Kill The Music
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All-time peak
36 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
36 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Kill The Music v1.30 Update Kill The Music v1.30 Update This update focuses on Mid-Run Saves and Balance. Changes · Fixed issue where Run Start Animation was overly compressed. · Fixed issue where Round End Animation was overly compressed. · Fixed issue where Achievements were not activating. · Fixed issue where New Instrument Guaranteed" could still appear as a Round Start Reward even though player is at Max Instruments… | 20055649 | |
| In-game event | Kill The Music v1.29 Update Kill The Music v1.29 Update This update focuses on Mid-Run Saves and Balance. Mid-Run Save · Added Continue button in Main Menu · Mid-Run Saves are generated after Upgrade Selection after each round. · Mid-Run Saves are overwritten when starting a new run. · Mid-Run Saves are deleted when playing Tutorial. · Mid-Run Saves are currently not available in demo. · Fragments earned during Mid-Run sa… | 20001583 | |
| In-game event | Kill The Music v1.27/1.28 Update Kill The Music v1.27 Update This update focuses on Item Drops, Performance and Bug Fixes. Item Drops · Heal, Projectile and Large Spirit item drops are now a default mechanic instead of an upgrade. · The upgrades will now increase their drop rate. Balance · Increased enemy damage slightly because of default healing item. · Decreased solo damage slightly. · Set A8 to no meter gain during solo. ·… | 19963981 | |
| In-game event | Kill The Music v1.26 Update Kill The Music v1.26 Update This update addresses Bugs and Demo Updates. DEMO UPDATE · Updated Demo to more closely reflect the full release version. · Disabled Unlocks in Demo but added more upgrades in pool so players can get a better taste of Kill The Music’s upgrade choices. BUG FIXES · Addressed Issue with Round Start Heal Reward sometimes not working or working with incorrect values. · Ad… | 19878583 | |
| In-game event | Kill The Music v1.25 Hot Fix Kill The Music v1.25 Hot Fix This update addresses issues from the recent update. CHANGES: · Fixed issue where some rounds in Absurdity 9, 10 and 12 had low or no enemy spawns. · Some players have reported Lag in high enemy count rooms. Reduced total “allowed enemies on screen” values for now as we investigate the issue. Thanks for your patience! Nikko Nikko | 19797588 | |
| In-game event | Kill The Music v1.24 Kill The Music v1.24 This small update focuses on additional Balance Tuning. CHANGES · Adjusted Kill Quota to increase more gradually, making earlier rounds quick and later rounds longer. · Increased difference between “Easy” and “Hard” Kill Quotas · Set “Easy” Difficulty to always give “No Reward” · Tuned chances of “timer” rooms vs “kill quota” rounds. · Tuned chances of “kill quota + timer”… | 19794214 | |
| In-game event | Kill The Music v1.23 KILL THE MUSIC v1.23 This update focuses on Achievements, Balance and Beat Sync Polish. BEAT ADJUST MENU AND BEAT SYNC · Added Beat Adjust Menu “Perfect Beat Window” setting. · Added Beat Adjust Menu “Double Time” toggle. · Added more adjustment steps to Beat Adjust to “Beat Delay Value” · Additional beat sync polish passes on All Songs. · Slight adjustment to beat circle animation speed and ea… | 19773468 | |
| In-game event | Kill The Music v1.22 Hot Fix Kill The Music v1.22 Hot Fix This Hot Fix addresses the major Day 1 issues. We'll be addressing more issues in the coming days (combo bug, achievement, heal bug and boss bugs) CHANGES: · Addresses problem upgrade (Projectile Speed Up) causing freezes on Round End or Reroll · Lowered Dash Enemy damage in early Absurdities · Lowered Enemy Damage slightly in A2 and A3 · Increased Boss Health from… | 19704080 | |
| Steam news | KILL THE MUSIC IS OUT NOW! Kill The Music (Release v1.21) Kill The Music is officially out! Purchase it now with the 20% Launch Discount for $7.99 USD (Full Price: $9.99) Thank you to everyone for their support and feedback during development. This project has been 2 Years in the making and the team is incredibly proud of what we’ve made. Major Changes · Automatically Adjust Beat-Sync with FPS drops to better maintain Be… | — | |
| Community | Price Announcement! The launch is next week: August 21st 2025 Kill The Music will release for $9.99 USD with a 20% Launch Discount ($7.99) The OST will releasing along side for the same price and both will be bundled for an additional 10% off! See you on release day! Nikko Nikko | — | |
| Major update | DEMO UPDATE BETA v0.50 HOLD ATTACKS, DOUBLE BEAT ATTACKS AND NEW UPGRADES! We’ve added Hold Attacks, a new default mechanic that will make balancing Rhythm and Combat easier. Players are able to “spend” their combo counter by holding the Beat Input to automatically hit the beat. This allows the player to focus on Rhythm as they build up their combo and then focus on the Combat once their combo counter is high enough.… | — | |
| In-game event | DEMO UPDATE v0.46 Update Summary: This small update polishes the changes from last update, focusing on Bug Fixes, New Curses, Increasing Song Speed and Overall Balance Changes. · NEW CURSES: The New Curse system if there are both a Larger Curse Pool to choose from and Harder Curses that counteract certain builds. We’ve added new curses to really explore this system better. · BUG FIXES: In the last update a coupl… | — | |
| In-game event | DEMO UPDATE v0.45 Update Summary: This update focuses on Cutscenes, Revamping Curses and Performance Improvements. We’ve reworked some of the loading systems to pre-load more assets before starting a run. This will hopefully address some players getting stutter and long load times on run start. If issues persist we will explore some recently added Godot tools for prepacking shader compilation (which is likely th… | — | |
| In-game event | DEMO UPDATE v0.44 This update focuses on Upgrade Unlocks and Progression Balance. We've added unlockable upgrades (via recorded game actions like enemies killed) and we’ve reworked Player, Enemy, Boss and Rewards Stats across the 3 Absurdities in the Demo. We weren't able to include Cutscenes in this Update but Story Content, Upgrade Tuning and Boss Polish will be the focus of our June Update. Kill The Music Dem… | — | |
| Major update | MAJOR DEMO UPDATE v0.43 This new major update focuses on changes that respond to the feedback we got from the February 2025 Steam Next Fest. We’ve revamped Kill The Music's major gameplay related to dodging, solos and visual clarity. We’ve also added some quality of life features like Beat Sync Adjustment Settings. We have another big update coming later this month featuring Unlocks and Cutscenes, stay tuned and thank… | — | |
| In-game event | NEXT FEST DEMO UPDATE: v0.42 We’re celebrating Kill The Music achieving 15 000 Wishlists with a New Update that factors in some recent feedback from the Steam Next Fest players. We appreciate everyone’s support and hope you enjoy these changes! Kill The Music Demo Changelog v0.42 Major Changes · Enemies now display a warning to indicate movement direction and distance before lunging to the beat of the music. · Enemies do n… | — | |
| In-game event | NEXT FEST DEMO: v0.41 This update focuses on gameplay polish, balance tuning and bug fixes for our February 2025 Next Fest Demo. We'll have an additional hotfix update later in the week for our known issues, additional polish and adjustments based on player feedback from next fest. Stay tuned! Kill The Music Demo Change Log 0.41 Major Changes · REBALANCE: Retuned enemy spawns, Adjusted beat sync, Decreased the “Perf… | — | |
| In-game event | NEXT FEST DEMO PREVIEW: v0.40 This update is an early preview for our February 2025 Steam Next Fest Demo. We’ve added boss fights, progression, meta-upgrades, new movement options and much more! In the next week or so we’ll be doing some additional polish, balancing and bug fixing for the full Steam Next Fest Demo. Stay tuned! Kill The Music Demo Change Log v0.40 Major Changes · BOSS FIGHTS: Added Boss Fights to the end of… | — | |
| In-game event | KILL THE MUSIC DEMO UPDATE: v0.39 Major Change: · Solo Meter is now shown in the Rhythm UI via the colored portion of the Beat Circle filling up. The player can now keep track of their meter without taking their eye off the Rhythm UI. Changes: · Bass Instrument Attack Animation is sped up to feel more on beat. · Fixed Issue where gamepad Prompt for Dodge Input in Tutorial was misaligned. · Fixed Issue where health bar show on p… | 17006043 | |
| In-game event | KILL THE MUSIC DEMO UPDATE: v0.38 This update focuses on wrapping up Mouse Controls, simplified the one button Solo Triggers, polish to the Combo Mechanics and New Content. MAJOR CHANGES · MOUSE CONTROLS: Fully implemented mouse controls (menus now fully navigable by mouse) · SOLO: Solo Input is now simplified (Keyboard: Space and Gamepad: A) to help players stay in a state of flow. · COMBO: Default starting combo effect is now… | 16969833 | |
| In-game event | KILL THE MUSIC DEMO UPDATE: v0.37: Gameplay Speed and Polish This update focuses on small polish and pacing changes from the last update. Main Change: Enemy Spawn · To speed up gameplay we’ve set spawn “eye” and enemy spawn to happen at the same time. · We’ve also sped up and adjusted the spawn animation to feel more “on beat” to music. · Adjusted the spawn location to favor positions away from the player Additional Change List: · Polish beat sync for Do… | — | |
| In-game event | KILL THE MUSIC DEMO UPDATE: v0.36: Rhythm, Combos, Dodge and Instrument Stacking This update focuses on changes responding to the most frequent recurring player feedback: · RHYTHM: We added Rhythm Upgrades (Double Time Solo and Double Time) to increase the Beat frequency, increasing the difficulty of the Rhythm Gameplay but also boosting player DPS greatly! · COMBO: We’ve added a Combo system that ticks up with each successful Beat Hit. By Default it increases movement spee… | — | |
| In-game event | KILL THE MUSIC DEMO UPDATE: v0.35: Bug Fixes, Combat Polish and New Enemies Thanks for all the feedback everyone! We’ve been hard at work on this first update, focusing on general polish to the combat and balance. Main Changes: · General Bug Fixes · Improved Beat Sync stability · New Enemy varieties (Exploding Enemy and Slow Projectile Enemy) · Common Enemies now move to the beat of the music! · Solo’s now increase the size of your instrument and hitbox. · Changed bala… | — | |
| Community | KILL THE MUSIC EARLY ALPHA DEMO OUT NOW! (v0.34) The Demo is out now! (Early Alpha v0.34) This is an early sneak peek into Kill the Music. It’s a combination of Action Roguelite mechanics with Rhythm Inputs. Slowly power up your build with upgrades after every round and create powerful synergies that mow down hordes of enemies. Demo Features · Playable Tutorial · Xbox Gamepad Support · 15 Room Run · 4 Characters · 6 Enemy Types · 30 Upgrades… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.