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Diesel Railcar SimulatorNewsGameplay patch 3
Game update

Gameplay patch 3

Diesel Railcar Simulator · published 25 May 2026, 12:26 UTC · build 23346450

All newsPlayers around this dateRead on Steam

The third gameplay patch is now live with the following changes:

Penalties, scoring and achievements

  • Adjusted collision penalty to make it less sensitive
  • Prevented "changing gears with power on" penalty from triggering if engines are not running

GUI

  • Attempted to fix HUD gradient sign again
  • Fixed content management list for trains to show unnamed entries (ones with no vehicles)
  • Fixed driving settings menu to not show roles other than leading driver for rescue scenarios
  • Changed returning back to previous menu to highlight the previously selected item automatically
  • Added missing back actions to "Make copy" options for consistency
  • Added warnings to "Make copy" options about being unsuitable for backups because they regenerate GUIDs and will break references between timetables, routes and trains. If you need to make a backup, copy the folder manually instead
  • Added filtering by starting station to service listing

Editors

  • Fixed a possible crash in the timetable editor during a test run
  • Fixed editor side panel data to sync with editing done in the main view. For example, when dragging a node its position is now updated immediately in the side panel
  • Disabled undo/redo mechanism in all editors for now because it was unreliable
  • Changed timetable editor to start through the loading screen because loading can take a long time for some routes
  • Changed service listing in timetable editor to not show the template of each service as a child item because deleting a template with multiple services would cause a crash. Each service now has an "Open template" option instead
  • Changed exiting an editor to return to the previous menu instead of going back to the root of the main menu

Miscellaneous

  • Fixed horn lever to be more responsive when dragged with the mouse
  • Fixed wrong speed limit signs near Litton tunnel in the Mountain Pass route
  • Fixed Class 37 and 40 engine sounds to be less muddled
  • Adjusted vehicle interior audio mixing to make engines more audible
  • Adjusted midday bloom and color grading to make colours more vibrant

What's next?


Another patch coming soon

More from Diesel Railcar Simulator

Other announcements

All news
Game update1 Sep 2026Gameplay patch 9Gameplay patch 9 is now live with the following changes: Achievements · Halved Flying Shoebox achievement minimum time to five minutes in order to make it easier to unlock · Fixed missed stop penalty and unlocking of the Amnesia achievement · Made it possible to unlock other achievements at the same time with the perfection achievement Physics · Fixed possible incorrect buffer position when two…Game update12 Aug 2026Gameplay patch 8Gameplay patch 8 is now live with the following changes: Timetable editor · Fixed timetable editor to always write decimal values using dot instead of the current culture setting of the operating system. If loading a timetable crashes the game, it may be because the timetable data was previously saved using decimal comma (and can be fixed manually using a text editor). Train editor · Changed tr…Game update6 Aug 2026Gameplay patch 7Gameplay patch 7 is now live with the following changes: Graphics · Adjusted sky colour, tint, depth-of-field and grain · Fixed some scenery objects appearing in the wrong place for one frame when they're loaded for the first time Physics · Fixed a bug causing unbraked wagons to push brake vans and locomotives downhill even with the brake fully applied · Fixed a bug causing Class 03 brakes to b…