Ember's Verge
Playing now
6+1 vs. yesterday
33%of peak
All-time peak
18Apr 2026
Playing now
6+1 vs. yesterday
All-time peak
18Apr 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hot fix 1.1.76 - Pot water level indicator in a container where missing. Now returned. - Item piles can be created on a table. Also piles collider has been refined to ensure that they can be put on a table. Sometimes a pile collider is too big, rejecting placement near another item, when it can be obviously seen that there is plenty of space. Will continue refining later. - Iron prills can be piled now. | — | |
| In-game event | Game Update 1.1.75 Greetings, bushcrafters! This patch mainly focuses on Quality of Life improvements and fixing annoying bugs. I also hope the newly updated root vegetable durability makes cultivating crops much more rewarding. Got feedback? Join the Discord and share your thoughts! Also, if you've been enjoying the game, please consider leaving a Steam review . It’s the best way to support a solo project like t… | — | |
| Game update | Hot fix 1.1.71 Fixed inventory info panel showing incorrect item weights. · Items on a table shouldn’t fall under the table, if removing snow outside. · Brightness settings will be restored when starting the game. · Some furniture could be placed on an unfinished wall. Now fixed. · The copy height tool (terraforming) has more info added, when placement is rejected. · If the player “tabs out” from the game dur… | — | |
| In-game event | Game Update 1.1.70 Greetings, bushcrafters! Here’s a new update patch! The primary focus of this update has been fixing bugs. Thanks to the youtubers who are playing the game! Watching your gameplay allows me to catch issues and gather feedback immediately. I also wanted to add a few new things, which are mentioned below. Got feedback? Join the Discord and share your thoughts! Also, if you've been enjoying the ga… | — | |
| In-game event | Game Update 1.1.60 Greetings, bushcrafters! Here are the patch notes for this update! There have been issues with piles not being interactive and therefore the player hasn’t been able to move or pick items from piles. Also items have disappeared through the terrain. After this patch these issues are hopefully resolved. However if anything comes up, please issue a bug report. The best way to do this is through dis… | — | |
| Game update | Hot fix 1.1.54 Issues which caused by earlier patch now fixed - Frozen food or pots couldn’t be defrosted close to fire - Weird glitch, where the player stopped walking when nothing was actually interfering the movement. | — | |
| Game update | Hot fix 1.1.53 - Fixed an issue where ground items could not be moved, interacted with or picked up. This also caused campfires and smokers to become non-interactable. - Slight optimizations implemented. - Other small bug fixes. | — | |
| Game update | Hot fix 1.1.52 - Fixed Fur lining placement to a bed - Attempted a fix for an uncommon issue with the "Set Out" where placing the item couldn’t be interacted. - Attempted a fix for an uncommon issue when a list item from the pile couldn’t be picked up or interacted with. - Other small bug fixes | — | |
| Game update | Hot fix 1.1.51 - Fixed a placement bug where the table would “fly” around the screen. - Attempted a fix for a rare issue with the "Set Out" mechanism locking movement/camera. This bug is difficult to reproduce, so if you still encounter it, please send your log files through the discord! - Fixed an item pile displaying “Safe from weather” if applicable. - Updated the game text icon, because why not. | — | |
| In-game event | Game Update 1.1.50 Greetings, bushcrafters! Here are the patch notes for this update! This patch mainly focuses on Quality of Life improvements and crucial bug fixes, but also introduces a new attachment for your water storage to make your base setup more versatile and efficient. Fire Fuel vs. Fuel Efficiency: For some of you, the fire fuel times may have seemed a bit confusing. Like when you added a stick worth… | — | |
| Game update | Hot fix 1.1.12 - The toggle for flat stone crafting was inverted and displayed incorrectly in the settings. Now fixed. - Resolved an issue where fishing while drifting caused the reel to lock up, preventing players from pulling the cork back in. Now fixed. | — | |
| In-game event | Game Update 1.1.10 Greetings, bushcrafters! The latest update is here, focusing primarily on bug fixes and community-requested Quality of Life improvements. I have also added a new Small Game Coat and a plant-drying mechanic to improve the surviving experience. Thank you for helping me find these bugs and improve the game! Got feedback? Join the Discord and share your thoughts! Also, if you've been enjoying the g… | — | |
| Game update | Hot fix 1.1.03 - Dirt couldn't be turned into a mud by dragging it to water. Now fixed. - Item piling on top of a another item (e.g. flat rock) caused item pile to disappear to ground level. Now fixed. | — | |
| Game update | Hot fix v1.1.02 Following issues are fixed: - Items placed on a table would drop under the table and player wasn't able to reach them. - Bait attached to a fishing rod didn't get removed after catching a fish during winter time. - Other minor bug fixes. | — | |
| Game update | Hot fix v1.1.01 Few items had mixed stats and descriptions. Now fixed. | — | |
| Major update | Game Update 1.1.0 Greetings, bushcrafters! This update is all about making your survival experience smoother and your base a bit more like home. The highlight of this patch is the new "Smart Fetch" system. You no longer need to manually hunt for missing materials from containers or piles. If the resources are nearby, the crafting menu will fetch them for you automatically! Got feedback? Join the Discord and shar… | — | |
| In-game event | Game Update 1.0.20 Greetings, bushcrafters! I have received a lot of great Quality of Life suggestions for Ember’s Verge and have now implemented those which bring the most value without requiring a complete refactoring of the game logic. But that’s not all! There are still more features and improvements coming in future patches. Feedback is always appreciated! I’m also happy to see many of you playing on Steam D… | — | |
| Game update | Hotfix v1.0.16 - A bug fix Fixed: Critical bug where the game failed to load if a Big Animal Trap was set to ground, but wasn't completed. | — | |
| In-game event | Game Update 1.0.15 Greetings, bushcrafters! I’ve received a lot of great suggestions and feedback over the past few weeks. While I want to stay true to the core vision of the game, I've implemented several community-requested improvements that make sense for the experience. Thank you for being active and helping me refine the game! Got feedback? Join the Discord and share your thoughts! Map: · Custom game setting… | — | |
| In-game event | Game Update Greetings, bushcrafters! A huge thank you to everyone who has tried surviving in Ember’s Verge! I’m very pleased with the launch so far. I didn’t expect any huge explosion, but more and more players are discovering the game. Seeing so many people explore the world has been incredibly motivating. I’ve been closely monitoring the feedback from Discord and the forums, and this update focuses on im… | — | |
| Game update | Hotfix v1.0.11 - Bug fixes Fixed: "Quick snow removal" keybind is now working correctly. | — | |
| Steam news | Ember's Verge is NOW AVAILABLE! Ember's Verge is NOW AVAILABLE! (Full Release 1.0) Finally, the journey begins! After 4 years of development, Ember's Verge is officially out in Full Release 1.0 ! This project has been long but very generous. The development has been inspired by other survival games, wondering at nature (IRL) and Primitive Technology. Price: $14.99 (-10% launch discount) I want to thank everyone who played the… | — | |
| Community | Deep Dive into Ember’s Verge: Home & Harvest Shelters Shelters are designed as a temporary accommodation or distant camp from your main base. There are three types of shelters: · Stick Shelter: A sturdy, frame-based structure covered with leaves or moss. It is the most resilient shelter type, offering 12 slots for storage and vital protection from the wind (once enhancement added). · Lean-to Shelter: A quick-build solution that leans dire… | — | |
| Community | Deep Dive into Ember’s Verge: Nature's Fury In the wild, the environment isn't just a backdrop, it's a living force that dictates how you survive. The Winter Transformation Winter isn't just a visual change; it’s a transformation of the gameplay itself. As the days grow short, your priorities must shift to stay alive. · Adapt to the Elements: Experience a world with dynamic snow coverage . As the snow physically rises, it challenges your… | — | |
| Community | Deep Dive into Ember’s Verge: Physical Living Organizing Your Base Without Magic Chests I wanted to create a more natural way of storing and organizing items. There aren't static containers or chests to choose from, but rather backpacks and item piles. Item Piling System Instead of stuffing resources into menus, you manage them physically. · The Pile Mechanic: You can organize your resources into neat piles (up to 14 items). · Easy Relocat… | — | |
| Community | Deep Dive into Ember’s Verge: Fire, Gear and Physicality Fire – The Heart of Survival and Technology Fire is far more than just a light source. It’s a versatile tool that requires strategic maintenance. · Versatile Fuels: Almost anything combustible can be used: wood, leaves, sap or animal fat. · Environmental Impact: An open campfire is vulnerable. Wind and rain can extinguish it if you don't account for wind direction or provide adequate cover. · D… | — | |
| Community | Release Date Announcement: Ember’s Verge launches April 2nd! Greetings bushcrafters! I’m pleased to announce that Ember’s Verge will be officially launched on April 2nd 2026 . The full game will contain all 4 seasons, drought and flood, the travois, a game map, +70 % more area to explore (compared to demo) and of course end game challenge back to civilization. The development story Before the development I really liked survival games and played a lot of… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.