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Kill The MusicNewsKILL THE MUSIC DEMO UPDATE: v0.37: Gameplay Speed and Polish
In-game event

KILL THE MUSIC DEMO UPDATE: v0.37: Gameplay Speed and Polish

Kill The Music · published 18 Dec 2024, 21:28 UTC

All newsPlayers around this dateRead on Steam

This update focuses on small polish and pacing changes from the last update.

Main Change: Enemy Spawn

  • To speed up gameplay we’ve set spawn “eye” and enemy spawn to happen at the same time.
  • We’ve also sped up and adjusted the spawn animation to feel more “on beat” to music.
  • Adjusted the spawn location to favor positions away from the player

Additional Change List:

  • Polish beat sync for Double Time.
  • Added mechanic where randomized kills during Kill Quota rounds will net a “+2 Kill” to speed up rounds (similar to kills in timer rooms randomly netting “-1 Sec”)
  • Exploding Enemies now move to beat
  • Drum Enemies now move farther on beat but move every other beat
  • Increase Spawn Rate for Rounds 1 to 3
  • Set “Double Time” upgrades to be randomized instead of guaranteed at Round 2 and 4
  • Adjusted Snare Volume treble on some sings to make them easier to isolate
  • Adjusted Upgrade Menu cursor movement feel
  • Adjusted Enemy Sizes
  • Fixed issue where “Beam of Light” guitar upgrade was only triggering during solo.
  • Remove “Enemy Speed x2/x3” curse rooms from rotation
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