally here! After 3 years, we’re proud to see that our baby is finally released! You have no idea how exciting this is for us and the team. But enough about us - what does that mean for you?… | — | |
| Community | Spellsworn - Free Weekend and Upcoming Free-to-Play Release! Hey everyone, Exciting stuff to announce today: SPELLSWORN WILL BE LAUNCHING MARCH 13TH FOR WINDOWS AND LINUX! Oh hell yes! Excited? Ecstatic? We certainly are! Don’t forget, those who own Spellsworn before the free-to-play launch will receive the Founders Edition, which new players can purchase in order to get two Legendary Skins and two Legendary Staves. And, on top of that, they will also re… | — | |
| Community | The Next Step for Spellsworn - We’re going Free-to-Play! Hey everyone, Woah - isn’t that a big one? Free-to-play?! Yep, it certainly is. It’s a decision that we’ve pored over together for quite some time, but we are proud today to announce that, come release day (i.e. leaving Early Access), Spellsworn will be FREE FOR EVERYONE TO PLAY . In this devlog, we want to unravel this decision, explain how we got here and what awaits in Spellsworn’s largest d… | — | |
| Game update | Patch 0.0.9.6 - Brave New Look Hey Everyone, We’ve been hard at work for something special, so watch this space in the coming weeks. Before that though, we’ve got some bug-splatting GUI improving, spell tweaking, beautiful fixes to roll out today. Check out the full patchnotes below: Bug fixes · Removed Steam items should no longer reappear in your inventory as unusable items. · Items you have hovered over in the inventory s… | — | |
| Community | Thanks for 2017! Hey everyone! Hope you're enjoying the festive season with Meteor-ic amounts of food, drink, and fun (as much as you can have without the playdate, anyway)! Before we say a fond farewell to the year gone by, from all of us at Frogsong Studios, we'd like to wish you and yours a Happy and Prosperous New Year. Thank you for your support during 2017 and we look forward to meeting you in the arena i… | — | |
| Community | Patch 0.0.9.5 - Yule Again Hey everyone, Time to gear up for the Holiday Festivities - IT’S YULE AGAIN! To celebrate this merry, Frostbolt-filled season, we’ve sprinkled some snow, wrapped the chests and decked the arenas with boughs of holly. Until January 10th, each of the maps in Spellsworn will have some Yuletide spirit added to them. Be sure to check it out before the festivities end. In addition, we’ve also rolled… | — | |
| Community | November 2017 Devlog Wow... Take a look at that view... Salutations! We’ve been really busy the past few months and would like to apologize for our lack of visible updates and devlogs. We know it sucks when developers go silent for long periods, so in the spirit of transparency, we’d like to share some insight into our studio and what’s been going on! In case you were unaware, Frogsong Studios is a very small indie… | — | |
| Community | Patch 0.0.9.4 - Advent-ure Hello everyone! It’s certainly been a while! We’ve been hard at work at several other projects, which we hope to discuss more about in the coming weeks, but it’s with great pleasure that we’re returning to work on Spellsworn. With that in mind, we’re delighted to announce Patch 0.0.9.4, bringing several fixes and quality of life tweaks. Without further ado, let’s get right into it! General: · A… | — | |
| Game update | Patch Notes - 0.0.9.3 Hey everyone! Hope the summer has been going well for you! We've just rolled out a new patch for Spellsworn, bringing some more Spell tweaks and some changes to the progression system in game. Here's the full changelog. Bugfixes · Gravity cooldown indicator no longer has an excessive amount of decimals displayed. · The shop spell icons should be correctly positioned when opening the shop during… | — | |
| Game update | Patch notes 0.0.9.2 Tweaks · Increased speed gain for Speed Boost level 2/3 from 40/20 to 20/10. · Lockdown now works against Chain Hook and Gravity. · Fixed errors in the Counter Pulse tooltip. · Doubled the Meteor shrapnel explosion radius. · Homing level 2 and 3 explosion sound lowered. · Bouncer now prioritizes static objects with the same priority as friendly units on level 3. Bugfixes · Autobuy now works aga… | — | |
| Community | Patch 0.0.9.1 - Spelling Change! Hello everyone! It’s been awhile since our last update, but not without good reason! First off, we’ve completely overhauled the spell upgrade system. Before, each spell got slightly better with each upgrade, which, while functional, wasn’t very interesting. Instead, we’ve had a lot (a LOT) of design discussions and the end result is that now, each spell gains new functionality with each upgrade… | — | |
| Game update | Patch notes 0.0.9.1 An announcement of our thoughts and additional information regarding this patch will be broadcasted this thursday. Stay tuned! Patch notes Mechanic and meta changes · Changed Immolate into a base spell that all players have by default. This spell cannot be bought, sold or upgraded. · Removed the melee category. · Removed Punch spell due to the removal of the melee category. · Upgraded the entir… | — | |
| Game update | Patch 0.9 - Refactoring! Hello there! Great to see you again! With most of our artists captured on other projects, this update is mostly some programming magic, from optimizing old code for future implementations, small tweaks and bug fixes. We hope you find the changes spellbinding! Change Log Features · Scoreboard has been polished and should now be more distinct in Team Mode. · Added a Recent Players button to the m… | — | |
| Game update | Patch 0.8.9 - Moving along Greetings traveler! Our fates once again intertwine, the stars align, and another patch is born. This time the focus has been mostly on network and movement optimization. This patch improves the general movement feel and reduces stuttering when playing with a ping of up to about 150. Fluid motion is no longer the sole luxury of the host! Change Log Features · Improved movement networking to wor… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.