Encounter: A 8-Bit Noir Adventure...
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Version 1.3.1: So many fixes! Version 1.3.1 I was quite happy with version 1.3.0, it had quite a few significant changes and felt overall like a much sleeker experience. Then recently the game was reviewed by the famous MathBrush on the IFDB website. "One nice part was finding an old electronic game of a sort I had recently been thinking about and talking to my son about. It was one of those retro ones that has the images l… | 22750990 | |
| Major update | Version 1.3: The Big One So, version 1.3.0 is out, and it's kind of a big one. Actually, scratch that — it's the biggest update since the game launched back in December 2024. A new voice This is probably the change you'll notice first: the game now has a consistent narrative voice. The top window (the scene description) acts as a narrator — neutral, descriptive, setting the stage. But the text area where you interact?… | 22395777 | |
| In-game event | Version 1.2.6: Small fixes! I got feedback from a few players who suggested some quality of life improvements as well as found a few bugs, so I spent a bit of time testing and fixing, the main change being the order of the words in the selection menu. Here is the full list of changes: · Reordered the list of words in the menu so most commonly used words are faster to access · Trying to open or close the trashcan now shows… | 21802836 | |
| In-game event | Version 1.2.5: Better Controller Support! The main change in this version is an update to the emulator (Oricutron), which now provides much better support for modern controllers with analog sticks and additional buttons. In particular: · All extra buttons on the Competition Pro joystick are now usable as action buttons. · On Xbox and PlayStation controllers, both analog sticks and the D-pad are now fully supported. Other minor changes… | 21353538 | |
| Community | One Year Anniversary Encounter was released on December 20th 2024. That was my first 100% indie launch, and there were quite many things to learn, not only about making a game, but also how to put it on Steam, get people to know about it, etc... Ultimately, only about 300 people bought the game, less than half launched it, and one tenth finished it, but it got good reviews so I'm satisfied. If you want to know more… | — | |
| In-game event | Version 1.2.4: Quality of life fixes Encounter is mostly "finished". There are plenty of things I wish I could add, but the floppy disk is full, and despite all of my efforts I can't win against the laws of physics! So anyway, here is this new version 1.2.4 which solves a few issues: · To make it easier to produce and test physical versions of the game on the real hardware, the "Game" folder now contains .HFE and .IMD versions of… | 21051717 | |
| Community | Nominate Encounter for the Steam Awards! Nominate Encounter for the "Outstanding Visual Style" Award! There’ve been an incredibly large number of fabulous games released this past year, so the probability Encounter can get any award of any kind is so close to zero that you’d need an electron microscope to see that it’s not actually zero! Anyway, I’m using Encounter as a way to learn about parts of the game-dev process I hadn’t touched… | — | |
| Release | Physical Edition DLC! Modern games have grown so huge that proper boxed releases have become something of a lost art. It doesn’t help that many titles ship unfinished or buggy and need day-one patches just to run properly. Encounter has now been out for a full year, the biggest wrinkles are ironed out, and it finally feels ready for a real physical edition. So I made a very limited run—just 10 hand-crafted copies. B… | — | |
| Major update | Version 1.2.3: New Demo! Last Friday I attended an Oslo Gamedev Meetup and some of the people there tried my game, and it quickly became obvious there were two big issues! The first one was problematic, quite a few of the players actually skipped the intro sequence completely without really noticing, which meant they did not actually get to read the instructions! The second one is that the demo version was old. Quite o… | 19803276 | |
| In-game event | Version 1.2.2: We have Clafoutis! This version 1.2.2 was not originally planned, but during the summer holidays, I observed family members playing the game and noted a few minor issues. Not all are resolved in this new version, but I’m committed to addressing them in future updates, as I dislike leaving bugs in my programs. Additionally, the Atari ST demoscene community sparked a lively discussion about “clafoutis” - a French d… | 19631016 | |
| Community | Achievements in French. The downside of developing on a machine set to one language is that you don’t always notice issues in others! This summer, while on vacation, I installed the game on my parents’ computer and realized the achievements were in English on Steam’s interface (but correctly in French in *Encounter*). This issue should now be fixed. Sorry for the inconvenience! | — | |
| Community | Strategy tips for new adventurers When I presented the game to people who had never played a classic adventure game before, it quickly became clear that they were unsure how to proceed. They would either wander aimlessly and get lost, collect every item they saw until their inventory was full, or fail to pick up items and forget where they had been. To assist new players, I wrote this article , which covers topics like making a… | — | |
| Community | CAAD review Encounter was reviewed in the issue 68 of the spanish magazine CAAD ("Magazine for adventurers"). This issue dives deep into Encounter, first with an interview/analysis from page 26 to 33 that unveils the game's origins and how it was built, then with a detailed review spanning pages 110 to 113. The game received a 9/10 "Very Good" score, with the following conclusion: Dbug has managed to extra… | — | |
| Major update | Final version! We are reaching the end of the project! Encounter was released in December 2024, and since then, there has been a steady stream of improvements and tweaks. However, I've reached the point where the disk is completely full, and so is the game's memory. For those who haven't followed the project, this is not a typical PC game. It's a game running on a 1984 computer called the Oric, with a 1 MHz 6… | — | |
| Major update | Version 1.2: Monkey King! This version 1.2.0 finally brings in a playable Monkey King minigame! If you played the game before, you may have found a handheld device in one of the rooms, but unfortunately it was not playable because it was out of batteries. Fortunately, after exploring the mansion a bit more, our investigator finally found some compatible batteries! Some assembly is required, but you'll be rewarded with a… | 18685190 | |
| Community | BrewOtaku review Encounter was reviewed in the issue #006 of BrewOtaku ("The Homebrew Gaming Magazine" covering new games for old consoles, handhelds and computers). The game received a 85% "BrewScore", with the following conclusion: Encounter HD is a standout homage to the golden age of gaming, crafted with care and precision for the Oric Atmos. With a captivating plot, clever design, and plenty of classic cha… | — | |
| Major update | Version 1.1.2: Back to BASIC! As you can see, the development of the game is not yet finished ! I only had a few bytes remaining on disk, so many of the things I wanted to add were unfortunately impossible to do... but then I remembered that my storage system only used 17 sectors per track while the hardware would work just fine with 18 sectors... which brings us an addition 256 bytes for each track on the floppy, and since… | 18112411 | |
| Game update | Version 1.1.1 - Almost there! We are soon reaching the end of the project: Most of the issues have been fixed, and truth be told, there's not much free room on either the disk on in memory for much improvements! If you have played the game and liked it, it would be very nice to leave a small review: Steam tends to show games that have at least ten reviews, and here unfortunately with only 4 reviews the game is now in the al… | 17958932 | |
| Game update | Version 1.1.0: Joystick support, Steam Deck! This is a relatively big update, the game itself has not changed but a new alternative control scheme has been added which should make it easier to play (assuming you have a compatible controller), in addition, the new version of Oricutron should help with some of the keyboard issues and the ugly status bar is finally gone! The game has been tested on Steam Deck and is working nicely, the docum… | 17653870 | |
| Game update | Version 1.0.6 - Fix: Added a missing "r" on the credits page with the game URL - Fix: Using the small key should now display the proper message instead of "it's too dark" - Fix: Trying to open the safe should now display that it's locked instead of "can't do that" - Tweak: The mini explosion has been tweaked so it happed at the right time and place whatever the player do - Tweak: Reordered the alarm triggere… | 17209378 | |
| Game update | Version 1.0.5 The only significant change in this version is that the parser will no longer accept additional keywords if they are not relevant to the command. For example, instructions like PAUSE or QUIT don't take any parameters, but previously, the game would not complain if you tried to PAUSE ROPE or QUIT TREE. The additional ROPE or TREE words were simply ignored. Similarly, USE or READ only require a s… | 17052078 | |
| Game update | Version 1.0.4 Watching a Twitch streamer last week I realized there were a couple of things that could be improved. I've a few more updates to come, but here is a new version with a first batch of improvements. Changes - Misc: Reimplemented HandleByteStream and PrintInventory in assembler to reduce the code size - Tweak: Reduced a tiny bit the timing of the clock at the start of the game - Improvement: Tryin… | 16974720 | |
| Game update | Version 1.0.3 Not many changes in this version 1.0.3, mostly some quality of life improvement to let players have more time to read long texts or examine pixel art details: List of changes: · Fixed an accent error introduced in the previous version · Improvement: Added some key press waits after elements that take a long time to read · Improvement: Added Scotland to the map | 16906211 | |
| In-game event | Version 1.0.2 It's been 11 days since the game launched, and the feedback has been great, with quite a few of you actually playing on their real Oric which is quite awesome! On this last day of 2024 I decided to push a new version with mostly tweaks to texts and images which should help some people to notice some of the things they've been missing! I wish everybody a good year 2025 :) 1.0.2 - Misc: Did some… | 16882164 | |
| Game update | Version 1.0.1 Hello everybody, and thank you if you bought the game, much appreciated! I got some feedback regarding some typos, some sentences that could be worded differently, some interactions which could be added, also some of you tried the game on their real Oric and found out that their TV did not like the 60hz frequency set-up by the game. In addition to that, there were some mentions of the keyboard… | 16837822 | |
| Major update | Launch day! This is launch day ! A day which is both exciting and full of unknowns! After working on this game for so long, it feels like a scary milestone, but hey, not much we can do at this point. Players will hopefully enjoy the game, and for those who don't, that's okay because this is not a game for everybody! No change log in this message. Let's just say that the current version would not have been… | 16814324 | |
| In-game event | Update 0.9.5 It's the final stretch! The game release is planned for next Friday (the 20th of December) at 18:00 CET (or Oslo time). Most of the current work has been spent on: - Fixing typos, missing accents and generally speaking improving the French version of the game - Fixing some minor issues (like incorrect messages in some situations) - Making the computer feedback more useful to the player - Adding… | 16751708 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.