Country Slime Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | A Small Gift for Players Who Cleared the Demo Hello, Slimes! Today's update isn't anything major, but we've prepared a small gift for you. For players who have cleared the demo, Sunglasses have been added and unlocked under \ - \ . ( This will carry over to the full release version. ) Also, we're grateful that some of you keep replaying the demo. Because of that, previous patches added special weapons for self-imposed difficulty challenges… | — | |
| In-game event | (3) Demo 0.15n (1) Improved the visuals of grassy terrain inside caves. (1) Increased the spawn rate of peaches and decreased the drop rate of rare peaches. (2) Fixed an issue where the diamond drop rate was abnormally high. (3) Playtime is displayed after clearing the demo. (3) The final-day warning message is highlighted after the boss appears. (3) Brazilian Portuguese is added to the language options. (3)… | — | |
| In-game event | (2) Small update regarding the cursed sword [Immortal] (2) In co-op, the way monsters detect players will be adjusted to better support tanking playstyles. · The cursed sword, \ , can now be obtained from somewhere in the forest with guaranteed certainty. This weapon is intended for players looking for a more challenging playstyle. While equipped, it has a small chance to absorb HP from enemies, but damage taken from enemies is greatly increased. ·… | — | |
| In-game event | ******Demo 0.14 Hello, Slimes! Demo version 0.14 has been updated. *Equipment status is now preserved when warping. *Fake Slimes now always drop attack speed accessories. *Awkward visuals in some terrain areas have been fixed. *Letters now disappear from the mailbox immediately after being read. **Feeding interactions while chickens and cows are sleeping have been slightly adjusted. **Party scaling now applies… | — | |
| In-game event | ****[ Gameplay Improvements ] *The keyboard guide layout has been rearranged into a more intuitive order when fully displayed. *The cancel key/button guide will now also be shown during interactions. ( You can also cancel or exit with \ . ) ** Forest rabbits will now always drop a Silver Ring. *** Key and button guides for cancel actions will now be unified. **** A connection issue occurring after Day 2 has been fixed. [ Ga… | — | |
| In-game event | [ Keyboard Controls Changed ] [ Keyboard Controls Changed ] · Default controls have been changed. · Existing players can check them with \ on keyboard. · \ , \ , \ , and \ can now be assigned to keys. · On keyboard, click the icon shown after pressing \ to change bindings. · \ now works as close UI or go back. | — | |
| In-game event | [ Gameplay Improvements ] [ Gameplay Improvements ] · Cave warp objects are now separated by date. · An issue where some items were incorrectly highlighted during altar interaction has been fixed. · Mushroom spawn rates have been reduced since the poisonous mushrooms in caves were removed. · An issue where restarting was impossible after a game over caused by exceeding the date limit has been fixed. | — | |
| In-game event | [ Gameplay Improvements ] [ Gameplay Improvements ] · The visibility of equipped skills and gear has been improved. · The boss’s influence on the forest now only applies on Day 7. · In multiplayer, balance values for certain monsters have been slightly adjusted. · A message prompting the choice between victory and challenge is displayed in a specific boss state. | — | |
| In-game event | (Updated 2) [ New UI / Balance Adjustments / Gameplay Improvements ] (Updated) · Stalactite traps are now darker. · Fireball trap damage has been reduced to 10. · Spike trap damage has been reduced to 5. · Spike traps now activate from slightly farther away. · Lich orb damage has been reduced to 5. · Lich orb confusion duration has been reduced by half. · Tasks not completed the previous day will now be displayed with priority. (Updated 2) · Herbs will now drop… | — | |
| In-game event | [ Gameplay Improvements ] [ Gameplay Improvements ] · Skills will now activate before dash when used after crouching. · A minimum HP threshold will now apply to damage caused by survival stat limits, excluding sanity. · Potion HP recovery has been increased to 20. · High potion HP recovery has been increased to 100. | — | |
| In-game event | [ Gameplay Improvements ] [ Gameplay Improvements ] · The visibility of stalactite and icicle traps has been increased. · The activation delay of spike traps has been slightly increased. · A recovery-related guide for healing skills will appear once. ( Health is divided into 5 bars by default, and healing skills cannot restore beyond a single bar. ) ( Some items can heal beyond this limit. ) ( Example: potion, cooked me… | — | |
| In-game event | Gameplay Improvements [ Gameplay Improvements ] ■ The starting amount of seeds and coal on Day 1 has been increased from 5 to 10. ■ Dodge-related messages in the tutorial have been improved. ■ A UI guide for crafting will now be displayed during early gameplay. ■ Some guide messages have been added or improved. | — | |
| In-game event | Gameplay Improvements [ Gameplay Improvements ] ■ Some gameplay guide messages will appear slightly later. ■ Added guide messages related to skill cooldowns. ■ Added guide messages related to dash reset. ■ Dodge status can now be checked alongside skill cooldowns during combat. ■ Skill cooldown display duration has been increased. ■ Chat window display duration has been extended. | — | |
| In-game event | Bug Fixes & Balance Adjustments [ Bug Fixes & Balance Adjustments ] ■ Additional messages have been added to the skill guide. ■ Sanity recovery from a full night's sleep (up to Day 4) has been increased. ■ Attribute-related errors have been fixed. | — | |
| In-game event | Demo 0.13 Hello, Slimes! Demo version 0.13 has been updated. ■ Version check logic has been updated. ( Game may reset to Day 1. ) ■ Multiplayer balance for certain monsters has been adjusted. ■ Stone Slimes now have a low chance to drop coal. ■ NPC interaction detection issues have been improved. Some NPC interaction ranges have been increased. ■ Food stat recovery is now displayed before consumption. ■… | — | |
| Game update | Demo 0.12 hotfix Hello, Slimes! Demo version 0.12 has been updated. ■ Hit-related guides, such as guarding, now appear more frequently. ■ While in a picky eating state, messages will now display each time food is consumed. ■ Starting potions and diamond have been slightly increased. ■ The back attack requirement for forest birds has been removed. ■ Forest snakes now have reduced hp. ■ Seed drop rates in the for… | — | |
| In-game event | Demo 0.11n Hello, Slimes! Demo version 0.11n has been updated. ■ Due to new features, save data from previous demo versions will be reset. (You will need to replay the tutorial.) ■ Non-QWERTY keyboard layouts(AZERTY, QWERTZ) are now supported. ■ Key rebinding has been added. ■ The control guide has been improved. (Keyboard: F2, Controller: Select, after the tutorial. ) ■ The tutorial has been improved. ■… | — | |
| Community | Demo 0.1 will be updated on March 24, 2026. Welcome brave slimes, Country Slime Demo 0.1 will be updated on Mar 24, 2026, at 09:00 AM PDT. ■ Demo Content (v0.1) · v0.1 includes content up to the first boss fight. · Forage, cook and eat, upgrade your equipment, and enhance your skills to take down the boss! · If you need a hand, team up! You can play with Steam friends as long as you're both on the same in-game date. ■ Survival System · S… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.