Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Kill The MusicNewsNEXT FEST DEMO: v0.41
In-game event

NEXT FEST DEMO: v0.41

Kill The Music · published 24 Feb 2025, 05:14 UTC

All newsPlayers around this dateRead on Steam

This update focuses on gameplay polish, balance tuning and bug fixes for our February 2025 Next Fest Demo.

We'll have an additional hotfix update later in the week for our known issues, additional polish and adjustments based on player feedback from next fest.

Stay tuned!

Kill The Music Demo Change Log 0.41

Major Changes

  • REBALANCE: Retuned enemy spawns, Adjusted beat sync, Decreased the “Perfect” beat window and Decreased some Inspiration Costs.
  • STATS PAGE: Added a stats page to Round Start so players can keep track of their current active Round Start reward stats.
  • ABSURDITY: Added a simple explanation to Absurdity Levels on mouse hover or setting change.
  • SOLO DOUBLE TIME: Set Solo Double Time to be guaranteed on Song 1 Upgrade Options with its rarity going up significantly with every subsequent Song that run.
  • INSPIRATION REFUNDS: Added prompt in Inspiration Menu to refund meta-upgrades for better control of player difficulty.


Changes

  • Changed combo shield from grey to white for better clarity.
  • Set Absurdity “LVL” text to black to draw more attention to it.
  • Increased dodge invul window slightly.
  • Set Boss hurt SFX to be slightly quieter
  • Set shockwave enemy “warning” circle to be grey instead of red for consistency with laser enemy.
  • Slightly decreased meter gain during Solo.


Bug Fixes

  • Fixed issue where fragment value in Main Menu would not correctly update after buying/refunding fragments in Inspiration Menu.
  • Fixed issue where “Miss” can still be triggered and end combos with off-beat Solo triggers.
  • Fixed issue with off-center control prompt icons.
  • Fixed issue where tutorial round start difficulty “Easy” would display an estimated enemy count of “10+” but the actual value was “30+”.
  • Fixed issue where solo prompt can be covered by the Beat Hit FX during the tutorial freeze.
  • Fixed issue where for longer rounds, BGM Song will sometimes not loop.
  • Fixed issue where players can get a freeze if they click outside of the continue bar after a successful run end.
  • Fixed issue where triggering “Deal” on a new instrument will have no function.
  • Fixed issue where the Pause Hint Menu was not navigable through mouse clicks.
  • Fixed issue where Quick Retry would sometimes keep starting instrument as the kept upgrade when other upgrades were available.
  • Fixed issue where player could access Settings Menu while in the Inspiration UI with quick clicks during menu start up.


Known Issues

  • Keyboard char condition says +50% to Beat DMG but stats page will display +200% Beat DMG.
  • Triggering Round Start Help can make stats prompt be invisible until stats is pressed prompt is pressed (only occurs on gamepad).
  • Enemies can spawn on stage and get stuck.
  • Vortex Bass Upgrade is functioning incorrectly add only generating vortexes on Solo (should be on every active beat hit).
  • Some slight beat desync for rounds longer than 2+ Mins or 3 Song Loops.
  • Getting a -1 Sec bonus on kill as timer reaches 0 can cause it to reset.
  • Quick Retry shows correct ghost portrait but defaults to Roxie Guitar for end part instead of actual starting instrument.
  • Guitar beam can trigger even when guitar is not the active instrument
More from Kill The Music

Other announcements

All news
Esports20 Jan 2026NEW GAME: Meaningless Random Numbers(We’re still working on the next KTM patch but in the meantime checkout our new project!) Welcome to Meaningless Random Numbers We’ve recently fallen in love with incremental games and wanted to toss our hat into the genre. Theme-wise we’re exploring the horrors of greed, the fear of uncertainty and what we’re willing to do to maintain control. Visually we’re taking a surreal mix-media approach…In-game event1 Dec 2025V1.41 Update: Quality of Life ChangesKill The Music v1.41 Update This minor update focuses on quality of life changes. Changes: · Added “fast scroll” when holding up or down in the Unlock Menu · Added setting for “Background Opacity” to make environments darker to help with gameplay readability. · Removed overly colorful and “hard to read” background color variations from rotation. · Fixed issue where “Kill The Music” Title drop d…Major update16 Oct 2025v1.40 Mosh Pit UpdateKill The Music v1.40 Mosh Pit Update This Major Update focuses on expanding gameplay variety. We focused on new features that change the “game state” during the minute to minute combat. Update Summary · New Chance Item with Randomized Effects · New Round Win Conditions · New Enemy Power Ups · Major Balance Changes, Optimization and Bug Fixes · 2 New Songs! New Chance Item Effects: A new item dr…