Diesel Railcar Simulator
Playing now
1−1 vs. yesterday
2.7%of peak
All-time peak
37Mar 2018
Playing now
1−1 vs. yesterday
All-time peak
37Mar 2018
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Gameplay patch 6 (Diesel brake tender) Gameplay patch 6 adds diesel brake tenders to the Mountain Pass freight runs in the Shift Experiment timetable, modelled by Radical Mesh. British Railways used diesel brake tenders to improve the braking capabilities of goods trains with unbraked wagons. They are essentially unmanned brake vans controlled from the locomotive. The low profile allows them to be coupled on either side of the locom… | 24171232 | |
| Game update | Gameplay patch 5 (DEM import) The fifth gameplay patch is now live with the following changes: Visuals · Fixed a problem with train cars sometimes briefly appearing in the wrong position · Fixed LOD building for train cars to happen behind the scenes instead of overlapping the base model · Fixed discontinuities in normals and texture coordinates for some models generated from cross sections like road surfaces · Fixed materi… | 23843657 | |
| In-game event | Gameplay patch 4 (Facelift) Inspired by the cutting edge graphics of Running Train, the fourth gameplay patch brings several enhancements to the visuals of Diesel Railcar Simulator, among other improvements. Sky and clouds Sunsets have darker clouds with more realistic sky colour and lighting. Clouds have more volume and variance in size. Trees Some tree models, like this London plane, have been upgraded. Adjustments to t… | 23495385 | |
| Game update | Gameplay patch 3 The third gameplay patch is now live with the following changes: Penalties, scoring and achievements · Adjusted collision penalty to make it less sensitive · Prevented "changing gears with power on" penalty from triggering if engines are not running GUI · Attempted to fix HUD gradient sign again · Fixed content management list for trains to show unnamed entries (ones with no vehicles) · Fixed d… | 23346450 | |
| Game update | Gameplay patch 2 Gameplay patch 2 The second gameplay patch is now live with the following changes: Penalties, scoring and achievements · Fixed "moved at booked stop" penalty to not trigger too early when coupling onto another train · Changed "driving from wrong cab" penalty to only trigger at 5+ mph · Changed "powering against brakes" penalty to only apply if power and brake are both at least 50% · Added a pen… | 23275063 | |
| Game update | Gameplay patch 1 The first gameplay patch is now released with the following changes: Penalties · Changed "power against brakes" penalty to only apply at 5+ mph · Increased headroom for over-rev penalties · Disabled gear shifting and missed horn penalties for now because they were not working correctly (might re-enable them later) · Added small delays to some penalties that triggered too early Controls · Fixed… | 23167631 | |
| Major update | Major Gameplay Update The gameplay update is finally here! This update brings more goal-oriented gameplay mechanisms and several quality-of-life improvements. Let's look at all the new features in this update: Career mode The new career mode offers an alternative to the individual runs, providing more continuity and balance between player choice and randomisation. Pick any route and start with the easiest runs, work… | 23045199 | |
| Community | Screenshot contest The new user interface for the gameplay update could use a fresh set of background images so let's have a screenshot contest! This one has no specific theme so feel free to use any routes and trains, even unpublished ones. You can use either the current release version or the beta version as they have little or no graphical differences. Post your screenshot here or on the Discord screenshot cha… | — | |
| Game update | Scenery patch 24 Scenery patch 24 is now live with the following changes: Graphics · Fixed missing triangles on some platforms and water zones · Fixed shadow quality and vegetation shadows to work again (broken by the Unity update in the previous patch) · Fixed flickering when entering and exiting tunnels · Fixed possible incorrect textures at the edges of some terrain tiles Editors · Fixed a possible scenery r… | 20983360 | |
| Game update | Scenery patch 23 Scenery patch 23 is now live with the following changes: Custom models, textures and materials · Fixed a possible crash in custom model loading · Fixed a possible crash when loading an .obj file · Fixed custom models not being loaded correctly if there are multiple copies of the same route or train with the same id · Fixed custom textures to load properly in some cases (like normal maps) · Fixe… | 20306134 | |
| Game update | Scenery patch 22 Scenery patch 22 is now released. This patch fixes the recently announced security vulnerability found in most games made with Unity. | 20254737 | |
| Esports | Announcing the second Lapioware game: Constracktion Constracktion is a new track building and traffic optimization game based on the Diesel Railcar Simulator (DRS) codebase. The gameplay is very different, focusing more on building and less on realism. The theme is vaguely North American with a total of six desert and mountain maps. If you already own DRS, you'll get a -30% discount by purchasing a "complete the set" bundle containing both games… | — | |
| Game update | Scenery patch 21 Scenery patch 21 is now live with the following changes: Editors · Fixed crash when removing a stream or a grid from the side panel in route editor · Fixed node and 3D-gizmo dragging in route editor to work more reliably · Improved mouse hit points for chains and zones in route editor 3D view · Hid chain nodes from hierachy when viewing the properties of a chain in route editor · Fixed map beha… | 18465362 | |
| Game update | Scenery patch 20: Fog Scenery patch 20 is now live with the following changes: Visuals · Added an adjustable fogginess setting below the cloud slider next to the Watch and Drive buttons · Permanently enabled haze graphics effect since fog won't work without it · Enabled sky reflections for the highest graphics quality level by default · Adjusted grain graphics effect · Reduced water flickering · Improved clouds Misc… | 17529323 | |
| Game update | Scenery patch 19 Scenery patch 19 is now live with the following changes: Visuals · Fixed missing train bodyshells when starting multiple runs without restarting the game · Fixed missing textures for "BR Carflat" workshop item · Fixed HUD timetable box to not show departure time for the last stop unless it's a portal exit · Sped up loading of track sleepers and fastenings Miscellaneous · Fixed a reversing relat… | — | |
| Game update | Scenery patch 18 Scenery patch 18 is now live with the following changes: Visuals · Adjusted TAA sharpness · Adjusted SSAO settings and window glass materials · Improved lighting under overcast sky · Added sky reflections option (disabled by default) · Added performance impact warning to water reflections setting · Fixed default antialiasing setting for "high quality" preset Miscellaneous · Fixed camera aspect… | — | |
| Game update | Scenery patch 17 Scenery patch 17 is now live with the following changes: Visuals · Added FSR3 upscaling/anti-aliasing method. You can select this from the anti-aliasing menu on the graphics screen. There's also another drop-down menu below for selecting the rendering resolution when using FSR3. Reducing the rendering resolution should yield higher frame rates with relatively small impact on visual quality Edit… | — | |
| Game update | Scenery patch 16 Scenery patch 16 is now live with the following changes: Editors · Renamed "Model files" model source in route editor to "Plain and packed files" for consistency with train editor · Fixed changing the parent of a model node from the editor side panel to automatically update local position/rotation/scale · Fixed model node parent list in editor side panel to correctly remove invalid options that… | — | |
| Community | Screenshot contest Time for another screenshot contest! This one has no specific theme so feel free to use any routes and trains, even unpublished ones. Post your screenshot here or on the Discord screenshot channel. Please label your picture as "contest entry" in the description. Some of the best shots (as chosen by Lapioware) will be used as background images for the loading screen with credit in the top-left c… | — | |
| In-game event | Scenery patch 15 Scenery patch 15 is now live with the following changes: Editors · Fixed timetable editor becoming unresponsive in some cases after deleting a template from the side panel · Fixed advanced service pattern generation in timetable editor to have drop-down lists for choosing preceding or succeeding templates · Made node material name matching more robust against small variances in material names ·… | — | |
| Sale | Planes, Trains and Automobiles Fest Diesel Railcar Simulator at half the price! This is the steepest discount to date and an excellent opportunity to get an affordable copy. The offer won't be repeated any time soon! | — | |
| Game update | Scenery patch 14 Scenery patch 14 is now live with the following changes: Editors · Fixed train editor rails to reload after making changes · Fixed timetable editor to stop test run when deleting its template during the run · Fixed route editor scenery view to render long chain links correctly · Fixed scenery view in route editor to update automatically after moving a terrain node · Fixed height for single poin… | — | |
| Game update | Scenery patch 13 Scenery patch 13 is now live with the following changes: Editors · Fixed occasional LOD generation crash when pressing F5 in editor · Fixed possible crash when tree min cluster size is greater or equal to max cluster size · Fixed possible crash when editing grids in route editor · Fixed chain "set first node as parent" option to work properly when some of the nodes already have parents · Fixed… | — | |
| Community | Screenshot contest It's been a year since the last contest, so time for a new one! This contest has no specific theme. Feel free to use any routes and trains, even unpublished ones. Post your screenshot here or on the Discord screenshot channel. Please label your picture as "contest entry" in the description. Some of the best shots (as chosen by Lapioware) will be used as background images for the loading screen… | — | |
| In-game event | Scenery patch 12 Scenery patch 12 is now live with the following changes: Editors · Fixed possible crash in route editor · Fixed possible train and timetable editor undo/redo crash · Fixed LOD generation crash when switching quickly between train editor and simulation · Fixed manually placed custom objects sometimes not appearing properly in route editor until refreshing · Fixed direction selection to work corr… | — | |
| Community | Roadmap for Gameplay update The next major update for Diesel Railcar Simulator will be the gameplay update, to be released in the second half of 2024. Gameplay features are not the sole theme of the update: quality-of-life improvements and a smoother onboarding process for newcomers are also planned. Single runs with a personal scoreboard are currently the only form of gameplay, but many people find this classic sandbox s… | — | |
| In-game event | Scenery patch 11 The eleventh scenery patch is now released with the following changes: Editors · Fixed problem with route editor map view becoming unresponsive after adding a new chain but cancelling immediately · Fixed possible crash in route editor when left-clicking on things in the map view · Fixed crash in route editor when changing a node's model source to cutout speed limits while model ID is blank · Fi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.