Fading Light Playtest · published
Added a "Reset to Default" button to the keyboard and gamepad settings menu
The new co-op UI is now hooked up to the active co-op input system
-Fixed grapple points that shouldn't have had autograpple. Noteo no longer auto-hangs on grapple points near the ground on his own
-Guide and tip button icons now correctly show gamepad icons instead of keyboard icons when Spark is moved with a gamepad
-Fixed unintended wood throwing when pressing jump on a gamepad
-Because the default controller type is Keyboard, Steam Deck and other handhelds auto-select the keyboard. This means only Spark can be picked and blocks control of the main character
-In the in-game UI, Spark can currently only pause/unpause, so button remapping can't be done from the pause screen
-Spark's decoy throw doesn't work correctly on keyboard. Instead of landing at the targeted cursor position like it does on gamepad, it is thrown short or behind the intended spot.
-Subtitles are still problematic.