(1) Improved the visuals of grassy terrain inside caves.
(1) Increased the spawn rate of peaches and decreased the drop rate of rare peaches.
(2) Fixed an issue where the diamond drop rate was abnormally high.
(3) Playtime is displayed after clearing the demo.
(3) The final-day warning message is highlighted after the boss appears.
(3) Brazilian Portuguese is added to the language options.
(3) Spacing in the overall control guide is adjusted to improve readability for the newly added language.
(3) If the system language is Portuguese, it will automatically switch once upon execution.
Hello, Slimes!
Demo version 0.15n has been updated.
Due to newly added objects in version n(0.15n), game progress will be reset to ensure network stability.
Ending scenes and credits for demo have been added.
( Players who have cleared the demo so far will be listed. )
( This list will be updated and expanded with each demo update until the full release. )
The harbor will be temporarily opened. A ship will briefly dock on Day 2.
Wolves and rabbits in the forest can now be located by listening to rustling grass sounds when they approach from off-screen.
(Uses the same system as forest birds.)
Reading letters now causes a small amount of pocket money to drop.
Potion drop rates from treasure chests have been significantly increased.
Treasure chests now drop 3 potions at a time.
Herb gathering now yields 2 herbs instead of the previous amount( 3ea ).
Sanity loss when downed has been increased.
The sanity penalty from sleeping has been reduced.
The drop rate of rare peaches has been increased.
Early-game coal drop rates have been reduced.
During conversations, the screen will now darken slightly except for the UI.
Some tutorials and early-game guide explanations have been revised.
The delay when pushing allies with hands has been reduced.
The maximum supported aspect ratio is now limited to 21:9.
Fixed an issue where loading could fail when reconnecting repeatedly within a short period of time.