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ReliefNewsGame Update Notes – 6/29
Game update

Game Update Notes – 6/29

Relief · published 29 Jun 2026, 13:15 UTC

All newsPlayers around this dateRead on Steam
  1. 1. Fixed several bugs.

    1.1: Improved the animation played when Corruption shuffles cards into your draw pile.

    1.2: Fixed an issue where the Flowing Memories obtained after defeating the three disciples did not match correctly.

    1.3: Fixed an issue where purchasing Agarwood with Gold during Option 2 of the Jiuquan Brew random event would fail to grant the reward.

    1.4: Fixed an issue where duplicate drinks could appear in the shop.

    1.5: Fixed an issue where Sunflower Dim Mak would also stun enemies intending to attack while Cat's Eye was active.

    1.6: Adjusted the rarity of Fire Wall+, Wind-Chill Flu, and Camo Tree.

    1.7: Fixed an issue where Endurance would not be consumed after being played.

    1.8: Adjusted the maximum stack count of the Happy New Year buff.

    1.9: Fixed an issue that could cause cards to overlap or become stuck in the middle of the screen under certain circumstances. (This issue has proven difficult to reproduce, so please let us know if you encounter it again.)

    1.10: Fixed an issue where repeatedly purchasing weapons from the shop while carrying the Singles's Day Sale weapon could cause weapon slots to refresh as empty.

Thank you all for your support and feedback! We will continue to monitor your gaming experience.

If you encounter any issues or have suggestions during your playthrough, please feel free to reach out to us through our official community channels. Discord

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