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The Merchant's EdenEventsSteam Next Fest Demo Update
Community

Steam Next Fest Demo Update

The Merchant's Eden · published 15 Jun 2026, 12:43 UTC

All eventsPlayers around this dateRead on Steam

Hi, for the upcoming Steam Next Fest I once again invested quite some time to incorporate all the great feedback and comments on the demo. So I am really proud to ship an updated version for the demo bringing a lot of quality of live changes, quite some more transparency and of course also fixes.

Changes

  • Added a marketplace usage info in the top bar indicating how many stalls of the marketplace are in use.

  • The top bar now only shows the currently available soldiers that can be placed; the tooltip still offers all information.

  • Added animations to the barrack that show if a soldier is currently in training.

  • Barracks now display with an icon if they successfully trained a soldiers.

  • Hovering on a barrack now displays the progress of the soldier training.

  • Barracks now have a new default rotation.

  • New cursor icon for adding soldiers to towers and gates that also indicates if this is not possible.

  • New cursor icon for placing buildings.

  • New cursor icon for the delete tool.

  • Hovering on a field now displays the progress of earning coins.

  • Adapted tooltip for happiness to better understand impact of town size.

  • Improved description of barracks.

  • Improved descriptions for abandoned houses.

  • Camera rotates now around the view center and no longer around the map center.

  • Speeded up tool interaction.

  • Added new sound effects.

Fixes

  • Fixed issues where no more citizens were spawned after loading a save game.

  • Fixed issues where the abandoned houses were not correctly counted.

  • Fixed issue where players could place building on other buildings after loading a save game.

  • Fixed issue with synchronized coin creation and soldier creation of buildings.

  • Fixed issue where camera could be moved while in game menu.

  • Fixed issue where the cursor was not on top of save game cards.

  • Fixed message queue issues displaying while displaying multiple messages at once.

  • Fixed issue where unlocked buildings were not directly selectable.

  • Fixed where glow of a treasures what not removed with the trees.

  • Fixued issue with the layout of the in game settings view.

  • Fixed typos.

More from The Merchant's Eden

Other announcements

All events
The Merchant's EdenGame update27 Aug 2026Patch Release 1.1.4: Soldier Walking CycleFixes: · Soldiers on towers and gates now correctly following their walking cycles. This also fixes the issue with overlapping soldiers.The Merchant's EdenGame update26 Aug 2026Patch Release 1.1.3: Map settings and language settingsFixes: · When starting a new game, players are now again correctly guided through map selection first and game mode selection afterwards. · Fixed an issue where players with a system language not among the game's supported languages (EN, DE, FR) would randomly end up with French.Community25 Aug 2026Dev Update: New Mechanics and BuildingsHi everyone! Development hasn't slowed down. I know updates have been quiet, so here's a look at what I'm working on for The Merchant's Eden. Faith - A New Resource I'm currently working on "Faith", a new resource tied closely to your citizens' happiness. Manage it well, and your people flourish. Neglect it, and your citizens might become unhappy. This is meant to bring a fresh layer of strateg…