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ReliefNewsGame Update Notes – February 13
In-game event

Game Update Notes – February 13

Relief · published 13 Feb 2026, 10:00 UTC

All newsPlayers around this dateRead on Steam

【Bug Fixes】

  1. Fixed an issue where the intended damage number displayed above Illusory Mirage in Hell Mode did not match the actual damage dealt.

  2. Fixed an issue where the multi-layer Armor buff stacks on the Rocket team-Chechi were not removed when taking damage to life value.

  3. Fixed an issue where the card “Indecision” did not add “Exhaustion” to the draw pile at the end of the turn.

  4. Fixed an issue where after the card “Cunning” reduced a card’s energy cost to 1 and it was discarded for not being a Skill card, the card “Upcycle” could not reduce its cost to 0 when drawing it from the discard pile.

  5. Fixed an issue where having multiple “Burn” cards in hand caused only one Burn to resolve at the end of the turn.

  6. Fixed an issue where, when the Weapon “Auto Egg Roller” was owned, playing any Exhaust card immediately followed by playing the card “OO&××+” caused the minion summoning window to be overridden by the random card reward triggered by the Weapon “Auto Egg Roller”.

  7. Fixed an issue where, after triggering a random event or Weapon reward involving card removal or card transformation, entering a shop without performing any action, exiting, and then immediately save-loading would retain the changes from said event.

  8. Fixed an issue where, under certain circumstances, selecting the Roc's Boon “Trenchcoat Glitch” caused a chance for the shop to fail to refresh upon entry.

  9. Fixed an issue where the intent of the Ghost Bride was displayed incorrectly in the English version.

  10. Fixed an issue where the card type of “Spotlight” was incorrect in the English version.

  11. Fixed an issue where the same Weapon could appear repeatedly within a single run (when not chosen upon first encounter).

  12. Fixed an issue where the Block value accumulated by “Dazzling Blossom” was not retained when the card was temporarily upgraded during combat.

  13. Fixed an issue where the boss icon on the calendar in Act IV was displayed incorrectly.

  14. Fixed an issue where a card with the “Retain” keyword enchanted with the blessing keyword “Rewind” triggered the Rewind prompt at the start of every turn. It now triggers only upon drawing the card, as intended.

  15. Fixed an issue where blessing keyword tooltips failed to appear in the English version.

  16. Fixed an issue where clicking the deck button on the main menu caused an error and failed to display the current deck in the English version.


【Optimizations】

  1. Added a temporary removal of the Yacht when the Hot Spring Hotel is not yet open or when no visits remain (further enhancements for other aspects will follow).

  2. Added encounter judgment conditions for certain random events to avoid edge cases.

  3. Enhanced the blessing keyword “Rewind”.
    Updated effect: Upon drawing, choose whether to consume this card. If consumed, it is treated as played and you draw 1 card.

  4. Added a remaining visits sign prompt for the Hot Spring Hotel.

  5. Added reward item indications in the quest log upon accepting quests, making completion rewards more visible.

  6. Added a Jackpot label to the Slot Machine interface, clearly showing the conditions required to achieve the Jackpot.

  7. Added a bubble notification next to the calendar on boss battle days to clearly indicate the upcoming boss.

  8. Synchronized most of the English-language art assets.

  9. Updated the save logic: no auto-save occurs when entering a shop without performing any actions; after performing actions in the shop, the save point is set upon exiting the shop.

  10. Added character dialogue text for the English version.

  11. Added a corner icon indicator for the Weapon “Tight Belt” to show how many cards have been played.

  12. Changed the Hot Spring Hotel to be open at all times, while visit limits remain unchanged.


Thank you for your continued support and feedback—we’re always listening!

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