b0.03

Collect Call Playtest · published · build 25518598

  • substantially increased the size of the card play area
  • adjusted the centering on the RAM Stick and slightly adjusted its collision mask
  • speculative fix for a crash that can occur after finishing a hand select operation
  • removed debug code that allowed the player to reset the mission results screen by pressing R
  • fixed a crash caused by dialogue and skills checks trying to draw cards you simply do not have
  • dialogue and skill checks now draw NULL when they try to draw cards you simply do not have
  • when reaching the kill screen, cards in your hand are now shuffled into your deck so that they may be used in the final dialogue
  • when reaching the kill screen, your discard is now shuffled into your deck, increasing the odds of drawing cards you played during the mission for the final dialogue
  • fixed an issue where the hover sound would play repeatedly while moving your cursor over an item in your arrangement
  • fixed an issue where some items would be very difficult to pick up at home
  • fixed an issue where return and rotate tooltips for placing items would have wildly varying offsets based on the size of the held item
  • return and rotate tooltips for placing items are now right aligned
b0.03 · Collect Call Playtest patch notes · SteamPeaks