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Encounter: A 8-Bit Noir Adventure...EventsVersion 1.1.2: Back to BASIC!
Major update

Version 1.1.2: Back to BASIC!

Encounter: A 8-Bit Noir Adventure... · published 15 Apr 2025, 12:22 UTC · build 18112411

All eventsPlayers around this dateRead on Steam

As you can see, the development of the game is not yet finished!

I only had a few bytes remaining on disk, so many of the things I wanted to add were unfortunately impossible to do... but then I remembered that my storage system only used 17 sectors per track while the hardware would work just fine with 18 sectors... which brings us an addition 256 bytes for each track on the floppy, and since we have 42 tracks on each side, that adds 256x42x2 = 21504 bytes for new data.

This format change has been tested on a real Oric Atmos on LOCI, Cumulus and Cumana Reborn, but if you experience some issues on your machine, then please get in touch so we can solve that!

There will hopefully be new versions with additional content, but in this new version the only change is that you will now be able to find an Oric 1 computer in the games room, and when trying to use it the game will ask you if you are ok to abort the game session.

If you answer Y (yes) the game will reset the machine and you will end up on the Oric BASIC prompt.

Technically the Oric 1 would have been using the ROM 1.0, but the ROM 1.1 is much nicer to use (fewer bugs), so if you want to play with BASIC programming feel free to try!

If you have never programmed in BASIC, you can find a PDF copy of the Oric 1 or Oric Atmos manual in the Oric Library

Here is the detailed list of changes:

  • First version of the game using 18 sectors per track instead of 17, this adds 21 KB of storage on disk and should not impact compatibility.
  • Added an Oric 1 computer in the games room, can be used to access the BASIC prompt from the game
  • Changed the default configuration of the emulator to use software rendering instead of OpenGL (except for the full crt emulation mode)
  • Trying to take some of the items will now ask if you are kleptomaniac instead of just printing "can't do this"
More from Encounter: A 8-Bit Noir Adventure...

Other announcements

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Community22 Jun 2026What's next?The reason why there hasn’t been much work done on Encounter in the last couple of months is mainly due to two things: · The game is mostly “done” in terms of content · I had promised to release an Oric demo for the Nova demo party and, being a solo developer, I can’t really work on two things at the same time! The Demo If you don’t know what a demo is, imagine a mix between a videogame cutscen…Community9 May 2026Games of NorwayNext week we will be celebrating the "Games of Norway" , and of course Encounter will be part of it, after all it was made in Norway! For the occasion I updated the Encounter demo with the latest changes made to the game Please check the homepage to see the list of featured games, as well as some links to articles about the Norwegian game scene. The list includes old games like Anarchy Online (…Major update2 May 2026Version 1.4: Faster and smootherWhen Encounter was released in December 2024, the priority was to make sure the game was playable and did not have any critical defects. Most reports have been positive, but I knew there were a few things that could have been done better. This update focuses on polishing the experience. Performance issues For a game running on a 1MHz 6502, the game runs quite smoothly overall. However the intro…