Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ReliefNewsGame Update Notes – February 6
In-game event

Game Update Notes – February 6

Relief · published 6 Feb 2026, 07:08 UTC

All newsPlayers around this dateRead on Steam

【Bug Fixes】

  1. Fixed an issue where the Innate card window would be covered by the quest completion prompt when battle rewards included the Weapons Placenta, Baby Tooth, or First Hair alongside a completed quest.

  2. Fixed a conflict between the Innate card selection window and the upgrade/remove card window from Roc's Boon – Polyhedron when Placenta, Baby Tooth, or First Hair was randomly selected as a Weapon.

  3. Fixed a potential soft lock in the Flowing Memory illustration scene upon completing Act IV.

  4. Adjusted completion conditions for some quests to better suit all character classes.

【Optimizations】

  1. Added an Enemy Codex unlock feature—enemy details are now hidden until encountered.

  2. Reduced the completion requirements for certain quests to make them more achievable.

More from Relief

Other announcements

All news
In-game event10 Sep 2026Game Update Notes – 9/10Bug Fixes · Fixed an issue where, after Alian's statue received an offering, if the in-match Statue Card was upgraded and then played before entering the discard pile, the offering card and the statue card were not correctly separated. · Fixed an issue where, if a new quest was refreshed while Dapeng's previous quest was still incomplete, returning to the main city scene would not correctly dis…Community2 Sep 2026Relief Price ReductionHello, everyone! First, a huge thank-you to everyone who's supported Relief since launch. We've got some big news to share today! ▍ Price Reduction Starting today, Relief is permanently dropping from $14.99 to $9.99. This isn't a limited-time sale, but a long-term adjustment we've made after much consideration. This a permanent price change is aimed at making the game more accessible to new pla…Game update19 Aug 2026Seven Deadly Sins Boss Unbeatable Bug FixFixed an issue where the Seven Deadly Sins boss could not be defeated when playing in English.