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Encounter: A 8-Bit Noir Adventure...EventsLaunch day!
Major update

Launch day!

Encounter: A 8-Bit Noir Adventure... · published 20 Dec 2024, 15:56 UTC · build 16814324

All eventsPlayers around this dateRead on Steam

This is launch day! A day which is both exciting and full of unknowns!

After working on this game for so long, it feels like a scary milestone, but hey, not much we can do at this point. Players will hopefully enjoy the game, and for those who don't, that's okay because this is not a game for everybody!

No change log in this message. Let's just say that the current version would not have been as good without the active participation of a few individuals (known as Dom, Lukas, Phreak, Retroric, and Symoon) who have been reporting numerous issues ("If you do this and that after having done that, then this happens, is that on purpose?"), typographical and grammatical errors, and making suggestions regarding colors, the position of things on screen, etc.

So yes, I (Mickaël) created most of the game as it is now, but without their contribution (as well as Per, who composed the music for the game and trailer), it would have been a much less enjoyable piece of software.

I'm sure some people will find some issues, and there will be new versions to address these, but hopefully, the game is in a state solid enough to be enjoyable as it is!

Personally, I'm interested in knowing what the modern Steam PC audience will think of this game. In a world where most games now require SSDs and dozens or hundreds of gigabytes of storage, fast CPUs, and dedicated GPUs, releasing a game that limits itself to what you can achieve with a 1 MHz 8-bit processor, 64 KB of memory, and 360 KB of disk storage is probably kind of crazy... but hey, it was an interesting experience anyway.

No matter what you think of the game (good or bad), please leave a review so I have some interesting stuff to read!

Merry Christmas, everybody!

More from Encounter: A 8-Bit Noir Adventure...

Other announcements

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Community22 Jun 2026What's next?The reason why there hasn’t been much work done on Encounter in the last couple of months is mainly due to two things: · The game is mostly “done” in terms of content · I had promised to release an Oric demo for the Nova demo party and, being a solo developer, I can’t really work on two things at the same time! The Demo If you don’t know what a demo is, imagine a mix between a videogame cutscen…Community9 May 2026Games of NorwayNext week we will be celebrating the "Games of Norway" , and of course Encounter will be part of it, after all it was made in Norway! For the occasion I updated the Encounter demo with the latest changes made to the game Please check the homepage to see the list of featured games, as well as some links to articles about the Norwegian game scene. The list includes old games like Anarchy Online (…Major update2 May 2026Version 1.4: Faster and smootherWhen Encounter was released in December 2024, the priority was to make sure the game was playable and did not have any critical defects. Most reports have been positive, but I knew there were a few things that could have been done better. This update focuses on polishing the experience. Performance issues For a game running on a 1MHz 6502, the game runs quite smoothly overall. However the intro…