Fading Light Playtest
Playing now
0Sampling since 15:39 UTC
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0Sampling since 15:39 UTC
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| Fading Light Playtest Update 0.6 Fading Light Update Log 🚀 New Features · Added new sound effects for Molnek traps · Added Discord and Steam Wishlist buttons to the main screen · Added disclaimer and logo splash screens 🛠️ Improvements · Adjusted the positions of building blocks across scenes based on feedback · Increased how often Spark moves ahead of Noteo to guide the way · Added cancel conditions to the tip system, so un… | 25170172 | |
| Fading Light Playtest Update 0.5 Fading Light Update Log 🚀 New Features · Added a parallax depth effect to the main menu · Completed Unity Cloud Analytics integration · Added main menu VFX 🛠️ Improvements · Added a wall to the last scene where the corpse is propped up in the scene · Disabled automatic walk mode in camp areas · Spark can't be forced into walls now · Disabled unwanted collision between Molnek and Noteo · Impro… | — | |
| Fading Light Playtest Update 0.4 Fading Light Update Log 🚀 New Features - Added crafting animations. - Added new sound effects for the Fire buff and Decoy mechanics. - Added dedicated controller UI support for Steam Deck. - Closed off the downward passage when reaching the final scene with gunpowder already in hand, so the route doesn't stretch out for no reason. 🛠️ Improvements - Improved Spark's decoy throwing behavior and… | — | |
| Fading Light Playtest Update 0.3 Fading Light Update Log 🚀 New Features Added a "Reset to Default" button to the keyboard and gamepad settings menu 🛠️ Improvements The new co-op UI is now hooked up to the active co-op input system 🐛 Bug Fixes -Fixed grapple points that shouldn't have had autograpple. Noteo no longer auto-hangs on grapple points near the ground on his own -Guide and tip button icons now correctly show gamepa… | — | |
| Fading Light Playtest Update 0.2 Fading Light Update Log The big one this build: the new interface. ⭐ Now Live: The Unified Interface Inventory, Map, and the brand new Skills page now live together under one integrated interface. Settings caught up too: a dedicated button mapping page for gamepad, Spark-specific bindings on both the keyboard and gamepad pages, and new HUD Size and Cursor Size controls. Less menu juggling, more… | — | |
| Fading Light Playtest Update 0.1 Fading Light Update Log The big one this build: co-op . ⭐ Now Playable: Co-op A second player can now drop in and take control of Spark. The co-op mechanics and underlying systems are in place, so the Mountain can be played through together. The solo experience is untouched. 🚀 New Features : -Cinematic black bars added for cutscenes -New button icons added across the UI 🛠️ Improvements : -Reb… | — | |
| Playtest Version 2 - Bug Fixes Several game blocker bugs fixed. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 15:38 | Fading Light Playtest Update 0.6 | 25170172 | public | 1 | — |