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Golel DemoNewsDemo update, full game progress.
In-game event

Demo update, full game progress.

Golel Demo · published 15 Mar 2026, 17:18 UTC

All newsPlayers around this dateRead on Steam

Hello,

I have updated the demo but also made progress in the full game.

Demo update and bugs

I update features that apply to the entire game, and the Demo as well.

I have also made a few improvements to the Demo itself in terms of decoration and a small significant change in the final boss.

A lot of bugs have been fixed, a lot of performance improvement.

I tried to improve support for gamepad, making it more convenient to play with, and fix some gamepad related bugs.

However, gamepad support is still not at it's final state.

What I want to say is that I keep updating the Demo, and from time to time I also introduce new bugs. So the Demo may contain bugs from time to time. Sometime I even submit pretty big new bugs that I missed.

For instance the VR didn't work in one build.

If you are trying the Demo for the first time, or a returning "Demo fan", be aware that things constantly change and there may be bugs as well.

Full game progress

I am still working on chapter 2 and game wide issues.

I have add new things to chapter 2, and although it is technically complete, there are still things that needs to be added and improve. Traps, items, improving monsters. And more.

I already set a place holder for the first map of Chapter 3.

I hope soon to finish the chapter 2 to a "Beta" version, and to send the chapter 2 to a professional play test as well.

Release date

I aim to release the game in 2026.

I did specify release date is June 2026, but that will likely not happen, and I will push the release date again in 2026.

If you have any questions, any suggestions, any bugs you encountered, or you don't understand something in the game. As always, you can ask here or at the discussion of the game hub.

Thank you,

Ofer.

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