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The Merchant's EdenEventsRelease 1.1.0: Quality of Live & Stability
Community

Release 1.1.0: Quality of Live & Stability

The Merchant's Eden · published 16 Aug 2026, 22:08 UTC

All eventsPlayers around this dateRead on Steam

New & Improved:

  • Deleting towers now returns the soldier on the tower to your barracks, making them available for arming another tower

  • Remove soldiers from towers by holding the right mouse button

  • Abandoned houses now properly recover step by step if happiness is normal or better

  • Improved tooltips for watchtower, defense towers and market extension

  • Improved hitboxes for decoration (benches, flowers, bushes) to make deletion more intuitive

Fixes

  • Fixed issue that in some situation still let to no more progress after attack wave leaving merchants trapped at the market and production on fields stopped

  • Automatically removing enemies that got stuck

  • Hardcore mode can be properly unlocked

  • Improved and faster loading ensure no soldiers are missing or getting added late after loading save game

  • Merchants and enemies react directly to adding and removing buildings, avoiding enemies or merchants walking through newly placed walls

  • No more fertility icons on river tiles for forest biome

More from The Merchant's Eden

Other announcements

All events
The Merchant's EdenGame update27 Aug 2026Patch Release 1.1.4: Soldier Walking CycleFixes: · Soldiers on towers and gates now correctly following their walking cycles. This also fixes the issue with overlapping soldiers.The Merchant's EdenGame update26 Aug 2026Patch Release 1.1.3: Map settings and language settingsFixes: · When starting a new game, players are now again correctly guided through map selection first and game mode selection afterwards. · Fixed an issue where players with a system language not among the game's supported languages (EN, DE, FR) would randomly end up with French.Community25 Aug 2026Dev Update: New Mechanics and BuildingsHi everyone! Development hasn't slowed down. I know updates have been quiet, so here's a look at what I'm working on for The Merchant's Eden. Faith - A New Resource I'm currently working on "Faith", a new resource tied closely to your citizens' happiness. Manage it well, and your people flourish. Neglect it, and your citizens might become unhappy. This is meant to bring a fresh layer of strateg…