Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Okko The Exiled›Events›New Trailer and Press Release
Community

New Trailer and Press Release

Okko The Exiled · published 17 months ago

All eventsPlayers around this dateRead on Steam

Hey, everyone!

First off, thank you for Wishlisting Okko The Exiled! We're a small team (3 of us on the development side) and your support means the world!

We wanted to share that Okko's publisher, EastAsiaSoft, put out an official Press Release about the game today, which contains some more information not found on the Steam page.

Here's that Press Release for anyone interested:
Okko The Exiled EAS Press Release

Also, as you might have already noticed, there's a new gameplay trailer for Okko The Exiled here on Steam! (It can also be found on YouTube, etc.) This new trailer replaces the "Combat Quicklook" trailer, as it has most of that trailer's footage and more, all wrapped in an exciting and more professional package. The new trailer also has updated sound effects, which are currently getting worked into the game!

Again, thank you for all the interest, Wishlists, and reposting/sharing on Twitter/X/Bluesky! Remember, you can find new Okko content on Twitter/X/Bluesky at least once a week, as we're doing #ScreenShotSaturday posts there!

We're excited for everyone to check out Okko's upcoming June Next Fest Demo, and we'll keep sharing more about the game as we get closer and closer to launch, so check back from time to time!

Happy Gaming!

—FFI Team

More from Okko The Exiled

Other announcements

All events
Community16 May 2026Okko The Exiled May 2026 Development UpdateHey, everyone! We’re halfway through May and getting closer and closer to completing production on “Okko The Exiled”, so we wanted to post an update on where we’re at. Right now the game is about 95% playable from start to finish. We’re still missing a couple of cutscenes, some music and sound effects, and on the programming side, there’s still a lot of polish that needs to be done. That said,…Community22 Nov 2025Okko's End-Of-Year UpdateHey everyone! We’re getting close to the end of the year, so we wanted to share a quick Okko The Exiled progress update with you. The TLDR is that development on the game is going SUPER smooth! We recently hit a huge internal milestone by completing development on the game’s core set of levels, and we’re currently working on some late-game content! That said, we still have a chunk of work to do…Community30 Jul 2025Reminder: "Okko The Exiled Demo" is about to expire.Hey, everyone! We wanted to remind you that the current "Okko The Exiled Demo" will become unavailable (meaning you won't be able to download or launch it on Steam) on August 1st, sometime in the morning, PST. Thank you for making the demo a smashing success! We're actively working on the rest of the game, implementing changes based on feedback, and shaping the experience into something super f…