
Good day everyone.
I have made a lot game wide improvements that also apply to the full game.
A little nicer menus at the start of the game, and game creation.
IMPORTANT: You can now select the language from within the game, instead of having to launch configuration separately.
A lot of people were unable to find where to change the game's language.
More UI and UX improvements and bug fixes.
There is now highlighting when an item cures poison. A lot of people don't realize which items cure poison.
There are now gamepad controls improvements, but keyboard and mouse or VR are still better options.
Performance is smoother. Less "hiccups".
For instance some audio files are now preloaded, instead of being loaded "on demand".
This prevents in game hiccups, and is especially important for VR.
Demo is keep being updated as well. With the game wide improvements.
I also made progress in chapter 3 of the full game.
Also went over Chapter 2, improved final boss battle.
Fixed audio bugs or missing audio.
Right now I am aiming to Q1 of 2027. Maybe February.
It is a lot of work to progress on the game. I also have a full time job.
But it is realistic to finish by February.
I am sorry if this takes this long to finish the game... but it is a lot of work.
I will get there at some point.
Did you find any bugs?
Do you have recommendation how to play the game with a gamepad in a different way from my implementation?
Do you have feedback?
Do you have requests?
Are you stuck in the Demo or don't know how to open a silver chest?
Please let me know in the comments or the discussions in Community Hub.
Thank you,
Ofer.