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Spellsworn - Collector's Edition›Events›Patch 0.0.9.5 - Yule Again
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Patch 0.0.9.5 - Yule Again

Spellsworn - Collector's Edition · published 9 years ago

All eventsPlayers around this dateRead on Steam

Hey everyone,

Time to gear up for the Holiday Festivities - IT’S YULE AGAIN!

To celebrate this merry, Frostbolt-filled season, we’ve sprinkled some snow, wrapped the chests and decked the arenas with boughs of holly.

Until January 10th, each of the maps in Spellsworn will have some Yuletide spirit added to them. Be sure to check it out before the festivities end.

In addition, we’ve also rolled out some optimisations and bug fixes - check the full naughty and nice list below:

Spellsworn Christmas Event:

  • Added the Yuletide spirit to each of the maps.
  • Added Festive skin to chests.

General:

  • Added button to toggle on or off the chat sound alert.
  • Optimized the Spellshop.
  • Optimized the Inventory screen.
  • Optimized Gravity pull effect.
  • Some general UI optimizations to reduce CPU usage.

Music:

  • Updated game music on Cauldron and The Clearing.

Fixes:

  • Bots no longer try to avoid their own Chakrams and Crescents using Phase Shift or Reflection spells.
  • The score panel can now properly display scores above 999 without clipping.
  • The gold indicator no longer clips when above 99.
  • Fixed casting decals for spells that use charges.
  • Fixed Crescent decal visual error.
  • Fixed issue causing Windwalk clones to get stuck in the center area of Codex.
  • Bot masks should no longer render ground decals.
  • Frostbolt is now correctly rotated when being reflected.
  • The Team Mode scoreboard should now always display the correct combined team score.
  • Time Anchor should no longer visually lag for clients when the spell is reversing the player position.
  • Level 3 Lightning Strikes are now properly despawned when a new round is starting.
  • Fixed bug causing player knockback not resetting when a new round is starting.
  • Fixed bug when swapping from spectator to player while in the lobby.
  • Spectators should no longer take a team color unless they join as a player.
  • Players and Bots should now always stop moving during the round victory animation.
  • You can now see the in-game chat during the victory animation.
  • Host should now always be able to use Level 3 Energy Shield properly.
  • Fixed crash that could occur when a new round was starting up.
  • Fixed character positioning error that could occur in the match summary screen.
  • Fixed error that would cause flickering of skins in the match summary screen.
  • Fixed error with the spellcasting queue system.
  • Fixed a bug inside the spell re-trigger system.
  • Fixed error causing you not being able to see the blink tooltip in the spellshop.
  • The settings menus are no longer click-through, so you can't accidentally kick players while changing settings as a host.
  • Fixed bug causing you to not get awarded with Rounds Won in the match summary screen.
  • Counterpulse is no longer always smartcast at level 1.
  • Removed some UI clipping in the winning round sequence.
  • Removed some UI clipping in the match summary scoreboard.
  • Fixed crash that could when a round was ending.

We hope you join us in the celebrations and don’t forget let us know what you think! Don’t forget to send us your festive greetings in the comments below and on Twitter, Facebook, Reddit or the Spellsworn Fan Community on Discord!

‘Til next time!

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