Relief
Playing now
4−2 vs. yesterday
15%of peak
All-time peak
27Jul 2026
Playing now
4−2 vs. yesterday
All-time peak
27Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Relief: Reborn — Major Update! Hi everyone! Thank you for all your support and feedback. In this update, we've made a comprehensive round of improvements to the game's UI, gameplay flow, and balance, while also fixing a number of lingering issues. Relief is now also 35% off for a limited time ! It's the perfect chance to return to the Three Realms and experience revamped combat and exploration! This update contains the follo… | 24769286 | |
| In-game event | Game Update Notes – 7/23 Optimizations · Removed the tear-off calendar cutscene in Immersion Mode. · Added a glowing outline effect to various functional spots in the main city, making them more clearly visible. Bug Fixes · Fixed an issue where Alian's card \ would deal incorrect extra attack damage when triggering the \ effect. · Fixed an issue where the damage shown on Reed's card \ did not match the actual damage de… | 24350874 | |
| Game update | Fixed a critical bug causing black screen on game launch urgently. Fixed a critical bug causing black screen on game launch urgently. | — | |
| In-game event | Game Update Notes – 7/16 Optimizations · Improved card handling. Fixed an issue where, after playing a card that draws cards, if you immediately tried to play a targeted card, the card would be bounced back to your hand. Bug Fixes · Fixed an issue where A-Lian's card "Die for Wealth" did not restore 2 Energy when defeating an enemy if its Energy cost was set to 0. · Fixed an issue where, with Dapeng's Aid "Blood Money"… | 24236803 | |
| In-game event | Game Update Notes – 7/8 Bug fixes: · Fixed an issue where, after Alian's card \ entered the discard pile and was returned to hand by \ , the card's accumulated damage would be reset. · Fixed an issue where playing cards from hand while the Blessing card \ was active would interrupt the \ effect. · Fixed an issue where the Greed/Anger/Ignorance progress bar VFX would remain on the Dapeng Assistant screen and other scre… | 24104635 | |
| Game update | Patch Note - 7/6 Fixed an issue where certain artifacts had incorrect ownership and tier displays in English language settings. Fixed an issue where using the drink on the results screen would not properly restore health. | 24066552 | |
| Major update | Game Update Notes – 7/3 Magic Items/Beverages Adjustment: Beverage Functions Modified: · Erguotou: Choose and copy an attack card from your deck into your hand. · Ho-jo Latte: Choose and copy a skill card from your deck into your hand. · Long Island Iced Tea: Choose and copy a power card from your deck into your hand. · Vodka: Choose 1 card from 3 random Mystery Black Market cards to add to your hand, with initial ene… | 24037019 | |
| Game update | Fixed a bug where a random event could not be completed. Fixed a bug where a random event could not be completed. | — | |
| Game update | Game Update Notes – 6/30 Adjusted font rendering for Simplified Chinese and English locales. · Added more than 20 new random events and character-exclusive events. Thank you all for your support and feedback! We will continue to monitor your gaming experience. If you encounter any issues or have suggestions during your playthrough, please feel free to reach out to us through our official community channels. Discord | — | |
| Game update | Game Update Notes – 6/29 1. Fixed several bugs. 1.1: Improved the animation played when Corruption shuffles cards into your draw pile. 1.2: Fixed an issue where the Flowing Memories obtained after defeating the three disciples did not match correctly. 1.3: Fixed an issue where purchasing Agarwood with Gold during Option 2 of the Jiuquan Brew random event would fail to grant the reward. 1.4: Fixed an issue where duplica… | — | |
| Game update | Game Update Notes – 6/26 Improved the sizing of dialogue text to prevent it from filling the dialogue box. · Fixed an issue where the text on the Back button in the Settings menu was not centered. · Fixed an issue where card effects would fail to play correctly the second time they were triggered. · This affected: · Card Buffs: BOGO, Await the Wind · Drink: Veeta Lemon Tea · Enchant: Resonance · Added random events rel… | 23928009 | |
| In-game event | Game Update Notes – 6/25 Bug Fixes · Card-Related Fixes · Fixed an issue where cards using Reverse Causality with X energy cost would incorrectly deduct 1 extra energy. · Fixed an issue where, under the Nepotism buff, A Lian's hand would glitch at turn start when at max size, causing card overlap and blocking UI interaction. · Fixed an issue where playing a card with a Follower effect would cause Rocket-Team Chechi to… | — | |
| In-game event | Game Update Notes – 6/24 Bug Fixes · Emergency optimization for game screen adaptation on ultra-wide displays. More aspect ratios will be supported in future updates. · Added an Immersion Mode in settings: when enabled, all dialogue except the initial three-choice reward from Tang Monk at the start will be suppressed. · Fixed various bugs. · Fixed an issue where offering cards to Alian could fail if the card was lifted… | 23891119 | |
| In-game event | Game Update Notes – 6/23 【Bug Fixes】 · Fixed a critical bug that, under certain circumstances, caused the game UI to become unresponsive during the second match after completing one playthrough of Story Mode, preventing the game from progressing. We sincerely apologize for the inconvenience caused. After updating the game, players will be able to play matches as normal. 【Optimizations】 · Text Optimization: Optimized an… | 23870069 | |
| Community | Reliefis Now Available ! Hello everyone! Our post-Journey to the West urban legend roguelike deckbuilding card game, Relief , is now officially available! Price: $14.99 | Launch Discount: 15% OFF (for two weeks) In this game, you play as the awakened heir of the Green Bull Demon (Azure Ox). With the help of five unique spirits, each with their own abilities, you'll collect cards and artifacts through your adventures, c… | — | |
| Community | Release Date Locked for 6/23! Hello, everyone! Our post-urban Journey to the West-inspired tower-climbing roguelike deckbuilder, "Relief", will officially launch on 6/23 (June 23) at 10:00 (GMT+8)! Price: $14.99 | Launch special: 15% OFF Game Features · 300+ Relics × 1000+ Cards: endless build possibilities. · A diverse cast of companions: cat-loving Judge Cui Beibei, shapeshifting fox spirit Reed, gun-wielding koi A Lian,… | — | |
| Steam news | Joins Steam Next Fest! Come and try the demo! Hello everyone! Thank you for your continued support and interest in our game! Relief is confirmed to be part of Steam Next Fest. Come and try the demo! Game Description: This is a post‑ Journey to the West roguelike card game. In a world of corrupted gods, you will harness overpowered technology to enhance your deck, forge custom affixes onto your cards, and freely mix and match over 1,000 car… | — | |
| Steam news | The demo's here! And we're part of Steam's Next Fest! Hello everyone! We've got some good news for you today! Starting today, you'll be able to play the demo of our deck-building roguelike Relief for free! And, we're also going to be part of Steam's upcoming Next Fest! Set in a post–Journey to the West city teeming with urban legends, ghosts, and things that go bump in the night, you'll step into the role of a gifted warrior and carve out your leg… | — | |
| Community | The Playtest is now available! Hello everyone! We are thrilled to announce The Playtest for Relief is now available! Following our recent playtest events in real life, we received a large amount of valuable feedback. To further optimize the game experience, we opened the online Playtest which includes content up to Act 4 – you can apply to play right now! Have fun, and of course, please add the game to your wishlist! Your su… | — | |
| In-game event | Game Update Notes – February 13 【Bug Fixes】 · Fixed an issue where the intended damage number displayed above Illusory Mirage in Hell Mode did not match the actual damage dealt. · Fixed an issue where the multi-layer Armor buff stacks on the Rocket team-Chechi were not removed when taking damage to life value. · Fixed an issue where the card “Indecision” did not add “Exhaustion” to the draw pile at the end of the turn. · Fixe… | — | |
| In-game event | Thank You for Your Support! "RELIEF" Has Reached 1000 Wishlists! After months of hard work, we’ve finally reached 1000 wishlists! Thank you for supporting our newly formed small team! Reading all the encouraging words and suggestions in the comments section suddenly makes everything feel worth it—the late nights spent coding, the relentless polishing of details, and the tired eyes from refining the demo. Thank you to everyone who added "RELIEF" to your wishl… | — | |
| In-game event | Game Update Notes – February 6 【Bug Fixes】 · Fixed an issue where the Innate card window would be covered by the quest completion prompt when battle rewards included the Weapons Placenta , Baby Tooth , or First Hair alongside a completed quest. · Fixed a conflict between the Innate card selection window and the upgrade/remove card window from Roc's Boon – Polyhedron when Placenta , Baby Tooth , or First Hair was randomly sel… | — | |
| In-game event | Game Update Notes – February 2 【Adjustments & Optimizations】 · Integrated portions of the official storyline and dialogue text; · Added the gallery “Flowing Memory”,which can be collected randomly upon clearing Act IV (battle against the three disciples); · Removed several redundant Weapons and the previous version of “Roc’s Boon”; · Added a new “Roc’s Boon: Polyhedron” option:Upgrade a card, Remove a card, Gain a Weapon, an… | — | |
| Major update | Relief Demo Offline for Updates – New Version Coming Soon! Thank you all so much for the feedback and suggestions you’ve shared about our game over this period. We will continue to make extensive adjustments to the game. While the combat system will be retained and further optimized, other parts will undergo significant changes. That’s why we’ve decided to remove the old demo for now. Once again, we truly appreciate everyone who tried it out and shared… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.