Okko The Exiled
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | More Demo Bug Fixes Hey everyone! We updated the Okko The Exiled Demo... AGAIN! With just under a month left to play it, we wanted to polish up a few extra things. Worth noting– bigger updates/changes related to core gameplay, accessibility, etc., will not appear in the demo, as those updates will take longer and have broader effects on the development of the game. Meaning, if there are any more demo updates befor… | — | |
| Game update | New Swimming Animation And Other Fixes Hey everyone! We just updated the demo again. It's a small update, but we couldn't wait to show off Okko's new swimming animation! Patch Notes: · Updated Okko's swimming animation! · Fixed a typo in the Tutorial dialogue. · Fixed a bug with the "Laser" in The Old Throne. · Updated the sound effect for when Okko hits an object, with good Heartbeat Timing, but Focus Mode is turned off. · Fixed a… | — | |
| Community | Demo Staying Up A Bit Longer Hey everyone! First off, thank you for making the "Okko The Exiled Demo" a huge success! The demo has been downloaded thousands of times and it's been played thousands of times as well! You're blowing our minds! Also, thanks for all the feedback via the game's Community Hub, email, and everywhere else you've reached out! The short of this post is that the demo has to come down at some point, bu… | — | |
| Game update | Updated OST And Other Minor Fixes Hey everyone! As we head into the final weekend of June's Next Fest 2025, we wanted to update the demo one more time. Patch notes: · Made further improvements to the game's soundtrack, to ensure consistent music volume levels throughout the demo. · Replaced certain sound effects and updated others. · Updated Okko's Bounce-Attack animation (again). · Fixed a bug with a golem in level 1, where it… | — | |
| Game update | Updated Combo Attack, New Sounds, And More Hey everyone! Happy Steam Next Fest Day 1! We updated the Okko demo again, to improve combat a bit, add new sounds, and make some other tweaks as well. Patch Notes: · Updated Okko's Combo and Launch Attack "Swing Effect" animations and collision boxes, to make combo-ing a bit easier. Now, the colliders on these attacks are roughly the same size/distance away from Okko's body as his normal attac… | — | |
| Game update | Audio Remix And Small Bug Fixes Hey everyone! We patched the demo again! This time our focus was on audio and small bug fixes. Patch Notes: · Remixed sound design. The demo's sound design has been completely remixed, so it should sound more balanced and professional compared to previous builds. · Okko's "knock-back" when hitting enemies and other objects has been cut in half. This should make combo-ing easier. We'll keep an e… | — | |
| Community | Demo Audio Update Incoming Hey everyone! We wanted to let you know that another Demo Update is in the works! This next update will include a completely redone audio mix and some small bug fixes. It should be ready tomorrow (June 6th, 2025). We've also been combing through all the feedback and already have a lot of plans to address many of the bigger issues in the full version of the game. Thanks as always! –FFI Team | — | |
| Game update | Controls Update and Small Fixes Hey everyone! This is a small QOL update of sorts. The Patch Notes are as follows: · Gamepad now works for game menus. (Previously it only worked for Okko's movement). · When playing on a gamepad, and/or are now used to "Interact" with NPCs and the Checkpoints (when using the Checkpoints to access the World Map.) This is to further prevent players from accidentally firing off projectiles when i… | — | |
| Game update | Game Intro / Tutorials Skip + Unlock Demo Levels! Hey everyone! We just patched the game again! Here are the patch notes: · From the Title Screen, after choosing "Start Game", you can now choose to Skip the Game Intro / Tutorials, and also choose to Unlock all the Demo Levels. NOTE: If you do not choose to skip the Game Intro / Tutorials you will not be prompted to unlock all the demo levels. (We're assuming that if you want to go through the… | — | |
| Game update | Bounce-Attack Fix, Analogue Stick Movement, and More! Hi everyone! The "Bounce Attack Patch" is now live! Getting this patch live at the end of the weekend wasn't ideal, but thankfully there's still a lot of time left in June's Next Fest (which hasn't even officially started), and we didn't have to wait our entire "timeout" period because Valve got back to us in a decent amount of time and resolved the issue swiftly. All that said, definitely let… | — | |
| Community | Okko Demo Update! Hey everyone! We spent the day fixing up some core elements of the demo gameplay based on everyone's feedback. Unfortunately, due to reasons outside our control, we ended up with a temporary "lock" on our SteamWorks account, so we can't upload the build until someone from Steam works through a solution with us. We're super excited to get this update in your hands, as it fixes a handful of core… | — | |
| Community | Bounce-Attack Update In Progress! Hey everyone! Thanks for all the feedback and thoughts regarding the "Okko The Exiled Demo"! While a lot of people are enjoying their time in Kutala, one thing is clear: Okko's "bounce-attack" still needs some work! After reading all the comments, we've realized the issue is big enough to warrant another demo update, as we want everyone's experience with the game to be as fun and fluid as possi… | — | |
| Game update | Endless-Fall-Loop Bug Hot-Fix Hey everyone! Small bug update: We fixed a bug where Okko would sometimes enter an endless "falling" animation loop when bounce-attacking objects. He would stay in this animation even when touching the ground, and there was no way to exit the animation unless he got hit by an enemy. It was kind of a hot-fix, but it should do the trick for the demo. Thanks to everyone who reported it! We'll keep… | — | |
| Community | Okko The Exiled Demo Now Live! Hey everyone! With the “Okko The Exiled Demo” going live today, we wanted to take a minute to share our thoughts and plans regarding the project. First off, if you decided to check out the demo, Wishlisted the game, Followed us here or on any of the socials, thank you! This demo is exciting for us because it’s the first time we’re sharing what we’ve been working on with a wider audience! We’re… | — | |
| Community | Okko The Exiled's Next Fest Demo Is Complete! Hey, everyone! That's right, you read it in the headline— Okko's Next Fest demo is complete! As you might already know, the upcoming Steam Next Fest is taking place from June 9 - 16, and during this time the “Okko The Exiled Demo” will be available for download. This demo represents the first “chapter” of Okko’s journey, as he travels to The Old Throne, and then seeks out the Old Sabaoth Guardi… | — | |
| Community | New Trailer and Press Release Hey, everyone! First off, thank you for Wishlisting Okko The Exiled! We're a small team (3 of us on the development side) and your support means the world! We wanted to share that Okko's publisher, EastAsiaSoft, put out an official Press Release about the game today, which contains some more information not found on the Steam page. Here's that Press Release for anyone interested: Okko The Exile… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.