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Okko The Exiled›Events›Okko The Exiled Demo Now Live!
Community

Okko The Exiled Demo Now Live!

Okko The Exiled · published 15 months ago

All eventsPlayers around this dateRead on Steam

Hey everyone!

With the “Okko The Exiled Demo” going live today, we wanted to take a minute to share our thoughts and plans regarding the project.

First off, if you decided to check out the demo, Wishlisted the game, Followed us here or on any of the socials, thank you!

This demo is exciting for us because it’s the first time we’re sharing what we’ve been working on with a wider audience! We’re hoping the demo gives you a glance at the spirit of the game, and also answers questions about how it plays, how it sounds, and how all its elements come together to form the whole experience.

In case you didn’t know, on the development side of the game, we’re a passionate team of three. Essentially, we’re one programmer/level designer, one artist, and one sound designer/musician. Our goal with the game is to create an experience that’s super fun, memorable, heartfelt, and also satisfies fans of the 2D action genre, which includes ourselves. We want to take players on a twisting journey through the lands of Kutala, where they’ll be treated to jaw-dropping environments, epic boss battles, a deep story, sweeping musical score, and challenges aplenty.

After playing the demo, feel free to give us feedback on where the game is at, and if you want, let us know if you find any bugs. We spent a lot of time polishing up the game for the demo, but there are still some rough edges here and there. For example, we totally acknowledge that sometimes the dialogue text gets too small. We’ll fix that in the full game’s release. You might also find some small collision bugs or other random stuff. We’ll iron that out too. Last but certainly not least, is the sound. The music tracks in the demo are 100% original and final, aside from small touches that could get tweaked down the line. However, the sound effects are only about 35% original and final. Meaning, the sound will only get better and better as we continue development, and continue to replace the debug/placeholder sounds.

We still have a lot of work to complete as we keep pushing to get “Okko The Exiled” finished by the end of 2025! We hope you enjoy your time with the demo and we look forward to hearing your feedback.

Thanks as always,

FFI Team

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Community16 May 2026Okko The Exiled May 2026 Development UpdateHey, everyone! We’re halfway through May and getting closer and closer to completing production on “Okko The Exiled”, so we wanted to post an update on where we’re at. Right now the game is about 95% playable from start to finish. We’re still missing a couple of cutscenes, some music and sound effects, and on the programming side, there’s still a lot of polish that needs to be done. That said,…Community22 Nov 2025Okko's End-Of-Year UpdateHey everyone! We’re getting close to the end of the year, so we wanted to share a quick Okko The Exiled progress update with you. The TLDR is that development on the game is going SUPER smooth! We recently hit a huge internal milestone by completing development on the game’s core set of levels, and we’re currently working on some late-game content! That said, we still have a chunk of work to do…Community30 Jul 2025Reminder: "Okko The Exiled Demo" is about to expire.Hey, everyone! We wanted to remind you that the current "Okko The Exiled Demo" will become unavailable (meaning you won't be able to download or launch it on Steam) on August 1st, sometime in the morning, PST. Thank you for making the demo a smashing success! We're actively working on the rest of the game, implementing changes based on feedback, and shaping the experience into something super f…