The Merchant's Eden
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
28Aug 2026
Playing now
0−1 vs. yesterday
All-time peak
28Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Release 1.1.2: Hitboxes and translations Fixes: · The new hitboxes for decorations such as bushes, flowers, or benches no longer prevent you from building or removing stone slabs on the same building site. · Fixed an issue where the correct text was not displayed in the Hardcore Mode save slot. · The scenario selection now correctly indicates whether achievements are available or not. | — | |
| Game update | Patch Release 1.1.1: Nature bonus happiness Fixes: · Fixed a bug where the nature bonus for happiness was calculated incorrectly after loading a save file. · Fixed typos. | — | |
| Community | Release 1.1.0: Quality of Live & Stability New & Improved: · Deleting towers now returns the soldier on the tower to your barracks, making them available for arming another tower · Remove soldiers from towers by holding the right mouse button · Abandoned houses now properly recover step by step if happiness is normal or better · Improved tooltips for watchtower, defense towers and market extension · Improved hitboxes for decoration (ben… | — | |
| Game update | Patch Release 1.0.3: Unblocking Achievement Fixes: · Fixed typo that prevented Oasis and Utopia achievement | 24728654 | |
| Game update | Patch Release 1.0.2: Smaller fixes Fixes: · Tutorial step "Build a field" now correctly finishes in all cases. · Metropolitan achievement now correctly unlocks at 100 houses. · Fort Knox achievement now correctly unlocks in a session. · Utopia achievement now unlock with 100 happiness and 100 houses in a session. · Message notification now always centers text. · Fixing wrong message notification text for woodcutter and stonemason. | 24704758 | |
| Game update | Patch Release 1.0.1: Resolving soft lock after enemy attack wave Bugfixes · Merchants and production buildings do no longer get stuck after an enemy attack wave ended. | 24692921 | |
| Community | The Merchant's Eden is now available! The day has come! After 16 months of development, The Merchant's Eden is now available on Steam. To celebrate, there's a 12% launch discount. What awaits you? · New production buildings: Woodcutters, stonemasons and beekeepers are new income sources for your town · Wells: Build wells to increase the fertility of the surrounding land · Biome-specific fertility: Each biome has different condition… | — | |
| Community | New Demo Version - Introducing Fertility, Vagrants and French It is time for a new demo version to give you the latest features and updates: Changes · Introducing fertility as a new mechanic. The fertility of the landscape determines the effectiveness of your fields. Different biomes come with a different base level of fertility, while water resources like rivers boost the fertility around them. Place your fields strategically to maximize your coin produc… | — | |
| Community | Steam Next Fest Demo Update Hi, for the upcoming Steam Next Fest I once again invested quite some time to incorporate all the great feedback and comments on the demo. So I am really proud to ship an updated version for the demo bringing a lot of quality of live changes, quite some more transparency and of course also fixes. Changes · Added a marketplace usage info in the top bar indicating how many stalls of the marketpla… | — | |
| Game update | Release 0.21.0 - Improving usability and bug fixes Changes · Interaction information can now be accessed mid game via questions mark button on the top left. · Added labels to loading screen for interaction information. · Trees now indicate if coins are hidden inside of them via particles rising. · An event message was added informing the player about the first time coins can be found in trees. · Reduced camera movement speed. · Removed white ou… | — | |
| Community | macOS Support & Updates for Demo Hi everyone, the demo is now available on macOS, so Mac players can finally jump in too! Since the initial release a few days ago I've already been working on improvements based on early feedback. Here's what's changed: Changes · Player can now shake trees and randomly get rewarded with coins. · Building tooltips now display the required coins for a building, beside the already existing visual… | — | |
| Community | Demo Release Hi everyone, a few days ago I officially released the demo for The Merchant's Eden! So if you've had your eye on the game or weren't sure if it's your jam, you can now try it out for yourself. For now the demo is limited in scope: it lets you explore one of the biomes, the classic game mode, and gives you a taste of building up your town before hitting the progression cap. Would love to hear wh… | — | |
| Community | Tower Defense Update Hey everyone! The last update wasn't that long ago, but I kept right on going. This time it's all about Tower Defense! Over the past weeks, I've been completely focused on the combat and defense mechanics and have significantly expanded them. 🎯 Tower Defense Update In the last update, I briefly teased the new enemy types, now I want to tell you more about them. 👾 Three Enemy Types with Differ… | — | |
| Community | First Update 2026 – New Features and Improvements Hey everyone! I know it's been a while since the last update in November, but I haven't been idle! Today I want to show you what I've been working on these past months. There have been some major changes that significantly expand the gameplay experience. 🏘️ Biome-Specific Architecture Each biome (Forest, Desert, Mediterranean) now has its own unique 3D models for houses. Your cities blend even… | — | |
| Community | New Map Option with 50% More Buildable Space Hey everyone! I’m excited to share an update with you today that many of you have been asking for: There is now a larger map option with 50% more buildable space . This gives you significantly more room to expand your city and plan your defenses more strategically. 🏗️ What the larger map offers you · More space for houses, walls, towers, and other buildings · A more open layout for your city s… | — | |
| Community | Dev Update: Procedural Maps Are Here! Hey everyone! Quick development update from behind the scenes of The Merchant’s Eden . I’ve just finished implementing the first version of the procedural map generation ! This has been one of the bigger features I’ve been working toward, and I’m really excited with how it’s turning out. Every time you start a new game now, you’ll get a completely fresh world to build in. No two runs will look… | — | |
| Community | The Merchant's Eden - Steam Page is Live! Hi everyone! I'm excited to announce that the Steam store page for The Merchant’s Eden is now live ! 🎉 Watch the Teaser Trailer The Merchant’s Eden is a relaxing city-building game where you grow a peaceful settlement into a bustling trading paradise. Build a town centered around a thriving marketplace. But beware: prosperity comes at a cost. With every merchant you attract, eyes of envy turn… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.