April marked a beautiful milestone for the project, and it’s all thanks to you.
We’ve officially reached 60,000 wishlists on Steam. This is huge for a project like ours, and we can’t thank you enough for your continued support 🧡We also planned to announce a major brand partnership this month, as mentioned in our previous update. Unfortunately, the approval process took a bit longer than expected. We’re just as excited as you are, and we can’t wait to share it very soon.
In the coming weeks, we will reopen access to the private Alpha version of the game. This hasn’t been possible since the Kickstarter campaign ended in November 2024, but we all agreed it’s time to expand the testing pool and gather even more feedback.
Stay tuned, we’ll announce everything across our channels very soon.Before we dive in, if you haven’t done it yet, please consider adding Motocross The Game to your Steam wishlist. It helps the project more than you can imagine.👉 Wishlist on Steam 👈
Thank you for the support 🧡
Working on Overturning Torque and Self-Aligning Moment
Development of Rider Physics v2 (decoupled from the bike)
(Work in progress — we’ll explain this in detail with visuals once it’s ready)
Extended the UI to new screens
Backend systems for:
Clean Rating, Race Rating, Matchmaking Rating, XP calculations
Implemented a moderation system, including player reporting directly from the game
Added internal tools for:
Reporting players and ghosts
Resetting progression
Fetching updated stats
Optimized and improved off-track detection
Refactored track width data with automatic calculation
Successfully ran a first multiplayer session test
Improved transitions between sit and stand rider poses
Added logic for standing while throttling
Work in progress on head tracking, allowing the rider to naturally look in the right direction
Continued development of bike customization systems (swappable parts)
Progress on female rider integration and adjustments
Memory profiling and 3D workflow optimization tests
Creation of new track assets
Creation of some animations for different NPCs
Started development on 4 new tracks:
Pacific Crown
Green Peaks (inspired by the MX Bikes favorite “Stekkenberg”, created by MTG team members)
Rödeby
Moto Sandbox
Major texture optimizations
Significant improvements to materials and texture workflows for more flexibility in asset creation
Here’s what the team is focusing on next:
Progress and completion of new tracks
Creation of the player inventory system
Continued daily work on physics
Ongoing development of the multiplayer framework
Further improvements to steering
Creation of more 3D assets
Thank you again for your incredible support.
Reaching 60,000 wishlists is a huge step forward, and it motivates us even more to keep pushing.We’re building this project with passion, together with you.You all rock! 🤘
—
The Motocross The Game Team 🧡