Golel Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Ukrainian, Portuguese(Portugal), Czech support and update 2.3.6. Good day everyone, Supporting new languages In build 2.3.6, Golel now support Ukrainian, Portuguese(Portugal) and Czech. Localisation is done via AI, and also requires some manual tweaking afterwards. Full pass through the translation will be done before full release, so there might be some issues with the localization before that. Let me know if there are any other languages you would like to… | — | |
| In-game event | Demo 2.3.3, full game progress. Hello, Demo 2.3.3 build. Demo build for Windows was updated. In this build there are improvements from the overall game. UI improvements, bug fixes. The new UI tooltip design: Full game and Chapter 3 I have been implementing the QA test results for Chapter 1 and 2. There are fewer bugs noted in this test. I am able to fix some of the big, long trail issues, I haven't fixed yet. Chapter 2 is bas… | — | |
| In-game event | Demo update, full game progress. Hello, I have updated the demo but also made progress in the full game. Demo update and bugs I update features that apply to the entire game, and the Demo as well. I have also made a few improvements to the Demo itself in terms of decoration and a small significant change in the final boss. A lot of bugs have been fixed, a lot of performance improvement. I tried to improve support for gamepad,… | — | |
| In-game event | Back from Thailand, and update. Hello, I have been on a trip to Thailand so work on Golel was delayed. The trip was inspiring, and I also decided to add the Thai language support. Every new language I add, I use AI to translate, but it requires fixes after the translation. Choosing shorter terms and see everything sits in place. So the Thai translation is basic right now. Changes to Demo In Demo build 2.1.7, I have made quite… | — | |
| In-game event | Chapter 2 bug fix, and Demo 2.1.1 Hello, Chapter 2 progress After I finished chapter 2's base structure, I was using a service to playtest it. Many issues arouse, and I am working to fix them. In addition, as I mentioned, I am adding new talents and improving existing talent/equipment and content of chapter 2 as well. Demo and game wide improvements. I have also fixed a lot of issues that have always exist in the Demo as well.… | — | |
| In-game event | Chapter 2 Done? New demo build. Hello, Demo update I have update the Demo for both Windows and Linux. The demo include some bug fixes, also an update to the visuals. There was also a recommendation by Unity to update Unity builds, so I did so. I am working on new QoL updates that will also be part of the Demo. Chapter 2 technically "done" I have technically completed all the maps and levels of chapter 2. Including the last bo… | — | |
| In-game event | Demo update 2.0.7, and Chapter 2. Hello, Demo build 2.0.7 Improvements to the Demo, which are also improvements for the overall game. I have changed weapon damage from the 1d6+2 notation, into a range of damage. So 1d6+2 would be 3-8 instead. There is now graphical indication of the condition's time until they are over. You won't have to look at the condition tooltip to see how longer it will take for it to disappear. In additi… | — | |
| In-game event | Linux/Steam deck Demo update. Chapter 2. Hello, Linux and SteamDeck Demo update I have updated the Linux build of the Demo. The build works on Linux and SteamDeck. There should be no visual artifacts. I have test it on a real Steam Deck device, it seems to work well. If you have any tips how to improve the Steam Deck controls for the Demo, please let me know in the comments or discussions. VR support for Linux is not available yet. A… | — | |
| In-game event | Progress update, and Demo Build 1.9.7 Hello, Demo Build 1.9.7 A demo build was uploaded to Steam. This Demo includes several improvements, in performance, bug fixes, and quality improvements. · Flank Hack skill now fixed. · Poison attacks now have their own "decal" · Important update in "Turn manager" that might affect smoothness in some cases. · VR headset recenter now saved from the intro screen. More bug fixes and performance im… | — | |
| In-game event | Demo Build 1.9.6 Hello, What's new in Demo update 1.9.6? Golel Demo update 1.9.6 has a few improvements. · Used Quick items that reach 0, do not disappear from the quick item menu. So picking more of the same item, will refill the same item spot you placed it at. · Bug fixes, quality issues, performance. A big update in Unity version, hopefully not major bug introduced. · Windowed full screen mode that was requ… | — | |
| In-game event | Demo Build 1.9.3. Hello, What's new in Demo 1.9.3 The have been a few demo version updates. Several performance and bug issues were fixed. In version 1.9.2 VR didn't work, it works now in 1.9.3 again. In addition, I have gone through and improved several localization languages issues: German, Japanese, Korean, Polish and Russian. I will keep improving locazliation issues in future updates as well. Full game Ther… | — | |
| In-game event | Demo Build 1.8.7. Chapter 2 progress. Hello, Demo Build 1.8.7 This Demo build has a few improvement. You can now control UI audio separately. NPC speech audio is higher now. There are some UI improvements when dragging to quick item and talents. Other bug fixes. Chapter 2 I have made a lot of progress in Chapter 2. I already have 5 new monsters. New equipment, weapons, armor, magic items. More environment, new levels, new riddles.… | — | |
| In-game event | Golel Demo 1.8.6 and News. Hello, News I have been working on the Demo, but also making progress in the full version. There have been some bugs and issues that I had to dedicate quite a few days to solve and improve. Some bugs even in the Unity engine itself that I had to report. Now I am already back to progressing the development. Demo 1.8.6 Bug fixes. Quality improvements in the visuals and performance. I have add sup… | — | |
| In-game event | Golel Demo build 1.8.1 Hello, Demo Build 1.8.1 I have upload Golel Demo 1.8.1. This build contains improvements to gamepad support. It contains improvement to quality issues. There is now also support for cloud saves. Notice, that the cloud does not save the image/screenshot of the save, but missing screenshots will not affect your ability to load the save file. I have also add support to Italian, Traditional Chinese… | — | |
| In-game event | Demo Build 1.7.7, new features. Hello, Golel Demo 1.7.7 new features. I have been fixing issues, and adding visual and audio cues that were missing. One feature that took me at least a week to add, is gamepad support. Golel Demo now supports gamepad. You can play the entire game using gamepad only. You will need to enable the "gamepad mode" from the menu(the menu can be accessed with the gamepad even without gamepad mode). Yo… | — | |
| Game update | Demo Build version 1.7.6 Hello, Golel Demo build 1.7.6 is now available. A few recent issues fixed In this version, a few issues with VR were fixed. Recent versions of the VR did not work properly. Also issues with shadows were fixed for monitor. VR should work fine now. The only issue might be with UI have some effects cover it, it will be fixed in the future as well. Improvements to the Demo. A few visual and audio q… | — | |
| In-game event | Demo version 1.6.9. Improvements, and new languages. Hello, Golel Demo version 1.6.9 is now available. What's in version 1.6.9? In this version of the Demo, I have add support to Russian language, and also Spanish(Spain). However, Spanish has an issue that the launch option could not be added. You will have to launch the Demo and make sure to add the argument "-es". This should be fixed in the future. More bug fixes to the Demo. There is also a r… | — | |
| In-game event | Golel Demo version 1.6.2 Golel Demo version 1.6.2 is now available. What's new in Version 1.6.2? In this version I have fixed a bug in the inventory system. This will pave the way to inventory management like was often requested. I have also made save files listing faster. In case you have a lot of save files. And in the future save files listing will be even faster, and I will also give the option to delete save files… | — | |
| In-game event | New talents, and a big update for Demo version 1.5.7 Hello, I have uploaded and published Golel Demo version 1.5.7. New Talents There are 3 new talents. · Sword Parry - It's an old talent that got implemented. Sword Parry allows you to attack an enemy and knock them off balance, enabling you to flank them. But if you fail to hit, you end up being flanked yourself. · Feint Strike - A mace talent that allows you to ignore half of the enemy's armor… | — | |
| In-game event | Golel Demo version 1.5.4. German language support. Hello, Chapter 2 I made good progress on Chapter 2, that is not in the Demo. It turns out to be very promising as well. I am not going to reveal anything from the new chapters, unless you really ask for something specific. Demo version 1.5.4 I have also update Golel's Demo to version 1.5.4. In this version, there are a few bug fixes. There is now also support for the German language. Please let… | — | |
| In-game event | Japanese language support. Build 1.4.7 Hello, I have added support for the Japanese language for the subtitles and interface(but not audio). With this language support, I have added the infrastructure that will allow me to add more languages easily. Is there any language you suggest to add as well? The translation was made using AI. The linux build is a bit behind, and the next things to do, is update the linux build, fix bugs. But… | — | |
| In-game event | Chatper 2 and Demo update 1.4.6 Hi, I am working on the second chapter of the game. I also made improvements that are game wide and also changes that are relevant for the Demo. I have updated the demo to version 1.4.6. The character stats are now scrollable, because the stats are longer than the dialog size. You can now see your stun resistance, which exist before, but was only added by an iron helmet(in the Demo). Unlike bef… | — | |
| Game update | Golel Demo 1.4.5 Hello, I have update the Demo to version 1.4.5 There is also a Linux Demo version 1.4.4 The Linux Demo still have issues. I have fixed some of them, but not all. That is why I didn't update it too. Some of the things the 1.4.5 update includes: * Animation bugs fixes. * A separate volume for SoundFX, Music and Voice. (Also a separate master volume). * Line of sight for throwing changed(both for… | — | |
| In-game event | Golel Demo, version 1.4.4. (VR?) Hello, Next Fest is about to end, and new updates are coming to the Demo. Version 1.4.4 of the Demo has been uploaded. This version fix a lot of issues, and also add a new mage talent. I am also going to improve VR support a lot in the coming weeks. Among the many changes: Allow to bind mouse buttons(except left and right). Optional key combo for Quick Items. A list of most of the fixes in this… | — | |
| In-game event | Demo build version 1.4.0, and asking for your opinions. I have uploaded and released Golel Demo build 1.4.0. I have been fixing a lot of issues, and improving things in this version. Here is a list of some of the issues that have been fixed, or attempted to fix: · Fix undead walk loop. · Cave walls have issues with geometry, visible in VR. · Deal with blood decal and moving to ragdoll. · Prevent slime being push back kicked. · Fix slime spill animat… | — | |
| Game update | Golel Demo update, version 1.3.5 A lot of improvements are being added and fixed in Golel. A lot of small issues fixed and improved in the last few versions. I also add a "Quick start", to skip character creation. Every weapon in the character creation, had an improved version you can find or buy in the Demo. Everyone except for Spiked Club. Now Spiked Club also has a new "improved" version, the morning star. In addition, both… | — | |
| In-game event | Demo update version 1.3.0 I update the Demo to version 1.3.0. Here are some of the fixes/changes, these are not all the changes: · Langod Bush, title is now "Langod Bush" and not Chest. · You can see how much mana you have left in Character window, just like HP. · Shop window now have item details as well instead of only price. · Improved confusing formatting in talen tooltip('Required | Player') · Breakable stone debri… | — | |
| In-game event | Update Demo to version 1.2.6 Version 1.2.6(and also 1.2.5) updates. Performance improvements in 1.2.5. Especially related to step spikes. Should be noticeable in VR too. Some VR updates: Dynamic pointer. Loot all button(left controller secondary button). Left stick is now Strafe LR + Walk. Right Stick Rotate LR + Change ability. Other improvement: There was no sound when stone tomb and failing strength test, now it's clear… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.