Motocross The Game
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 📣 End of May Development Update Hey everyone! 👋 May was another exciting month for the team, with progress across nearly every area of the game. One of the biggest milestones was the introduction of a new version of our rider physics system. For the first time, the rider is no longer treated as a simple extension of the bike. This is a major step toward creating a more dynamic, realistic, and responsive riding experience. We… | — | |
| Community | 📣 End of April Development Update Hey everyone! 👋 April marked a beautiful milestone for the project, and it’s all thanks to you. We’ve officially reached 60,000 wishlists on Steam . This is huge for a project like ours, and we can’t thank you enough for your continued support 🧡 We also planned to announce a major brand partnership this month, as mentioned in our previous update. Unfortunately, the approval process took a bit… | — | |
| Community | 📣 End of March Development Update Hey everyone! 👋 March has been another busy month for the team. This time, we wanted to show progress in a slightly different way, by giving you a clearer view of who is doing what across the project. Before we dive in, if you haven’t already, please consider adding Motocross The Game to your Steam wishlist. It’s one of the best ways to support us and help the project grow. Thank you for the s… | — | |
| Community | 📣 End of February Development Update Since our last update, we dropped a new gameplay video. And honestly, we were blown away by your reactions. The positivity, the excitement, the messages… it means more to us than you can imagine. Thank you for the incredible support 🧡 We also want to give a special shoutout to all the content creators who are relaying our videos, sharing news, and talking about the project. It absolutely does… | — | |
| Community | Motocross The Game - MTG Gameplay January 2026 (WIP) You asked for it, we delivered. Here is a full gameplay video showing the current state of Motocross The Game as of January 2026. This footage reflects real in game development progress and ongoing improvements. | — | |
| Community | 📣 End of January Development Update Hey everyone! 👋 We skipped our usual monthly update in December, as most of the team took a well-deserved two-week break during the winter holiday season. Before that, we managed to gather 11 team members for our Christmas party, and it was honestly an amazing moment to finally bring everyone together in person for a full day. Now that the team is back and fully operational, development is mov… | — | |
| Community | Yamaha and Motocross the Game Announce a Major Partnership Delivering a Shocking Motocross the Game has announced a strategic partnership with Yamaha that brings an extensive line-up of Yamaha machines to the upcoming hyper-realistic motocross title. The game will feature a complete range of models that reflect the breadth of Yamaha’s real-world offerings, from youth bikes to full-size motocross and off-road machines. Leading the charge are the YZ models, including the YZ25… | — | |
| Community | Motocross The Game Announces Its First Official OEM Partnership with Ducati Motocross The Game is proud to announce its first official licensing agreement with Ducati , Italian motorcycle manufacturer, marking a major milestone in the game’s development and its commitment to authenticity and performance. From the beginning, Motocross The Game set out to deliver the most realistic and competitive motocross experience ever created. Partnering with Ducati was a natural fi… | — | |
| Community | 📣 End of July Development Update You are in February, morning, 8 degrees. Brrrrrrrr 🥶🥶🥶 Hey everyone! 👋 First things first: If you haven’t already, please add Motocross The Game to your Steam wishlist: it’s super important for our visibility and really helps us grow! 👉 Wishlist on Steam 👈 Thank you 🧡 Our artists are simply amazing... 🚧 What’s new in July? July has been full throttle for us, here’s what we’ve been up to… | — | |
| Community | Stamina System and Realistic Crash Unlike traditional motocross games where only the bike crashes, in real-life, it's the rider who takes the hit. Motocross The Game changes the dynamic by focusing on the rider’s movements, impact, and stamina, bringing a new level of authenticity to each fall. Experience true-to-life crashes where balance, reflexes, and recovery time matter, pushing you to master the art of staying in control a… | — | |
| Community | Online Racing System A Fun and Fair Online Racing Experience At Motocross The Game (MTG) we are dedicated to creating an online experience that is both fair and exciting. By combining real-time telemetry tracking and a detailed ranking system, we bring a unique approach to motocross racing that rewards skill, consistency, and clean competition. Racing Built on Real-Time Telemetry Unlike traditional racing games tha… | — | |
| Community | Weather System Motocross The Game will feature a dynamic weather (and season) system, affecting the track and races in real time. Rain turns dirt into slick mud while the summer heat bakes the track into hard-packed ground. Snow brings a whole new challenge with icy patches and unpredictable slides. The track evolves as you race making every lap different. This system doesn’t just look great. It impacts how y… | — | |
| Community | Devletter: Sound Engine Hey everyone, I’m Nicolas, and I’m the sound engineer behind Motocross The Game (MTG). Today, I’m excited to dive into how sound plays a critical role in shaping the immersive experience we’re building for MTG. Sound in a motocross sim isn’t just background noise; it’s your direct connection to the bike, track, and energy of the race. Whether it’s the high RPMs of an engine that tell you to shi… | — | |
| Community | Ground deformation Get challenged lap after lap! The ground deforms in real-time, with ruts, grooves, and bumps dynamically forming as riders tear through the track. Experience true-to-life physics as the terrain evolves under your tires, demanding quick reflexes and sharp strategic thinking. Whether you’re carving out new lines or mastering the perfect rut, every decision counts. Will you find the fastest path t… | — | |
| Community | Customization Express yourself on the track! Customize every aspect of your experience, including your bike’s appearance, your rider’s gear and style, your personal garage, and your own training compound. With a wide range of options, make your setup truly unique and showcase your style both on and off the track! (Note: the pictures below represent the same bike, VMX450F, with some customization applied) | — | |
| Community | Devletter : Physics Engine Hey everyone ! My name is Pablo, and I’m the lead developer of our physics team for Motocross The Game. Today, as we wrap up the first week of our Kikckstarter campaign, I wanted to take some time to introduce you to our new physics engine that will power MTG, and more generally, to talk about our design philosophy, some of the features to expect from the game but also, to give you more perspec… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.