Collect Call Playtest
Playing now
1+1 vs. yesterday
33%of peak
Launch peak so far
301:39 UTC
Playing now
1+1 vs. yesterday
Launch peak so far
301:39 UTC
| Published | Title | Build |
|---|---|---|
| b0.11 - fixed an issue where music would become permanently muffled after dying | 25840721 | |
| b0.10 fixed an issue that prevented the player from selecting a lower ascension using the keyboard/controller · adjusted some animation logic so that animations with wait times would be forced to wait for their full wait time to expire before proceeding to the next animation (making firearm firerates consistent) · animations can now be marked as 'unpauseable,' meaning that they will play no matter wh… | 25817726 | |
| b0.09 added a short musical interlude to the Somewhere Else splash · increased full length of the Somewhere Else splash to ~16 seconds · added a new track for Training Data interludes · implemented a new transition animation for ascending · ascension theme is now exclusively Stranded · removed the "Hack" keyword from Upload's text · removed the Net Spikes from the Syndicate decks · adjusted count of… | 25791656 | |
| b0.08 corrected 'PUBLIC ALPHA TEST' to 'PUBLIC BETA TEST' · fixed an issue where the UNDO counter would draw over top of the mission results screen · fixed an issue where Garrote (and other no ammo/no durability weapons) would have their ammo 'increased' by and show bounces for feng shui moods · minor touch up to the radiation sprite · the last frame of the game is now cached each frame so that effec… | 25714750 | |
| b0.07 - "Hint Hint" you no longer draw a card if ending your turn also ends the mission (giving a little more leeway on NO TRASH, NO NULL) · added in a log of effects that have given you Yomi. The last 5 effects are shown and fade out one at a time every five seconds. · if ending your turn cleared the mission, that turn no longer counts for your par time fixed a crash caused by Owner/Operator · fixed an issue wher… | 25696183 | |
| b0.06 corrected some text that wrongly referred to ISATS as LSATS · added a new dialogue outcome to Owner/Operator when using Truth · added new training data, Vapour · added mood descriptions for Hearty, Sickly, Guilty and Innocent · added information about what cards will be Purged and Restored when Rebooting · fixed a crash caused by enemy_is_meleeable not being discerning enough with its input · f… | 25641837 | |
| b0.05 - "The Way Home" flying enemies now gently bob in the air · adjusted logic for the new try_shot feature to be more useful · fixed a typo in Bells in the Dark · you must now HOLD DOWN lmb when using the hourglass to end your turn · adjusted tutorial text referring to 'pressing' the end turn button · fixed an issue where Sucker Punch would be marked as playable even if no enemies were in the melee column · added… | 25566353 | |
| b0.04 completely reworked the way shooting guns works to allow for easier implementation of new firearms · enemies can now have a special try_shot effect triggered when their lane is shot at · speculative fix for weird crashes involving shooting multiple rapid enemies at once · bullets are now properly angled for their firing trajectory · adjusted a bunch of code in the Home intermission to avoid acc… | 25542211 | |
| b0.03 substantially increased the size of the card play area · adjusted the centering on the RAM Stick and slightly adjusted its collision mask · speculative fix for a crash that can occur after finishing a hand select operation · removed debug code that allowed the player to reset the mission results screen by pressing R · fixed a crash caused by dialogue and skills checks trying to draw cards you s… | 25518598 | |
| b0.02 fixed a crash caused by taking something in One Last Gathering · fixed an issue where formatted text miscounted its own height, breaking the text rendering on certain screens · fixed an issue where the Grenade was impossible to use · First Responder now gets stalled only after its animation finishes · slightly adjusted Handy Joe's splash art · slightly adjusted Lovely Jane's splash art | 25448482 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Oct 2026 | Fri | 22:35 | b0.11 | 25840721 | public | 1 | — |
| 9 Oct 2026 | Fri | 00:33 | b0.10 | 25817726 | public | 1 | — |
| 8 Oct 2026 | Thu | 00:20 | b0.09 | 25791656 | public | 1 | — |
| 4 Oct 2026 | Sun | 20:00 | b0.08 | 25714750 | public | 1 | — |
| 3 Oct 2026 | Sat | 12:42 | b0.07 - "Hint Hint" | 25696183 | public | 1 | — |
| 1 Oct 2026 | Thu | 01:16 | b0.06 | 25641837 | public | 1 | — |
| 27 Sep 2026 | Sun | 22:04 | b0.05 - "The Way Home" | 25566353 | public | 1 | — |
| 27 Sep 2026 | Sun | 21:54 | No patch notes · unannounced build | 25566264 | public | 1 | — |